Bathesda should provide free DLC to the gamerscustomers beca

Post » Tue May 22, 2012 12:12 am

Sony's error was SO much worse. SO much worse, you don't even know how bad it is. All our personal information being exposed and possibly exploited is infinitely worse than a game not working all the way through. Plus, it was what, 75 million users who got affected in the hack (I had to close bank accounts, place a credit watch on my ssn and cancel debit cards)?
...

Actually, there were no evidences the cards to be compromised, just potentially. But you're right, Bеth not obliged to make a shower of gold for us in this state.
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NEGRO
 
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Post » Tue May 22, 2012 1:17 am

Here's the thing, the game only svcks on the ps3. That's why it isn't getting such large publicity.

If you want it to be publicized, send in the information about this to news sources people listen to, like NPR or gaming sites. I mean, how many people were affected by this issue? It's a significant number of people who have been affected. If even a million people purchased the ps3 version, that's still a million people.
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Dylan Markese
 
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Post » Tue May 22, 2012 4:04 am

@lightnight
Apparently it has before, in Fallout. I don't know what one, I've never played them. But that's all I hear about the DLC; is that it made it worse.
Honestly, with all the problems, I don't really have any desire to play the Fallout games.
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brian adkins
 
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Post » Tue May 22, 2012 3:00 am

Forgive me, the last 4 Bethesda games I bought were unplayable for an amount of time, and Skyrim was the last of it, and the cherry atop the cake. Also, I was not aggressive towards the OP. Obvious sarcasm can't be any more obvious.

1) Interesting. That explains why the PC version bests the other two in all departments... Nah, it doesn't explain it, actually. It's sarcasm. I just point it out this time.
2) I never asked for it. It was an example based on a true event. All I asked was a functional game on release, and I got that game 3 months later. I had a 50€ beta game sitting on my shelf all this time.

P.S. Glad to know I have fans.

4 games?

Oblivion, FO3, Skyrim aaand?

Brotip: FNV was developed by Obsidian. Bethesda just published it.

Problem, troll?
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Kayla Oatney
 
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Post » Tue May 22, 2012 9:02 am

Sorry, but bugs only entitle you to fixes, legally and morally. No one promised you the game wouldn't need patching after release.
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Nauty
 
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Post » Tue May 22, 2012 12:03 pm

Actually, there were no evidences the cards to be compromised, just potentially. But you're right, Bеth not obliged to make a shower of gold for us in this state.
There was no evidence at the time. Sony wasn't being forthcoming at the time. Did you really trust them after the way they responded initially? They kept "looking into the possibility" of whether or not credit card information was stolen.

But it wasn't just that, it was home addresses, birthdays, passwords and other information. That's all information needed to open credit and such. I used to be one of those people who used one password for different things. Now I've got something different for every account and site.
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Mari martnez Martinez
 
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Post » Tue May 22, 2012 6:57 am

... I thought Bethesda supervised what they're about to publish? No? Same happened with Brink, which wasn't playable online due to unbearable lag. And yes, it was developed by Splash Damage - I know, troll.

Problem, really devoted fan? Did I hurt your beloved company's ego?
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carly mcdonough
 
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Post » Tue May 22, 2012 8:07 am

Sorry, but bugs only entitle you to fixes, legally and morally. No one promised you the game wouldn't need patching after release.
This situation is being sold a truly broken game. Many of us could not play through the main story mode. There is a potential legal issue here but not worth pursuing, not really, unless you're an attorney who wants to send your kids to real colleges while we all get a few pennies and an apology.
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Joe Bonney
 
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Post » Tue May 22, 2012 8:17 am

... I thought Bethesda supervised what they're about to publish? No? Same happened with Brink, which wasn't playable online due to unbearable lag. And yes, it was developed by Splash Damage - I know, troll.

Problem, really devoted fan? Did I hurt your beloved company's ego?
Online issues are server problems, not game problems.

Don't get me wrong, you have every right to be upset with this. I'm just clarifying the difference.

Though I would encourage you to buy Bethesda games on the pc if you can. That's really what they've always made them for.
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Tracy Byworth
 
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Post » Mon May 21, 2012 8:11 pm

Online issues are server problems, not game problems.
For an online-centric game, it's bad. I expect the developers to know what kind of infrastructure they'd need on release, before release, and to know that everything would work as good as it can.

Edit: Indeed, I know that their main platform is the PC, but I just like the consoles more when I have an option. After 6-7-8 hours at the university, I want to return home and pop in the disc and play. It's not that my PC wouldn't run it; Witcher 2 on custom med-high is pretty fine I'd say. Just consoles are more straight-forward.
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Kat Stewart
 
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Post » Tue May 22, 2012 9:53 am

... I thought Bethesda supervised what they're about to publish? No? Same happened with Brink, which wasn't playable online due to unbearable lag. And yes, it was developed by Splash Damage - I know, troll.

Problem, really devoted fan? Did I hurt your beloved company's ego?

Nope. You got a point with Brink. I'll admit.

But to hurt my ego you will need to try harder.

And what Blizzard has to do with this? They are my beloved company.
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Strawberry
 
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Post » Tue May 22, 2012 8:44 am

For an online-centric game, it's bad. I expect the developers to know what kind of infrastructure they'd need on release, before release, and to know that everything would work as good as it can.
Sorry, I edited the post too late, I clarified by adding the following:

"Don't get me wrong, you have every right to be upset with this. I'm just clarifying the difference.

Though I would encourage you to buy Bethesda games on the pc if you can. That's really what they've always made them for."

But as to their servers, they haven't really done a lot of online games, have they? It certainly doesn't sound like their speciality. I would expect a rocky first game at that magnitude.

Again, pc is really the way to go with them if you can.
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Chelsea Head
 
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Post » Tue May 22, 2012 6:21 am

Nope, they haven't done any other online-enabled game, if I ain't mistaken. Fallout Online would be their chance to go big with online games, but they dropped it. I also edited my answer to your edit inside the other post :P
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Roanne Bardsley
 
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Post » Mon May 21, 2012 9:15 pm

Nope, they haven't done any other online-enabled game, if I ain't mistaken. Fallout Online would be their chance to go big with online games, but they dropped it. I also edited my answer to your edit inside the other post :tongue:
Yeah, that's my point. It was their first attempt. I don't think they knew what the reception would be (and servers cost a lot of money). It's a legitimate reason to be low on servers. Still though, that doesn't excuse your overall experience with them by any means.

Edit: Indeed, I know that their main platform is the PC, but I just like the consoles more when I have an option. After 6-7-8 hours at the university, I want to return home and pop in the disc and play. It's not that my PC wouldn't run it; Witcher 2 on custom med-high is pretty fine I'd say. Just consoles are more straight-forward.
I understand completely. I'm a computer tech and software guy, so I'm in front of pcs all day. Something about a console just feels easier and more relaxing.
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Jessica Thomson
 
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Post » Tue May 22, 2012 4:57 am

This situation is being sold a truly broken game. Many of us could not play through the main story mode. There is a potential legal issue here but not worth pursuing, not really, unless you're an attorney who wants to send your kids to real colleges while we all get a few pennies and an apology.
Most of the people who couldn't finish the game due to bugs or lag still got a good 100+ hours of play out of their money. The word "broken" gets thrown around a little too frivolously on these forums and it really doesn't apply. Skyrim is extremely buggy and after extended use can become unplayable for many people on one platform.

You could sue them to fix the game since post-release support was promised, and that promise is probably why people would still buy a game from a company with such a poor day one reputation. That would be kind of pointless, though, since Bethesda is already actively doing that.
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Jade Muggeridge
 
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Post » Tue May 22, 2012 4:24 am

It would be nice to see maybe a PS3 small Exclusive DLC as a little "sorry" but there really is no need. Yeah I couldn't play longer than 30 minutes to 1 hour depending on what I did, but I am still very loyal to Bethesda ever since Daggerfall and will continue to do so. The only reasons I play their games on PS3 is the ease of use since my stereo and tv are hooked up to it already and my PCs cannot even handle Oblivion. I just hope the DLC is much better than what was offered in the Fallout series.
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Quick draw II
 
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