Do you feel like you're the center of the universe?

Post » Mon Jun 11, 2012 9:28 pm

Wait! You seem to imply that I'm not!
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trisha punch
 
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Post » Tue Jun 12, 2012 1:04 am

Like this mine infected with spiders - there were maybe three spiders in there, a couple of men from the village could just build an impromtu barrier and shoot them all with arrows. It's entirely possible.

It is a bit silly, but consider the average person in real life doesn't even change the oil in their cars. Or if a disturbance is happening out in their street, they don't go confront it themselves, but instead, call the cops. So I see a lot of these little instances in fantasy quests as the equivalent to that. While you're character, generally speaking, is someone who looks like they fight a lot. Y'know, the plate armor or decadent magical robes kind of gives it away.
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natalie mccormick
 
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Post » Mon Jun 11, 2012 6:30 pm

well... i'm the archmage and the guards call me "the one from the college"
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Laura Wilson
 
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Post » Mon Jun 11, 2012 9:56 pm

It is a bit silly, but consider the average person in real life doesn't even change the oil in their cars. Or if a disturbance is happening out in their street, they don't go confront it themselves, but instead, call the cops. So I see a lot of these little instances in fantasy quests as the equivalent to that. While you're character, generally speaking, is someone who looks like they fight a lot. Y'know, the plate armor or decadent magical robes kind of gives it away.

Unless their foe happens to be a dragon.

Oh dear, I couldn't possibly fight those spiders. Wait...do you hear that? By the gods, it's a dragon! BRING IT ON!
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jaideep singh
 
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Post » Mon Jun 11, 2012 2:27 pm

Unfortunately, yes. Which is a bad thing. Not because you`re the Dovachin (sp), but because of aspects of the game that make no sense.

Yes, those Birthsign stones are what i`m talking about. They stand in the world doing nothing at all for anyone else in the gameworld except wait for you to touch them. How? Why? how is it that while people know they`re there, NO ONE has ever questioned them? imagine if at stone henge there was a stone that you could touch and it gave you some kind of special power, but nobody else used it or bothered to ask why it`s there- ever?

It`s like walking too far out of your neighbourhood and bumping into a strange wall and being told to `Turn around`. Only YOU notice.

It`s even worse with the stones though because Hadvar tells you to look at one and even notices what you pick, yet none of them ever use it or explain why its there or how it helps anyone else. Previous ways of getting your Birthsign were so much better and immersive.

But Bethesda don`t care because they believe keeping it as it was would somehow make the game `too spreadsheety`?

This is a `Player is the centre of the world` anomoly. Everyone`s brain has been altered not to notice the complete wierdness of this.
FAIL.

And I don`t even need to find anything else as this is one of the biggest screwups in my view.

I'm just going to quote this because this is the second time I've noticed you making this comment on the GUARDIAN ( RItUAL)stones. They are not representative of your characters birthsign. They are mentioned throughout the lore of the world in Skyrim. Explorers and the like comment on these in books, searching them out in order to try and gain their power. In fact when you find The Ritual stone there is a Necromancer there attempting to gain it's power over the undead. Pardon my thread derailment, but you don't seem to be accepting these facts in your argument.

But to the OP, yes I do feel like my character is the center of everything for the most part, but with a game like this it's hard not to be.
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Oscar Vazquez
 
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Post » Tue Jun 12, 2012 5:11 am

It is a bit silly, but consider the average person in real life doesn't even change the oil in their cars. Or if a disturbance is happening out in their street, they don't go confront it themselves, but instead, call the cops. So I see a lot of these little instances in fantasy quests as the equivalent to that. While you're character, generally speaking, is someone who looks like they fight a lot. Y'know, the plate armor or decadent magical robes kind of gives it away.
They don't change the oil because they don't have to. But for those people, the mine was all they had: their life, their work, the only thing that kept the town running. I don't believe they'd just sit there, do nothing and let the town die just because there's a couple of spiders in the mine.
We call cops, they could call guards.
They could set the creatures on fire - it's dangerous for the place, sure, but right now the mine is unusable anyway, so what can they lose?

They didn't need the Dragonborn, but they waited for him anyhow. This might not be the best example, but it's certainly Dovahkiin-centrism.
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Matt Gammond
 
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Post » Mon Jun 11, 2012 1:35 pm

I do not. I seem to mess around quit a bit in whatever is going on in Skyrim, but it really doesn't seem to matter that much.
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Penny Courture
 
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Post » Mon Jun 11, 2012 6:36 pm

They don't change the oil because they don't have to. But for those people, the mine was all they had: their life, their work, the only thing that kept the town running. I don't believe they'd just sit there, do nothing and let the town die just because there's a couple of spiders in the mine.
We call cops, they could call guards.
They could set the creatures on fire - it's dangerous for the place, sure, but right now the mine is unusable anyway, so what can they lose?

They didn't need the Dragonborn, but they waited for him anyhow. This might not be the best example, but it's certainly Dovahkiin-centrism.

No, it just shows how shallow and uselss most of the NPCs in Skyrim are, but every now and then they surprise me with even more stupidity. It would've been a nice touch if, depending on how long it took you to do the quest, it had varying beginning stages. The longer you leave it, the more spiders in the mine and less workers in the village, untill one day, the spiders escape into the town.....
Spoiler
Personally I was let down only to find four spiders down what is, a very small mine in comparion to some!
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Marquis deVille
 
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Post » Mon Jun 11, 2012 8:11 pm

if you feel that you are the character in the game then you have a powerful imagination

but then skyrim is a very small place its not a universe at all . if you a popular person is you neighborhood for ex

you can be the center of this circle of community at times but that dosnt mean that anyone in the next block will know you

if you feel like this in reality then its Autism depending on your age and the stage of that feeling you should

try and reach out of that point of concentration because you will see many negative things trying to attack you

just like in the game the character is a based character and everything is after him , u dont need that in real

life unless you are a hero

many genus and hero had Autism specially artist but then again many of the others ended isolated and separated

because soon that universe that considered you its center will start having mixed actions toward you whether

it was real or imagination you wont be able to face it alone .

well the mystery in this that i have never figured out,
that you actually have your own universe just being in it , because without the universe
there wouldnt be u and without you there would be no universe
so the others are not always a factor in this equation . i must say i have though of this before but just pulled the breaks
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Emily Shackleton
 
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Post » Tue Jun 12, 2012 1:57 am

Nope. Never really had much of a problem with it. Just like I don't really have a problem being the "hero of the story". I don't see the point in playing an escapist entertainment if you're not the protagonist. :shrug:


Yes, it's nice when game worlds have signs that other things are still going on when you're not there. But I've never been bothered by being the center of the narrative. It's why I'm playing the game.
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ijohnnny
 
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Post » Tue Jun 12, 2012 3:56 am

No, but as I run around trying to save the world, I do get the feeling that someone else is controlling my actions. Pushing my buttons in a way I guess.

lol

OP, I think you get plenty of attention, but on the other hand, no one seems to notice all of the changes I'm making. Meh.
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ashleigh bryden
 
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Post » Mon Jun 11, 2012 2:31 pm

Nope. Never really had much of a problem with it. Just like I don't really have a problem being the "hero of the story". I don't see the point in playing an escapist entertainment if you're not the protagonist. :shrug:


i see what you mean , but its nice to me when i try to solve puzzles or make potions gather ingredients ,,
i never imagined my self being actually looking this like this

http://img01.imagecanon.com/img.php?view=982c5fa370d02d8ad3c53791ac5f20cc
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Mel E
 
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Post » Mon Jun 11, 2012 7:08 pm

Pushing my buttons in a way I guess.

this means you are a minor and have parents
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rebecca moody
 
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Post » Mon Jun 11, 2012 2:39 pm

People may say they don't want to be the center of the universe in a TES game but when it all boils down to it they do. For example:
  • They don't want timed quests they want to solve the quests at their own leisure. However timed quests would indicate the world moving on without the player- ie NOT being the center of the universe
  • They want NPCs to be killable however they don't want any NPCs to die and ruin quests unless it is by their hand. More center of the universe thinking
  • The masses would flame if the Main Quest in the TES game was you being a pawn in a grander scheme of things that you had no control over

The demands are endless but the meaning behind them are clear.
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Manuel rivera
 
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Post » Tue Jun 12, 2012 4:55 am

People like to refer to me as "the guy who fetches the mead" rather than the dragonborn...
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Charlotte Lloyd-Jones
 
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Post » Tue Jun 12, 2012 12:14 am

as much as u think of a game as a fine 3d art of imaging a virtual imaginary world the more its easy to play
the more you try to think or imagine it as reality the more you will get into mind gaps and silly questions
like humm why the hell i am Syrian ?
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Queen Bitch
 
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Post » Mon Jun 11, 2012 2:28 pm

Yes, and at the same time no. Yes, because nothing in the world happens until I show up. Nothing happens until I want it to. So the world very much revolves around me. At the same time, though, no, because nothing I do really matters.

So it creates this weird effect where the world waits for me before anything happens, and then carries on as if I did nothing and don't matter. It's kinda jarring.
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Heather beauchamp
 
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Post » Tue Jun 12, 2012 3:09 am

As far as npcs are concerned, definitely the main attraction, as far as getting you to do stuff, rather than realising you have done it. The actual world, though, does a pretty good job at times of making you feel like a small blot on a large and dangerous landscape
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Richard
 
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Post » Mon Jun 11, 2012 6:40 pm

You're the first dragon born in 200 years, of course you're going to be the center of the universe.

As he said, isn't that kind of the whole point.. then again if you play a theif, it kind of feels "wrong" in roleplaying sense, you're supposed to be the unknown one to be a sucessful theif.
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Jacob Phillips
 
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Post » Mon Jun 11, 2012 11:49 pm

Actually I don't even bother finishing the MQ anymore. Other than a mask and a few shouts it's totally pointless. NOTHING CHANGES.

Even if I become a faction leader I get totally abused by my underlings. Why don't I tell them what to do for a change?

Center of the universe? Heck I can't even get the dragons to notice me half the time. They would rather go kill that annoying mudcrab.
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daniel royle
 
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Post » Tue Jun 12, 2012 1:14 am

Actually I don't even bother finishing the MQ anymore. Other than a mask and a few shouts it's totally pointless. NOTHING CHANGES.

Even if I become a faction leader I get totally abused by my underlings. Why don't I tell them what to do for a change?

Center of the universe? Heck I can't even get the dragons to notice me half the time. They would rather go kill that annoying mudcrab.

No intention of finishing at all? what spec do you play?
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Pawel Platek
 
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Post » Mon Jun 11, 2012 6:19 pm

As far as feeling like the centre of the Skyrim universe goes - for me it's not nescessary to feel "important" in the sense that I need everyone to go "ooh" and "aah" when I approach because I'm the generic Dragonborn dude, since it doesn't really matter anyway - seeing as there's not really any real concequence of my actions anyway. Mitheledh said it pretty good in an earlier post.

What I WOULD like though, is a bit more reaction from the NPC's around me in the world depending more on my character itself. You don't really feel powerful or imposing when a child goes "I'm not afraid of you, you know - even if you are my elder." and you're twice its size, wearing magically enchanted armour and wielding a huge two handed weapon - and have big fangs and scars all over your face (ref. my Orc warrior). They don't even seem to recognize the fact that you're nothing like the average townsfolk, Dragonborn or not. If anything, most of the common people around town - especially the children - should be more or less afraid or at least awed by your precense, but they just act like they've seen it all...

Enchanted robe wearing arch mage with sparks flying from your fingers? Oh, sure, that's an everyday thing. Grim-looking Dunmer clad in hooded Dark Brotherhood armour, playing with a menacing dagger? Oh, we've got plenty of those in our peaceful town. Armourclad pure-at-heart paladin-like Redguard dual-wielding flaming swords? Yeah, my two next-door neighbours have that covered.

It just doesn't make you feel like anything special except for the odd guard commenting on your "fine-looking armour", let alone telling your (at later levels) obviously powerful character that you smell like a wet dog, or that you must be that new Companion guy bringing the mead to the other members. How about some recognition? How about some respect? How about making you feel like your character is actually growing more powerful in the Skyrim "universe" as you level up, by acknowledgement from NPC's around you, not only knowing you can one-shot most of the monsters in the average dungeon?

THAT would - at least to me - be alot more satisfying than just everyone "knowing" you're the Dragonborn from the first moment you set foot in the main quest. Yes?

I do realise that the "point" of the game is being the Dragonborn, slaying dragons and saving Skyrim, but currently everything in the game seem to revolve around exactly that - instead of feeling like you have an option to just head out into the Skyrim wilds, doing whatever you like, creating and "living" whatever character you want. That was something I felt I could enjoy alot more in earlier Bethesda games, ranging from Morrowind and Oblivion to the Fallout series. It should be YOUR choice if you want to follow the Dragonborn calling, or follow a completely different path, IMO.
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Jessica Stokes
 
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Post » Tue Jun 12, 2012 3:06 am

Do you feel like you're the center of the universe?

Well yes, but what has that to do with the game?

Oh ... you meant the Skyrim universe.
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Sarah Evason
 
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Post » Tue Jun 12, 2012 12:17 am

No intention of finishing at all? what spec do you play?

I have retired about eight characters now (playing on PC). Some did the MQ, but the latest one's don't even bother going past ACT 1. Like I said it is kind of pointless to do it. And we all know it's not challenging at all, not when you can
Spoiler
let the three other Nords fight the final boss for you
.


I suppose if I was to compare games in this way one game would be ME 1 & 2 & 3. In those games your character is definitely the center of the universe. Actions often have meaning; make changes to the end-game story, main NPC's living or dying, etc. Course I have heard it said that games like ME and even Dragon Age Origins felt like nothing changes either. Now to those that say that about those games all I need to do is tell them to play Skyrim if they want to feel totally insignificant.
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Big mike
 
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Post » Tue Jun 12, 2012 1:45 am

he beauty of playing a single player game is the only idiot I have to play with is myself.\


many other reasons i am 42 yo i game since i was 10 i never liked mulity player because of
the addiction to it with the single player there is more time and sungle player has a story
so its fun to watch and also multy player became too hardcoe for me . the younger guys
seems much faster ..
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George PUluse
 
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