1. Instead of choosing Stamina, Magicka, or Health when leveling up, the player would put 3 points into any of Strength, Endurance, Agility, Speed, Intelligence, or Willpower, which would do what they did in Oblivion, except Strength would affect the damage for all weapons, including Archery, and Agility would affect the speed you swing your weapon, raise your shield, and draw your bow.
2. Athletics would make a return under the Thief, which would include both jumping and running, and would have such perks as rolling during combat. Unarmored would make a reappearance under Magic, and Medium Armor under Combat.
3. Greatly reduced level scaling, not quite at Morrowind's level, but close. The enemies encountered outside would be leveled with you, but dungeons would only on a small scale level with you.
4. Spears and Crossbows would make a return, with One-Handed and Two-Handed variants of Spears.
5. Spellmaking would make a return, along with greater variety of spells.




Even when the kit is available, I don't think it's possible to mod Skyrim all the way back to that archaic system.
oh and more high elves plz