Auctions House not in game.

Post » Sat Aug 10, 2013 4:13 am

What if you are making my butt hurt? :touched:

It just seems like you guys are just coming across a little too much like the game can have nothing wrong with it. I mean you see no potential for this going wrong. Then you guys tell me to just to wait and see what happens (stop posting basically).

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Chris Guerin
 
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Post » Sat Aug 10, 2013 5:18 am

This.

Asked and answered. Joining more guilds means access to more people. I really don't know how this will work. I suspect it won't work. I expect it to fail, and them to wind up with either a svcky AH system or merging them somehow.

I am often accused of being arrogant etc due to my insistence that I am right etc, but even i don't claim to know everything so maybe some of us aren't addressing all your questions because we don't have all the answers.

Seriously you are acting like we have to agree with you or hate you. I am very much a geek and thus very literal and even I don't see the world as binary as that.

Apparently you are highly susceptible to hind quarter pain. :shocking: Yes we are saying chillax, but that doesn't mean Please continue, my good sir.. It means the horse is on life support...not much point in beating it until the vet updates the report.

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Jay Baby
 
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Post » Sat Aug 10, 2013 11:12 am

All I'm saying the top guilds with the best AHs have the potential to do this. More so than ever because they know we need the AH. Well, most of us anyway.

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JD FROM HELL
 
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Post » Sat Aug 10, 2013 7:17 am

No, you don't have to agree with me. But what blows my mind is none of you even think this has the potential to go badly, because that is all I am saying.

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Wanda Maximoff
 
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Post » Fri Aug 09, 2013 8:17 pm

My view of this:

1 Yes

2 Not necessarily. It all depends on guild size

3 It all depends on guild size

4 If a guild start to charge and there is a free guild out there, all will leave to the free guild

5 I am pretty sure there will be at least 1 large AH guild that don't charge any thing

6 The reason I see is to prevent botters, and also stimulate interaction between players

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A Lo RIkIton'ton
 
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Post » Sat Aug 10, 2013 2:06 am

And why should we always think something will always go wrong? Why can't you just think this might actually work?

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Taylrea Teodor
 
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Post » Sat Aug 10, 2013 3:58 am

We are coming across as not knowing enough about the system to make such final judgments on it. Wanting to wait until we get more info and hands on with it isn't the same as thinking it will work with no question.

Its why we bring up Raiding as an example. Yes we have concerns but will still try the content in game and not just say well its not like WoW or *insert MMO name here* so it won't work, can't work and oh this is how it WILL work because I say so.

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Matthew Barrows
 
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Post » Sat Aug 10, 2013 7:15 am

Ignore mr lep, he's an hard boiled eso fan.

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Etta Hargrave
 
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Post » Sat Aug 10, 2013 5:04 am

Cut out the personal stuff, you don't want me on your case.

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adame
 
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Post » Sat Aug 10, 2013 8:56 am

They must have learned from GW2 that having one huge worldwide auctionhouse ruins an economy.. Periode, thats proven by GW2.

I think going for guild auction houses, and maybe local auctionhouses or player owned merchants and shops might actually work in creating an economy..

Just going for guild auction houses however splits up the community to much..



But with the megaserver in place having one worldwide auctionhouse will kill the econnomy.
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ruCkii
 
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Post » Sat Aug 10, 2013 2:39 am

I don't know and only wont to know: in what way was the economy ruined in GW2 ?

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Rich O'Brien
 
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Post » Fri Aug 09, 2013 11:56 pm

the thing that kind of baffles me is one of the most robust markets financialy speaking had no auction house and rudimentary crafting. Eq 1 litteraly had highschool kids making more money on ebay then thier parents . not that im condoning a game with out any economy support its not going to drive the economy into the crapper. Its another feature that has removed a time sink. economy in the early generation survived off reputation of the individuals and communication with the game community. It will make the market dominator game very hard. Certain people buy all the resources the market is using and fix prices . I dont suspect Zos is going to make a system that inhibits the individual's ability to advance in crafting, gear progression, or financial gain. It's a massive overreaction to a game system we know nothing about and speculate will ruin the game.
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ezra
 
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Post » Sat Aug 10, 2013 3:27 am

Technically everyone here is a hard boiled fan
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Jonathan Egan
 
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Post » Sat Aug 10, 2013 3:30 am

The thing that kills the AH economy is two things. Price gouging--which this system now has made potentially worse and undercutting the prices.

Under cutting can be easily fixed. If you put an item on the AH, the minimum price you can sell it for is 110% of it's worth. So, if an item was worth 100 gold, the minimum price you can sell it for is 110 gold.

This would stop the stupid people who undercut the prices to the point it was less then vendor sales.

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cheryl wright
 
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Post » Sat Aug 10, 2013 12:18 am

trust me you dont LOL
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Budgie
 
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