When I build a Bashed Patch, this comes up after it's done, Is this a cause for worry, or normal behavior?
Traceback (most recent call last): File "C:\Games\Oblivion\Mopy\basher.py", line 4958, in Execute raise File "C:\Games\Oblivion\Mopy\basher.py", line 4916, in Execute patchFile.scanLoadMods(SubProgress(progress,0.2,0.8)) #try to speed this up! File "C:\Games\Oblivion\Mopy\bosh.py", line 15221, in scanLoadMods modFile.load(True,SubProgress(progress,index,index+0.5)) File "C:\Games\Oblivion\Mopy\bosh.py", line 5022, in load self.tops[label].load(ins,unpack and (topClass != MobBase)) File "C:\Games\Oblivion\Mopy\bosh.py", line 4037, in load self.loadData(ins, ins.tell()+self.size-20) File "C:\Games\Oblivion\Mopy\bosh.py", line 4139, in loadData record = recClass(header,ins,True) File "C:\Games\Oblivion\Mopy\bosh.py", line 1810, in __init__ self.__class__.melSet.initRecord(self,header,ins,unpack) File "C:\Games\Oblivion\Mopy\bosh.py", line 1438, in initRecord MreRecord.__init__(record,header,ins,unpack) File "C:\Games\Oblivion\Mopy\bosh.py", line 1607, in __init__ if ins: self.load(ins,unpack) File "C:\Games\Oblivion\Mopy\bosh.py", line 1670, in load self.loadData(ins,inPos+self.size) File "C:\Games\Oblivion\Mopy\bosh.py", line 1819, in loadData self.__class__.melSet.loadData(self,ins,endPos) File "C:\Games\Oblivion\Mopy\bosh.py", line 1467, in loadData loaders[type].loadData(record,ins,type,size,readId) File "C:\Games\Oblivion\Mopy\bosh.py", line 2954, in loadData raise "Unexpected size encountered for MGEF:DATA subrecord: %s" % sizeUnexpected size encountered for MGEF:DATA subrecord: 96
EDIT: It is a cause for worry, I don't think my Bashed Patch is working right.. I enabled the tweaks to allow robes, armor and clothing to show amulets for Hemingwey's cape mod, and they do nto show through, And I'm not using anything else related to amulets.