@Bethesda re: iDeathDropWeaponChance

Post » Tue May 22, 2012 5:29 pm

If it really is that easy then I just don't understand why its not already part of the code, surely something so obvious couldn't be missed by so many people.......anyway this is my bump.

They forgot to compile the code on the pc version. It probably is just this simple... update the skyrim.ini file for the ps3..
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Music Show
 
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Post » Tue May 22, 2012 10:12 am

Its also useful when I run outta ammo sometimes lol as I didn't choose the perk that lets me recover twice as many arrows as I normally would. Anyone know if that perk actually works btw?
I can't tell much difference. I wont waste a perk on that again. The easiest way for me to get arrows is to reverse pickpocket the guard in Solitude that is taking target practice, and then stand by the target and collect all the daedric arrows that you want.
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Shelby McDonald
 
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Post » Wed May 23, 2012 12:24 am

Are they Daedric? :blink: Heard about that but I didn't know they use Daedric arrows. Hmmm when I start again, new source of income. :evil:
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CHangohh BOyy
 
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Post » Wed May 23, 2012 1:20 am

Bump...
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Krystal Wilson
 
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Post » Tue May 22, 2012 6:23 pm

Keep bumping until official comment.

This
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Mandi Norton
 
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Post » Tue May 22, 2012 6:38 pm

bump
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Alexis Acevedo
 
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Post » Tue May 22, 2012 10:38 pm

So, I've been taking a long break waiting for 1.4 (have skyrim baggage 3,5 chars with 60ish hours play until heavy freezing).

My question here is; when exploring dungeons, dead enemies eventually disappears - but their dropped weapons doesn't - if you collect all the dropped gear (swords, shields, bows etc) and place them in for example draugrs along the way, does these draugrs get cleaned up as well?
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Daniel Lozano
 
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Post » Tue May 22, 2012 9:14 am

Yes, the bodies will get cleaned up. Some people have reported this as a play style that can help with save file bloat.
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Aman Bhattal
 
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Post » Tue May 22, 2012 3:40 pm

If this helps with the freezing and lag then its a must! Such a simple change shouldn't be ignored!
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Emily Jones
 
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Post » Tue May 22, 2012 6:27 pm

its not a silver bullet though. just a contributing factor, which is especially important end-game when a lot of stuff can accrue.
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Dewayne Quattlebaum
 
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Post » Tue May 22, 2012 3:38 pm

If this was a game made by any other other company, I owuld say it is impossible for something so simple to be missed

But its bethesta and they are so stupid that I would beleive they left this out

its been 2 monthes

this make the company look so much worse not only do htey release a broken game but they refuse to fix it with such an easy fix??
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Becky Cox
 
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Post » Tue May 22, 2012 10:58 pm

Yes, the bodies will get cleaned up. Some people have reported this as a play style that can help with save file bloat.

Cheers, will try this on my next post-1.4 char!
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Nymph
 
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Post » Tue May 22, 2012 7:45 pm

http://www.gamesas.com/user/365941-gstaff/
Sent Today, 03:09 PM

Sr. Community Manager
  • http://www.gamesas.com/user/365941-gstaff/
  • Administrator
  • [img]http://static.zenimax.com/www.gamesas.com/public/style_images/global/team_icons/bethesda_white.png[/img]
  • Joined: 03 Jan 1970
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  • Location:DC

625]
Until we release patch notes, I can't always say what we're working on, let alone answer each and every thread within the forums.

As we have new updates, we try to pin information at the top of teh forums.

Thanks for the note.



--
Response to my asking him to look at a few threads.

Damn, I am so sick of this pathetic company. They really have ONE guy lurking the forums to try and track bugs here? really? is this 2012 or 1912? All it takes is somebody to drop a one-liner:

'Yeah, we have noted this and will consider it. You don't have to needlessly bump the thread forever.'

asshat.
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Breanna Van Dijk
 
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Post » Tue May 22, 2012 10:31 am

Bump this should be added for all versions even PC...yes there is a mod that does it but frankly it affects the console crowd more and they don't have that recourse.
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Sweet Blighty
 
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Post » Tue May 22, 2012 6:24 pm

Too good of an idea to see this thread end up anywhere but the first page.
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Marie
 
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Post » Tue May 22, 2012 4:34 pm

http://www.gamesas.com/user/365941-gstaff/
Sent Today, 03:09 PM

Sr. Community Manager
  • http://www.gamesas.com/user/365941-gstaff/
  • Administrator
  • [img]http://static.zenimax.com/www.gamesas.com/public/style_images/global/team_icons/bethesda_white.png[/img]
  • Joined: 03 Jan 1970
  • 13,088 posts
  • Location:DC

625]
Until we release patch notes, I can't always say what we're working on, let alone answer each and every thread within the forums.

As we have new updates, we try to pin information at the top of teh forums.

Thanks for the note.



--
Response to my asking him to look at a few threads.

Damn, I am so sick of this pathetic company. They really have ONE guy lurking the forums to try and track bugs here? really? is this 2012 or 1912? All it takes is somebody to drop a one-liner:

'Yeah, we have noted this and will consider it. You don't have to needlessly bump the thread forever.'

asshat.

:rofl: I sure do hate it when I'm right :rofl:
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Raymond J. Ramirez
 
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Post » Tue May 22, 2012 1:26 pm

Bump, +1 post count for me. But no really, it kind of is hard for them to fix it. Not the fixing itself, but it does take Microsoft/Sony forever to approve even the tiniest things. It svcks, really.
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Benjamin Holz
 
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Post » Tue May 22, 2012 8:09 pm

Makes me miss the dreamcast days, hopefully we get another, and GameCube/ ps2 era. I thought me getting older means better generation of games :(. And OP I have noticed more enemies are holding on to their weapons or is it just me?
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Lyd
 
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Post » Tue May 22, 2012 10:15 pm

So, I've been taking a long break waiting for 1.4 (have skyrim baggage 3,5 chars with 60ish hours play until heavy freezing).

My question here is; when exploring dungeons, dead enemies eventually disappears - but their dropped weapons doesn't - if you collect all the dropped gear (swords, shields, bows etc) and place them in for example draugrs along the way, does these draugrs get cleaned up as well?

Indeed, this works and is my usual tactic.

I actually went to the trouble of playing 2 identical characters for 10 hours each, and followed (as best I could) the exact same course of action with both of them - but with one collecting & storing junk drops, the other one simply leaving them there. At the 10 hour mark, one file is 1.5MB larger than the other. Obviously it's not an entirely accurate test for a variety of reasons, but it does point towards an easy potential performance fix - not to mention the aesthetic improvement - I HATE seeing all that junk on the landscape. Surely raiders etc. would loot it, especially outdoors?

Bump, +1 post count for me. But no really, it kind of is hard for them to fix it. Not the fixing itself, but it does take Microsoft/Sony forever to approve even the tiniest things. It svcks, really.

The thing is, Pete Hines explicitly told us they had an update system in place which worked internally and avoided the need for certification. We've yet to see any evidence of this, and GMSTs could almost certainly be modified in this way (in technical terms).

Let's not bash Gstaff, there's only so much he can do - but it would be nice if the devs dropped in now and then just to say 'we've noted your issue/thread/whatever and are looking into it'. The most frustrating thing about communicating with Bethesda is that you never really know if they're even listening.
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CArla HOlbert
 
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Post » Tue May 22, 2012 7:14 pm

The most frustrating thing about communicating with Bethesda is that you never really know if they're even listening.
That sure does seem to be the case...Especially on this forum.
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Craig Martin
 
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Post » Tue May 22, 2012 8:11 pm

Indeed, this works and is my usual tactic.

I actually went to the trouble of playing 2 identical characters for 10 hours each, and followed (as best I could) the exact same course of action with both of them - but with one collecting & storing junk drops, the other one simply leaving them there. At the 10 hour mark, one file is 1.5MB larger than the other. Obviously it's not an entirely accurate test for a variety of reasons, but it does point towards an easy potential performance fix - not to mention the aesthetic improvement - I HATE seeing all that junk on the landscape. Surely raiders etc. would loot it, especially outdoors?

Let's not bash Gstaff, there's only so much he can do - but it would be nice if the devs dropped in now and then just to say 'we've noted your issue/thread/whatever and are looking into it'. The most frustrating thing about communicating with Bethesda is that you never really know if they're even listening.

No, lets bash gstaff. He is the only resource that beth has proffered up and he is inadequately responding to the customer base.

He is a paid employee, and our dollars are paying him RIGHT NOW, who is supposed to be fulfilling this role - to the best of my knowledge. We may not have his job description and PMOs listed in front of us but have been told that he is 'the man' here.

So yeah, I say unload on him as that is our only recourse. We get zero response/feedback etc so whose fault is that? Well its Gstaff's.

If he can not keep up then either 1) replace him with someone more capable or 2) hire additional support staff.

I don't believe Gstaff is incompetent or incapable, but I don't SEE evidence of response to the customer base either so I am left to judge him as apathetic. There is no way I'm going to be convinced by the paltry response cycle here that he is so overwhelmed by the flood of information here he can't respond with a 'noted, forwarded to development team'.
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Jack Bryan
 
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Post » Wed May 23, 2012 12:27 am

back to page 1
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naomi
 
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Post » Tue May 22, 2012 4:43 pm

This is a simple idea that could very well help. unfortunately heres how this is gonna go down: All this bumping won't get the attention of Gstaff but the mods who will lock the thread for spam.
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Tarka
 
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Post » Tue May 22, 2012 5:30 pm

Well I provided him a direct link to three threads and his answer was, as above, patronizing at best and pathetically inadequate at worst.

So yeah, I'm afraid we keep getting dogged on this.

USELESS FORUM because only the customers are reading anything here.
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Penny Flame
 
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Post » Tue May 22, 2012 6:54 pm

Let's not bash Gstaff, there's only so much he can do - but it would be nice if the devs dropped in now and then just to say 'we've noted your issue/thread/whatever and are looking into it'. The most frustrating thing about communicating with Bethesda is that you never really know if they're even listening.

To be honest, he is the public face they put up on here to communicate with their customers and therefore deserves all the stick coming. Bethesda are treating their customers like [censored]. So yes, Gstaff will get a bashing. It is his job to communicate with customers. They are failing miserably in their communication, as shown by taking a quick look round this forum.
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Ben sutton
 
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