if you understand the game you can play without your guns ever breaking once. never had any difficulty problems with ss2 myself. weapon degrading is something that is seriously missing in skyrim too.
wait a minute, you have played fallout 3 and new vegas right? ss2 uses a simular weapon degrading system to those games.....in fact its better cos you can just by maintenance tools and never have to worry about degrading again, as long as you have enough maintenance skill (just like repair skill in fallout)
The degradation rate in
Fallout was reasonable though. In SS2 my weapons were breaking constantly. I constantly found myself resorting to melee or else just running through areas as fast as I could.
I always reduce the weapon degradation rate in System Shock 2 for my playthroughs, I found it to be a bit too fast. Especially if you didn't have the skill to repair and had to rely on finding new guns that were less damaged, or auto repair tools.
That's what I did too in the end. Also toned down the constantly respawning enemies. Infinite enemies plus a fixed total amount of ammo is not fun.
I wonder how they're going to do that. I thought that Bioshock was a bit too easy but turning off the vita chambers completely just didn't work well IMO, because the game was balanced with them in mind.
Playing at normal difficulty, I don't think I actually ever died once in either
Bioshock. And I'm not particularly good at shooters.
thats not what system shock 2 is. there is an easy mode and a help feature for rookies, and you can save anywhere, anytime manually + auto save....
Easy mode in SS2 is harder than hard mode in both Bioshocks though.