Anyone else does hate pillar-puzzles in Skyrim?

Post » Thu May 24, 2012 12:26 pm

I want to play my character,not logic-puzzle mini games -.-
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yermom
 
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Post » Thu May 24, 2012 6:10 pm

Quite liked the first few I came across. THen I realized these are seemingly the only puzzles in the game so I was a lil let down. Most of them are insultingly obvious though, which makes it worse ^^. Also, there's a tomb where the claw to open the door is placed on a pedestal RIGHT infront of the door, sure it's trapped, but really? What's the point of those dragonclaw keys if they're always near the damn door
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Manuela Ribeiro Pereira
 
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Post » Thu May 24, 2012 2:44 pm

Puzzles are a nice break from the action, but the pillar puzzles are overused. And the claw puzzles are hardly puzzles after you solve the first one :shrug:
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Laura Tempel
 
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Post » Thu May 24, 2012 7:17 am

I love the puzzles.

Needs even more puzzles really.
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Jade
 
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Post » Thu May 24, 2012 7:10 am

please no more puzzles .. help im puzzled out already
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james kite
 
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Post » Thu May 24, 2012 3:59 pm

lol, the puzzles can be solved by 5 year olds dude...
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Zach Hunter
 
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Post » Thu May 24, 2012 11:47 am

I got stumped a couple of times but was able to find a solution within a couple minutes. Tops.
They were very, very easy for the most part though. I actually was thinking of what would be the perfect way to achieve a challenging puzzle without leading to large amounts of frustrations for a some people.
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kirsty joanne hines
 
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Post » Thu May 24, 2012 6:10 am

All of the puzzles I've came across the answers were right in front of you. The game tells you the answers.
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Alex Blacke
 
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Post » Thu May 24, 2012 9:44 am

yea thats the thing, the game pretends to have puzzles, but they're hardly puzzles due to the solution litterally being printed on the walls right infront of you.
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rebecca moody
 
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Post » Thu May 24, 2012 7:31 am

They are bloody easy. Its not even a challenge, especially when everyone of them has the answer with them. The answers are either on the walls or in a book left in the puzzle room. Its not exactly nuclear physics.
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meg knight
 
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Post » Thu May 24, 2012 3:29 pm

They are too damn easy. Either make them puzzling or don't waste my time.
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Prisca Lacour
 
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Post » Thu May 24, 2012 4:40 am

I thought they were easy as well, unfortunately the casual gamers/non TES people, they actually require thinking. I watched as my friend got to the door activated by the golden claw. He knew the things had to be rotated, but had absolutely no idea how to do it. He ran through the dungeon again looking for clues. I told him to read the guys journal you got the claw from (where it says "the answers in the palm of your hand") and he still had no idea. I finally had to show him what to do
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Josephine Gowing
 
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Post » Thu May 24, 2012 9:15 am

Needs even more different puzzles really.

Fixed that for you.
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alicia hillier
 
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Post » Thu May 24, 2012 11:06 am

They are too damn easy. Either make them puzzling or don't waste my time.

Which in turn would waste more of MY time.

Sometimes I'm running around the same room for ten minutes trying to figure out what to do.

For example, the Twilight Sepulcher. One of the riddles were something to the effect of "Give her something that cannot be seen, held or felt"... It was almost profound... Until I just found two chains that opened a door behind the Nocturnal statue. Really, the riddle had -nothing- to do with that.
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Meghan Terry
 
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Post » Thu May 24, 2012 7:01 am

I love these pillar puzzles, but they are overused :P
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Hearts
 
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Post » Thu May 24, 2012 3:28 am

I like the puzzles :[
Don't hate the puzzles
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Samantha Mitchell
 
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Post » Thu May 24, 2012 6:45 am

Which in turn would waste more of MY time.

Sometimes I'm running around the same room for ten minutes trying to figure out what to do.

For example, the Twilight Sepulcher. One of the riddles were something to the effect of "Give her something that cannot be seen, held or felt"... It was almost profound... Until I just found two chains that opened a door behind the Nocturnal statue. Really, the riddle had -nothing- to do with that.

Hehe to be fair, the chaines turned off the lights, and the thing she wantet was darkness. I was trying to kill the candels with my weapons for a 5min before I found the chains.
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Jesus Duran
 
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Post » Thu May 24, 2012 3:08 pm

Hehe to be fair, the chaines turned off the lights, and the thing she wantet was darkness. I was trying to kill the candels with my weapons for a 5min before I found the chains.

Must be a glitch. The room doesn't get any darker when I pull the chains and open the door. And I've done this twice.

But that -does- make sense, I guess.

However, the riddle doesn't exactly help you find the chains.
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maya papps
 
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Post » Thu May 24, 2012 7:16 am

I enjoy the puzzles in this game. The dwemer puzzles are my favorite.
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Emilie M
 
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Post » Thu May 24, 2012 1:28 pm

No idea how the claw-locks work, so I just have to guess and test
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chinadoll
 
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Post » Thu May 24, 2012 5:47 am

They are too damn easy. Either make them puzzling or don't waste my time.
Yes!!!
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Lalla Vu
 
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Post » Thu May 24, 2012 7:14 am

The pillar puzzles are too easy, more of an inconvenience to me because the answer is carved into the walls infront of your face.

The claw ones are easy too, you just go to your inventory and look at the claw, the door combination is printed right on the "palm" part of the claw.
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Marlo Stanfield
 
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Post » Thu May 24, 2012 3:16 pm

I puzzled by all this puzzling over puzzles. :teehee:

Actually, though, I'm thinking that the puzzles should have more variety to them. It would be nice to have some of them be quite different (instead of a bunch of the same kind of pillars, or the claw doors). It would even be nice if some of them had FALSE clues for you. I'm sure that if this were reality, the OBVIOUS answer would turn out to be a deceptive clue that would cause harm to befall you. Then again, they didn't ask my opinion when they came up with the puzzles.

Now back to your regularly scheduled puzzling.
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Neko Jenny
 
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Post » Thu May 24, 2012 2:44 pm

they have been simple evnough so far, I have done 3 or 4 that I don't mind yet. but no, not a fan.
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Tammie Flint
 
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Post » Thu May 24, 2012 1:54 pm

I want to play my character,not logic-puzzle mini games -.-
This is the reason for streamlining in video games, people don't want to think anymore....


ps. They're incredibly easy.
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Cagla Cali
 
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