Zombie games, Beth Style

Post » Thu Jul 07, 2011 5:54 pm

I really wish someone would do a great zombie game.

Left 4 Dead, Resident Evil, and various others. There's nothing wrong with these games, but I really wish someone would do a Beth style Zombie game. As in, an open world Zombie game.

I had some hope when I saw the trailer from an up and coming game Dead Island, but the atmosphere just feels wrong. Killing zombies is too easy.

Here's what I would like to see from a Zombie Title.

1. Open World style gameplay. Picture TES, only with zombies.

2. A skill list. Handguns, Melee weapons, Treat injury, ect. The more you use these skills, the more they improve.

3. This is a big one. The zombies need to be hard to kill. In other games, its only a couple bullets, and wa la, a room full of dead zombies. Instead, I would have guns and ammunition to be much much more rare. Why would you waste precious ammunition on just one or two zombies? This is where a nice Melee system would have to be implemented. Preferable with locational(sp?) damage. It shouldn't take one hit with a baseball bat to the head to kill a zombie, it should take five or six. A single zombie should pose a challenge.

4. Combat should be a focus, but running away should also be a viable play style. Not everyone in a zombie apocalypse would be some badass zombie killin machine. Some survivors should get by on speed and wits alone.

5. An appropriate atmosphere. This is where Dead Island just turns me off. I don't want to fight zombies in some vacation spot, I want to fight them in a now ravaged city. I won't judge Dead Island fully until I play it, but so far it just feels "off." Also, you should have to eat/sleep/drink.

6. I should be able to create a custom character/survivor.

7. A realistic camping and or rest system. Want to rest to heal your wounds? You need...

A ) A safe place to sleep. A boarded up house, an underground bunker, ect. Somewhere zombie free.

B ) Enough food and water to last until your rest is over.

Doesn't this sound like a good game? I have yet to see a developer really give a game like this a shot. It's the best game ever that doesn't exist. Maybe I'm the only one who wants a game like this, I don't know.

Your thoughts?
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Nick Tyler
 
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Post » Thu Jul 07, 2011 7:19 pm

How would you eat and drink while asleep?

Yes I would like a beth style zombie game but theres two problems:

1. People are fed up wih zombies it appears on these forums.
2. Most people here have a huge TES bias. they don't want anything interferring with their TES games. ANYTHING. Cept maybe Fallout.
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..xX Vin Xx..
 
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Post » Thu Jul 07, 2011 8:20 am

How would you eat and drink while asleep?

Yes I would like a beth style zombie game but theres two problems:

1. People are fed up wih zombies it appears on these forums.
2. Most people here have a huge TES bias. they don't want anything interferring with their TES games. ANYTHING. Especially Fallout.

Fix'd


I would like an open world zombie game, it would be the first zombie game that I would actually consider purchasing.
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Penny Wills
 
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Post » Thu Jul 07, 2011 1:19 pm

Fix'd


I would like an open world zombie game, it would be the first zombie game that I would actually consider purchasing.

True enough sadly.

But hey we got Obsidian.
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natalie mccormick
 
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Post » Thu Jul 07, 2011 10:57 am

I wouldn't want Beth to do it. They should focus on their current ip's. Someone else.
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Chloe Mayo
 
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Post » Thu Jul 07, 2011 9:06 am

I wouldn't want Beth to do it. They should focus on their current ip's. Someone else.


I don't believe another company makes single player, sandbox games like Bethesda Game Studios though. I can't think of one anyway.
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teeny
 
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Post » Thu Jul 07, 2011 8:19 pm

I don't believe another company makes single player, sandbox games like Bethesda Game Studios though. I can't think of one anyway.


Obsidian did F:NV. That's the only other First Person Sandbox game I can think of.

I really wish more companies did games like Bethesda. They have the winning formula. Competition would only strengthen the genre.
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tannis
 
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Post » Thu Jul 07, 2011 10:49 pm

I wish there was a Bethesda version of every genre, expecially modern day magic (so, cars, malls, slums etc. only with orcs, elves and magic)
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Bellismydesi
 
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Post » Thu Jul 07, 2011 3:05 pm

And what makes you think Bethesda would be God's gift to zombie games? Since when have they made any particular enemy tough to kill, or had supplies be extremely scarce, or have the cowardly/pacifistic approach be viable?

I have a better idea: how about no zombie games. Or zombie anything. All of the tropes concerning them have been played straight, inverted, subverted, attacked, parodied, and deconstructed so many times, that there's nothing that can possibly make them fresh anymore. Hell, the genre's pretty much going meta; just as zombies are a pestilence that grow in overwhelming numbers, zombie stories are also a pestilence that have been growing in number steadily over the past decade.
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Susan Elizabeth
 
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Post » Thu Jul 07, 2011 9:07 am

I wish there was a Bethesda version of every genre, expecially modern day magic (so, cars, malls, slums etc. only with orcs, elves and magic)
Like Shadowrun?
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Michelle Chau
 
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Post » Thu Jul 07, 2011 1:11 pm

And what makes you think Bethesda would be God's gift to zombie games? Since when have they made any particular enemy tough to kill, or had supplies be extremely scarce, or have the cowardly/pacifistic approach be viable?

I have a better idea: how about no zombie games. Or zombie anything. All of the tropes concerning them have been played straight, inverted, subverted, attacked, parodied, and deconstructed so many times, that there's nothing that can possibly make them fresh anymore. Hell, the genre's pretty much going meta; just as zombies are a pestilence that grow in overwhelming numbers, zombie stories are also a pestilence that have been growing in number steadily over the past decade.

This. All of this.
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Richus Dude
 
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Post » Thu Jul 07, 2011 11:10 pm

Like Shadowrun?

Kind of, but not futreistic or cyber punk
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Jaki Birch
 
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Post » Thu Jul 07, 2011 6:26 pm

I'm still psyched for Dead State. Haters gon' hate.
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Campbell
 
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Post » Thu Jul 07, 2011 2:36 pm

Sounds like a pretty interesting concept. The problem with "zombie survival" games like Left 4 Dead, as great as they are, is that they often forget the "survival" part in favor of mindless mowing-down of things that want to eat your brains. Nothing wrong with that of course, but a game like this would be a pretty refreshing change from the norm in my opinion.
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Eire Charlotta
 
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Post » Thu Jul 07, 2011 11:25 am

Does anyone else think this sort of game would be really boring? Blowing zombies to bits is far more fun than trying to avoid them.
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Liii BLATES
 
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Post » Thu Jul 07, 2011 8:20 pm

And what makes you think Bethesda would be God's gift to zombie games? Since when have they made any particular enemy tough to kill, or had supplies be extremely scarce, or have the cowardly/pacifistic approach be viable?

I have a better idea: how about no zombie games. Or zombie anything. All of the tropes concerning them have been played straight, inverted, subverted, attacked, parodied, and deconstructed so many times, that there's nothing that can possibly make them fresh anymore. Hell, the genre's pretty much going meta; just as zombies are a pestilence that grow in overwhelming numbers, zombie stories are also a pestilence that have been growing in number steadily over the past decade.


Geez, crush my friggin dreams why don't ya. :)

I definitely think that Zombie games could still be "fresh." I simply think that an open world Zombie game would be a good idea, and should be tried. The whole point of those ideas (i.e. tough zombies) were to try and give suggestions about improving on that Bethesda formula. I didn't state they had already implemented these features.

I still think it would be a great idea, if done right.
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Cathrine Jack
 
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Post » Thu Jul 07, 2011 7:25 am

Does anyone else think this sort of game would be really boring? Blowing zombies to bits is far more fun than trying to avoid them.

Depends, if it was like the "I am Legend" it wouldn't be bad, it wouldn't sell though
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Benito Martinez
 
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Post » Thu Jul 07, 2011 3:35 pm

Does anyone else think this sort of game would be really boring? Blowing zombies to bits is far more fun than trying to avoid them.


Depends on the implementation. A survival aspect could add a whole new layer of tension, it could be boring, or it could barely affect the game (New Vegas' hardcoe Mode anyone?).
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CArla HOlbert
 
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Post » Thu Jul 07, 2011 7:26 pm

Does anyone else think this sort of game would be really boring? Blowing zombies to bits is far more fun than trying to avoid them.


I disagree. I'm over blowing them to bits, everyone has done that. I want a fresh take on Zombies.
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Hayley O'Gara
 
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Post » Thu Jul 07, 2011 12:42 pm

I disagree. I'm over blowing them to bits, everyone has done that. I want a fresh take on Zombies.

Me to, I want an open world true zombie survival horror game not so much another zombie shoot em up. Can't wait to see what's in store from the walking dead game that's in development.
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kyle pinchen
 
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Post » Thu Jul 07, 2011 3:08 pm

Heard the next IP is something called Dishonored.... sounds like Zombie Ninjas to me..


a zombie RPG would benefit from some sort of tower defense system for you base...
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Thomas LEON
 
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Post » Thu Jul 07, 2011 11:35 pm


a zombie RPG would benefit from some sort of tower defense system for you base...


That or buyable/lootable structural upgrades for your "house". Spiked barriers, reinforced doors and windows, things like that.
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james reed
 
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Post » Thu Jul 07, 2011 11:38 am

That or buyable/lootable structural upgrades for your "house". Spiked barriers, reinforced doors and windows, things like that.

Open world CoD zombies?
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Sanctum
 
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Post » Thu Jul 07, 2011 11:22 am

Open world CoD zombies?


Nah, different from that. You wouldn't need to run back and forth using the Force to replace boards or anything like that. The idea in my head is something like this: permanent upgrades that you can find scavenging or buy from other survivor NPCs that you can then add to your base, and the stronger a door gets, it would take more and higher level zombies to break it down and gain entry. A "Level 1 wooden door of crappiness" would obviously be fairly weak, where as "Level 9001 Military-Grade door of uberness" would take nothing short of a few boss-level zombies to break down.
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Cayal
 
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Post » Thu Jul 07, 2011 12:24 pm

NonewgamesuntilTESVI.

I couldn't really see this working, TBH. How boring would it get to take quest after quest which involve killing zombies, only to get a reward to help you kill them quicker? I understand the benefits of having an open world, but the rest of the content that generally comes with a Bethesda game has no place in a zombie game, aside from maybe the inventory, if it was tweaked. Not only this, but I've found Bethesda's games to be fairly slow paced and again, this really wouldn't work if you were being charged by dozens of zombies in a small room. Imagine the shooting mechanics of Fallout 3 - it just wouldn't work well.

I think I'll stick to Left 4 Dead.
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Rhysa Hughes
 
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