To all those who never fast-travel

Post » Wed Jun 06, 2012 10:04 am

Obstacles

1.) You have to take a really long route up a winding mountain. Not quite sure which is the right way considering there is no road. Instead, you choose to side jump up incredibly steep cliffs. Frantically tapping jump is quite a challenge indeed.
2.) Wolves! Oh gosh. Those wolves that have battle music play and die in a hit. Tough. Maybe it will be a Sabre Cat... OOoooooohhhhh!!!
3.) Dragons!!!! Trying to loot dragons that die in unfortunate places, that is a challenge.
4.) Bandits. Non-leveling bandits. Obstacle. Carry-weight is not unlimited and those Steel Swords add up. Oh and a waste of arrows you cannot craft :(
5.) Forsworn. Gigantic obstacle!! Stupid buggers silly hats are pretty hard to see past.

Please elaborate on how not fast traveling adds obstacles to the world? The only benefit it serves is you find more caves or fortresses...that have loot you do not need or gold you do not need.

This! The issue with not fast traveling is that unless your site seeing there is no purpose. Enemies are all the same, interesting encounters/NPC's/events are very few and far between, and you really find anything that's useful... The fact is traveling by foot is boring, repeatetive and pointless 90% of the time and serves to remind you how lifeless and dull the world is... Sure it looks amazing but has no depth or substance because you encounter the same enemies throughout the entire realm and there are not nearly enough events, interesting NPC's or encounters... I think once I had a thief try to rob me, once some guy gave me a shield to hide and then got killed by his pursuer... another time a hired thug was sent to kill me... This was in 60 hours of playing and I spent a lot of time traveling by foot. Wasted time. Throw in more varying/interesting enemies types, more frequent and interesting npc's or events, throw in some random civil war skirmishes and throw in some more scripted encounters based on how you've been playing your character so it actually seems like some of your actions and accomplishments you've done matter.
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Ana Torrecilla Cabeza
 
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Post » Wed Jun 06, 2012 5:17 am

Why would one need a mod to switch off fast travel?
Just dont use it if you dont want to.

There are 96 different kinds of random encounters available to those who RP and walk.
But apparently this isnt enough for some around here.
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Sian Ennis
 
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Post » Tue Jun 05, 2012 7:55 pm

It really depends on my mood. Sometimes I fast travel and sometimes I get into the "enjoy that world out there" mood.

I just realized that while I'm typing this at the mall, waiting for my wife and advlt daughter to get finished shopping, the Skyrim soundtrack just started on my iPhone. God, I'm such a nerd. :D
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Esther Fernandez
 
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Post » Wed Jun 06, 2012 4:54 am

:gun: :ahhh:
I think the random encounters are what really holds the charm.

For example, I had 4 guys come up to me while wearing steel plate and using warhammers. They gave me a bottle of ale, and left.

haha this. i remember my favorite was wondering around some mountains and walking over a log which covered a chasm and a waterfall, when halfway across a bandit joins me and goes well this is awkward. we fight and she falls to her death. but one of the best things ive found to make the game feel real.
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Tiff Clark
 
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Post » Wed Jun 06, 2012 7:03 am

Not really, I usually find something else along the way that distracts me. If I don't get distracted along the way (which is unlikely) I usually try to find some quests in my log that are in the area of where I'm going.

Exactly this.

It's like a weekend when I have to run errands for my wife. Spread them out and group them together by location and proximity to home.
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elliot mudd
 
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Post » Wed Jun 06, 2012 8:39 am

I use the carts. I love the carts.
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Janette Segura
 
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Post » Wed Jun 06, 2012 7:31 am

No. Beth's game are not about completing quests. They are about exploring a world and playing a character. If an NPC gives me a quest, I could care less unless it is something my character would do. Even then, it only matters when I am ready to do it.

If you fast travel, you are missing most of the game.

This.

I'd rather walk off-road, looking for dungeons to do along the way. Now, I do use it sometimes, but then only part of the way, like 1/3, and then I resume walking. That Riften (sp??) to Solitude walk is just a bit too long for me.
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Amiee Kent
 
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Post » Wed Jun 06, 2012 3:24 am

I actually find walking quite enjoyable -- I value the journey more than the destination.
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QuinDINGDONGcey
 
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Post » Wed Jun 06, 2012 8:09 am

Why would one need a mod to switch off fast travel?
Just dont use it if you dont want to.

This right here. If you don't want to use fast travel, and don't have the self-discipline to keep yourself from using it... Well, I feel sorry for you.
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No Name
 
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Post » Wed Jun 06, 2012 12:46 am

You don't have to start not fast-traveling. All you have to do is explore. Telling people they have to give up fast travel before they can discover exploring is like telling people they have to give up ballet before they can discover opera.


Did I say you had to not fast travel in order to get into adventures?

No. I said if you stop fast traveling you'll find you get into them.

See that point.......it almost hit you on the right between the eyes.
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Mackenzie
 
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Post » Wed Jun 06, 2012 2:08 am

I discover something new almost every time I walk in the wilderness.

Only just bumped into a woman who was kidanpped by bandits and escaped. She asked me to find them and wreak revenge. One of a dozen different things that have happened by walking so far.
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Laura-Jayne Lee
 
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Post » Wed Jun 06, 2012 7:47 am

No that only works until you zone into a city (or some other area) and then it turns itself back on. That command is misleading.

It's the same with 'tmm 0' -- it only hides the markers until you discover the place again.

There is however a mod on the Nexus that checks and keeps fast travel disabled.
Thanks, I never knew that.
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Lew.p
 
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Post » Tue Jun 05, 2012 7:35 pm

If I find myself unwilling to run or ride to my next destination I take that as a sign that it is time to take a break from playing for awhile. I am not in the proper frame of mind to enjoy the game to its fullest when I feel like that.

That's my sentiment exactly. If its to much "work" to walk the distance, its time to take a break.
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Sammygirl
 
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Post » Tue Jun 05, 2012 10:31 pm

I've never had a rule about not using fast travel. I do around 70% of my exploration on horseback and only use fast travel when I'm running out of game time and need to rap things up before the next session. I enjoy the experience of travelling the hard way and I tend to find many things on route. It helps with levelling too as all the random encounters slowly add to your xp.
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Yung Prince
 
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Post » Wed Jun 06, 2012 8:52 am

I don't fast travel, but I use the carriage system. So if I have to go do something in Solitude, I run to the nearest city and use the carriage to get there.
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REVLUTIN
 
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Post » Wed Jun 06, 2012 8:35 am

To all those who never fast-travel, I have a question. Doesn't it ever get boring and tedious to walk all over the place for some minor quest? Say someone in the Thieves' Guild wants you to do a burglary job in Solitude. You'll have to go on a one-hour walk all the way to Solitude, do the job, and walk all the way back. Doesn't that get very boring?

No. I tend to collect quests and do a bunch as I travel. And in many destinations, I find additional quests when I get there. One quest isn't enough to go anywhere.
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Erika Ellsworth
 
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Post » Wed Jun 06, 2012 8:52 am

I only fast travel if the horse runs away after being attacked or something. It's so annoying and sometimes I just can't find it. When I fast travel to the same place I'm currently in, the horse magically teleports to the same place. Now I don't even have a horse because it died in a dragon attack. I don't know if I'll even buy a new one, the kamikaze attacks they do are also quite annoying.
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Darlene DIllow
 
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Post » Wed Jun 06, 2012 4:49 am

Did I say you had to not fast travel in order to get into adventures? No. I said if you stop fast traveling you'll find you get into them. See that point.......it almost hit you on the right between the eyes.
You specifically said that "Once you start not fast-traveling" ... "Thats when you end up getting into adventures and such."

The logic of your sentence makes stopping fast travel a prerequisite for getting into adventures. Your point came nowhere close to hitting me between the eyes. Your aim was too far off.

During fast travel, you cannot do a thing but watch a load screen. That you only find adventure while not fast traveling is a fact. If you use fast travel once, then you skip an adventure. Guess what? If you bypass a cave, you skip an adventure. If you travel north instead of south, you skip an adventure. Big whoop! There is always another cave. Fast traveling 10 times an hour does not mean that I can not, or that I do not, make other trips without fast travel, and experience all of travel's inherent adventure.

If you skip one cave, but not another, you aren't lacking cave-diving adventure, but are only bypassing one particular cave-diving adventure. If you skip fast travel on one trip, but use it on another, you aren't lacking for adventure in travel and exploration, but are only bypassing a single opportunity for such adventure. The way some people in this thread argue it (especially those who say you can't experience all the adventure of the game unless you stop fast traveling), to sometimes use fast travel means to lose out entirely on the experience of adventurous travel. They are wrong.

As a suggestion for finding an adventure, "skip fast travel" makes perfect sense, and not a soul would gainsay it. "Stop fast travel", however, is just plain illogicial.
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Laura Simmonds
 
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Post » Wed Jun 06, 2012 3:44 am

Quest are not the primary thing you do, adventure is. You can have several quests along the road or only to explore or both. When you go out to do a quest it gives you a direction for an adventure but it isn't the adventure itself - it's just one part of it. I also like to eat and rest in taverns sometimes along my travels. (If you fast travel and never use inns you can miss several side quest and other interesting features. I think it's more boring to do so and live without surprises.)
This, so many times over. I wish those complaining about the guilds would recognize this as well.
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Ymani Hood
 
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