» Mon Nov 01, 2010 6:16 pm
I used to like Boone a lot. His perk is useful in low-visibility conditions and synergizes well with ED-E's. BUT he tries to shoot at enemies from a LONG way off... even if he's using a shotgun. He also doesn't really know the meaning of "passive", and silencers don't work for him. His voice gets on my nerves after a while, too.
Veronica is enjoyable to have around, powerful and saves you the need to run to the workbench every time. Quite useful since you can make weapon repair kits on the spot as soon as you find the components; saves some weight when scavenging. She can also wear- and carry! - BoS power armor, and you don't need to keep her stocked up on ammo. If only she didn't run towards the enemies and get into my sights as I'm sneak-sniping...
Cass is deadly with shotguns and seems to generally behave herself, unlike Boone and Veronica. Her quest is easy to do relatively early. I don't really care for her perk, though, and for the need to leave her waiting when doing the Crimson Caravan's or the Van Graffs' quests. She also has the annoying habit of disappearing after being left waiting. Wouldn't take her along if I specialized in Energy weapons though; it probably svcks to lose the Van Graffs.
Raul is probably the best all-around human companion- fine in a fight, extremely useful perk, good upgrade after his quest.
Arcade- I'm not fond of his personality, but he has a good default weapon. Trouble is, he seems to svck with any other weapon. His quest is triggered very late into the game, too.
I've not tried Lilly, but the description of her quest in the Wiki puts me off.
Non-human companions wise, ED-E is the best. More versatile (can do melee AND ranged), great perk, acquired early and reasonably well-behaved when set to passive. The only downside is that his "danger music" gets on my nerves fast.