But for me, the fact that you can start a sentence off with "the state of mainstream RPG's" is GREAT. That there ARE "mainstream" RPG's. I know I sounds a bit like my Grandfather saying "who cares about pot-holes...the damn road is paved, not dirt".
RPG's were pen and paper and dice, the first 20 years of my existence. And took another 10 years for the computer RPG's to actually be kind-of-sort-of good...and still another 10 years for them to be "good" with no qualifiers

I've heard cliches about "young and excited...old and jaded". For me...for RPGs at least...the reverse is true. RPGs just keep getting better. Younger folks who grew up with them are jaded; "nah...that one svcks...it's so pixelated." "It's SO LINEAR."

I suppose it's a good thing though. It makes the companies keep making better games to please the jaded so they can profit.
The concept of "beating an RPG" (my quotes) is alien to me. It's like if my 5 year old said "nah...i've beat that swing-set" "I kicked that bike's ASS!" What's to beat? You start it up and play!

I suppose that's why I've started to see the phrase "sandbox game", popping up here and there. I like it
