» Tue Jun 19, 2012 2:55 pm
i often thought it would be cool to have options when person your fighting is clearly beat, just a talk option with:
'flee scum..' >possibly having them come back later in game to thank you.. increase global disposition.
'empty your pockets if you want to live' >*endurance Vs speechcraft* again having them come back 1 time later randomly for revenge, and decreasing global disposition
'put slave collar on'> *endurance Vs willpower* and there you have a slave that you could send on quests and possibly sell, decrease global disposition and possibly have an anti-slavery guild hunt you..
Of course to have these options in the game would require that the game be as complicated as older TES games to start with (with the old disposition and attributes systems).. Skyrim is just too simple to have any real game advantage to these options, so i see why they left it out..