I pretty much agree though without seeing the high end dagger and swords we don;t know how it will pan out. Though I suspect it will stay the same it is possible the high end dagger does basically the same damage as a high end sword so the x15 starts looking snazzy. Like lets say 30 damage for each it ends up being 450 from ambush vs 360. 90 points is kind of cool,maybe not good enough to make it worth it, but maybe it is since it might end up letting you one shot tough foes.
Well, its a very serious consideration. Like, high end, 60 damage sword... VS 30 damage dagger... You'd be kinda screwed if you -ever- had to defend yourself with just a set of daggers.
Even with speed, you need to close a 30 base damage gap between the two. I dont have the math, but i'm sure if you were bored enough you could figure out the % difference it would take and i think it'd be pretty substantial...
If missing a sneak attack is a reload type situation... I'm not seeing this as a valid option.
BTW, i'm not saying that daggers should be = or >swords, but they should at least, well, not svck...
A few things we dont know:
Do enchants get sneak attack? How bout poisons? How much faster ARE daggers? How much damage do they really do in comparison (i was being fair by saying only 1 less)
I -really- wana use daggers as my main gear, but i also dont wana get rocked everytime a fight breaks out. Specially since i dual wield, that just prioritizes the need for effectiveness.
The way it looks right now, Missing a sneak attack is a reload type situation.