So if you used the consol command to copy yourself.....

Post » Sat Jun 09, 2012 11:37 am

Could you marry your doppleganger?
User avatar
Stace
 
Posts: 3455
Joined: Sun Jun 18, 2006 2:52 pm

Post » Sat Jun 09, 2012 1:23 pm

any one?
User avatar
James Wilson
 
Posts: 3457
Joined: Mon Nov 12, 2007 12:51 pm

Post » Fri Jun 08, 2012 11:22 pm

Try it?
User avatar
ashleigh bryden
 
Posts: 3446
Joined: Thu Jun 29, 2006 5:43 am

Post » Sat Jun 09, 2012 3:01 am

bad things. I see nothing but bad things from this
User avatar
Mariaa EM.
 
Posts: 3347
Joined: Fri Aug 10, 2007 3:28 am

Post » Fri Jun 08, 2012 11:42 pm

wow this is an interesting one O_o

but in the words of Komodo try it
User avatar
ezra
 
Posts: 3510
Joined: Sun Aug 12, 2007 6:40 pm

Post » Sat Jun 09, 2012 4:51 am

What are you planning on going on a double date with the multiple louis letrushes?
User avatar
Solène We
 
Posts: 3470
Joined: Tue Mar 27, 2007 7:04 am

Post » Sat Jun 09, 2012 1:48 am

would they be able to fight with you? that would be awesome you and yourself fighting everything a useful follower
User avatar
Sarah MacLeod
 
Posts: 3422
Joined: Tue Nov 07, 2006 1:39 am

Post » Fri Jun 08, 2012 11:25 pm

what's the command to copy yourself?
User avatar
Brooke Turner
 
Posts: 3319
Joined: Wed Nov 01, 2006 11:13 am

Post » Sat Jun 09, 2012 12:53 pm

Your copy won't have any dialogue.
I've tested this in Fallout 3.

If you used the construction kit to add spouse scripts, it would lead to unpredicted consequences as they would affect you, the actual player, as well.

You can of course print your face on another NPC or create a new one.
User avatar
Christine Pane
 
Posts: 3306
Joined: Mon Apr 23, 2007 2:14 am

Post » Sat Jun 09, 2012 9:46 am

what's the command to copy yourself?

I believe its:

Spoiler
player.placeatme 14 1

I may have that RefID wrong though and I might have to dig for it (since I'm at work and can't verify it in-game).
User avatar
chloe hampson
 
Posts: 3493
Joined: Sun Jun 25, 2006 12:15 pm

Post » Sat Jun 09, 2012 2:17 pm

I'm pretty sure it's 7

Seen a thread on GameFAQs about it. The female pc's will get a copy that says Throw Voice insults. Male PC's get a generic greybeard voice.
User avatar
Gen Daley
 
Posts: 3315
Joined: Sat Jul 08, 2006 3:36 pm

Post » Sat Jun 09, 2012 12:46 pm

If you add him/her to the marriage faction, yes.
User avatar
Sophie Miller
 
Posts: 3300
Joined: Sun Jun 18, 2006 12:35 am

Post » Sat Jun 09, 2012 2:11 pm

This is insane. I honestly don't know what to think about those that delve into the sick and twisted as such....What the hell is wrong with you people?


















I can't wait to try it, when I get my rig.... :whistling:
User avatar
Franko AlVarado
 
Posts: 3473
Joined: Sun Nov 18, 2007 7:49 pm

Post » Sat Jun 09, 2012 1:36 pm

If you add him/her to the marriage faction, yes.

I don't suppose you could tell me a command to make them a follower?
User avatar
Claudia Cook
 
Posts: 3450
Joined: Mon Oct 30, 2006 10:22 am

Post » Sat Jun 09, 2012 10:10 am

I don't suppose you could tell me a command to make them a follower?

Taken from http://uesp.net/wiki/Skyrim:Console

addtofaction or addfac

0005C84D PotentialFollowerFaction Gives the NPC all necessary dialogue to be selected as a new follower.
00019809 PotentialMarriageFaction Gives the NPC all necessary dialogue to be available as a spouse. (Will not work with all races.)
0005A1A4 Player Ally Faction Will turn the selected NPC into a friendly character.
000E0CD9 Bandit Ally Faction If used on the player, most bandits will no longer attack.
000E0CDA Warlock Ally Faction If used on the player, most warlocks and necromancers will no longer attack.
000E0CDB Draugr Ally Faction If used on the player, most draugr will no longer attack.
User avatar
noa zarfati
 
Posts: 3410
Joined: Sun Apr 15, 2007 5:54 am

Post » Sat Jun 09, 2012 2:50 am

Taken from http://uesp.net/wiki/Skyrim:Console

addtofaction or addfac

0005C84D PotentialFollowerFaction Gives the NPC all necessary dialogue to be selected as a new follower.
00019809 PotentialMarriageFaction Gives the NPC all necessary dialogue to be available as a spouse. (Will not work with all races.)
0005A1A4 Player Ally Faction Will turn the selected NPC into a friendly character.
000E0CD9 Bandit Ally Faction If used on the player, most bandits will no longer attack.
000E0CDA Warlock Ally Faction If used on the player, most warlocks and necromancers will no longer attack.
000E0CDB Draugr Ally Faction If used on the player, most draugr will no longer attack.

Definitely trying this once my skyrim is done reinstalling. (too many issues and some corrupt file, so I backed up my saves and uninstalled) Does anyone know if it would affect the clone if I used show race menu afterward?
User avatar
Sharra Llenos
 
Posts: 3399
Joined: Wed Jan 17, 2007 1:09 pm

Post » Sat Jun 09, 2012 8:25 am

Definitely trying this once my skyrim is done reinstalling. (too many issues and some corrupt file, so I backed up my saves and uninstalled) Does anyone know if it would affect the clone if I used show race menu afterward?

No idea, you wouldn't think so. But I can't be sure, there could be a million different problems that are freshly created by using this command, or none... Just let us know the result will you? Sounds interesting but I'm at work right now so I can't exactly test it myself.
User avatar
James Smart
 
Posts: 3362
Joined: Sun Nov 04, 2007 7:49 pm

Post » Sat Jun 09, 2012 1:51 pm

So far he just hurdles the throw voice insults at me...
User avatar
Damian Parsons
 
Posts: 3375
Joined: Wed Nov 07, 2007 6:48 am

Post » Sat Jun 09, 2012 7:14 am

So, if I don't feel like gaming some day, I just load the game and send my double out instead. Would I get the skill increases and perks?
User avatar
Albert Wesker
 
Posts: 3499
Joined: Fri May 11, 2007 11:17 pm

Post » Sat Jun 09, 2012 8:28 am

So, if I don't feel like gaming some day, I just load the game and send my double out instead. Would I get the skill increases and perks?

No, after the initial spawn he has his or her own ID. therefore, own stats
User avatar
lolli
 
Posts: 3485
Joined: Mon Jan 01, 2007 10:42 am

Post » Sat Jun 09, 2012 10:15 am

Be very careful about doing anything to alter the player character or clones placed using placeatme.
It can make your game very dodgy, very quicly.
User avatar
Schel[Anne]FTL
 
Posts: 3384
Joined: Thu Nov 16, 2006 6:53 pm

Post » Sat Jun 09, 2012 10:43 am

No, after the initial spawn he has his or her own ID. therefore, own stats

Was just kidding lol.
User avatar
Marie
 
Posts: 3405
Joined: Thu Jun 29, 2006 12:05 am

Post » Sat Jun 09, 2012 9:18 am

@Eagle 15, I don't know if you've noticed, but most of the general discussion people aren't exactly as sharp as a hammer. So I take every comment as though it was serious until proven otherwise

Be very careful about doing anything to alter the player character or clones placed using placeatme.
It can make your game very dodgy, very quicly.

I know, my scale now thinks that the norm is what used to be scale 1.4. I have to use setscale .92 to make them look more normal it seems baked into my game too, as I've deleted the INI's and reinstalled the game.
User avatar
Max Van Morrison
 
Posts: 3503
Joined: Sat Jul 07, 2007 4:48 pm

Post » Sat Jun 09, 2012 2:40 pm

What are you planning on going on a double date with the multiple louis letrushes?
Hahaha.
You could make a mod once the CK is out to make this possible for sure.
User avatar
Rebecca Dosch
 
Posts: 3453
Joined: Thu Jan 18, 2007 6:39 pm


Return to V - Skyrim