» Wed Jun 06, 2012 7:26 am
Similar to what a kid we all know says: "I always walk and never fast-travel. It's fun most days, but boring sometimes".
Since I started playing this game, I decided I was going to take it easy, without hurries and most importantly, feeling part of the world. I waited long since Oblivion for this, so I had no intention of playing it fast. From the start I forced myself to never use fast travel, and it's been long since I last used a carriage. At first I used it a couple times to travel from Whiterun to Solitude but one day I realized that I didn't even know the path from one city to another, so I decided to never use the carriage again either. It's a "light" version of Fast-travel, something I don't like for MY gameplay.
Also... 15 minutes from Solitude to Riften? Well, maybe runing, sprinting, etc... I don't consider this an FPS either, and I see myself stupid running from here to there like the ingame kids in towns, so I only run when I want to flee from someone/something. I just walk. It may take 1 real time hour to walk from Solitude to Whiterun, but I don't mind.
About your question about delivering quests. I have a different playstyle. I don't go beating quests all the time, or as soon as I'm asked. I do or deliver only nearby quests, so if I'm asked to go to Riften and I'm in Solitude, that quest could sit there maybe for 80 hours... and no kidding, I'm 200 hours, level 35 and still haven't visited several cities and the whole map area around them.
Extending a bit more this post, this is how I play. I only open the 3D map inside a city, so when I'm at one, I enable all quest markers and check the map for nearby quests. I then mark the ones I want to do on my real-life paper map, and disable the markers again. Then I just adventure outside the city, trying to figure out the places. Depending on the distance I may spend 30 minutes walking, another 60 minutes clearing a sanctuary, and maybe that's all for the day. Then I head for the next quest, and finally return to the city.
Once there I sell stuff, leave other stuff at home, maybe head to the inn, sit enjoy the bards, and finally sleep. Again I open the quest journal. If I have quests on a nearby city and I'm in the mood to go there, I take the road and walk. Else I may go to a city that is even farther. Or maybe I plan a trip that ends up taking several real-life days. For example I plan to travel to a far city, but on the way there I have a couple more with maybe 1 or 2 small quests. This means I first go to a city, clear a quest there, sleep if it's late, and then head for the destination city to complete those 2-3 quests I wanted. This could be several real-life hours, which means several days of gameplay. If I ran or fast-travel, I would complete that in no time, losing immersion and therefore ruining my gameplay
So, is walking boring? Not really for me because I have fun watching the landscape, hearing my footsteps and basically because I do it because I want to, not because I'm forced to. Sometimes it is... specially when having to do a long walk 2 times in a row. But when this happens I have to options. *sigh* and try to enjoy it, or leave it for another day and go somewhere else.