» Sat May 12, 2012 3:03 am
Wow this is not really promising. I have it pre-loaded on Steam, a bit annoyed that I can't play it until 3 days from now as I'm in Europe, and also a bit annoyed I wake up excitedly on the release date to check reviews only to hear about this bullcrap. Sounds like my worst fears for this game are coming through, and it's some kind of console port. I've been with id since Doom, and have played pretty much every game since Commander Keen, and older stuff like Dangerous Dave. I appreciate this isn't really id, it's just John Carmack, Tim Willits, Kevin Cloud and a bunch of Bethesda people, not exactly the classic dream team. I was ready to accept it not having a good story, it's hard to compete today with things like Dead Space or Deus Ex, and I was ready to accept that it was a 60fps-designed game. I am NOT ready to accept that the graphics are broken, that it won't run on my considerably good PC or that it has console mechanics, that you can't properly change mouse sensitivity, no graphics settings, etc.
Allow me to just say, John Carmack is my life hero, and I work as a programmer and study daily simply driven by the want to be like him, and whatever happens to this game isn't going to dilute my opinion of him, simply because I know id =/= John Carmack.
Hopefully they'll put out some patches to fix the graphics issues by the time I get to start the game, but honestly I'd play it with 8 bit textures if I had to and wouldn't mind, what I DO mind is the game feeling like a console port. No joysticks here, no controllers or dpads, I want to be able to move my mouse around properly and click things with no smoothing or choppiness, and I want to be able to take full advantage of my machine without the game going "LOL, no let me take care of that" and failing.
Really hoping I'll enjoy it, but this doesn't bode well for Doom 4 either. It's starting to look like they can't keep up with modern games anymore, and in a sea of amazing game developers, designers and programmers id is not the center of the world like it used to be. Id gets a lot of revenue from licensing their engines, and so far this one has gotten a TON of negative feedback on the very first day, I wouldn't be surprised if they take a big financial hit from this. You get games like Dead Space 2, Deus Ex HR or Portal 2 which have both top tier graphics, gameplay, sound design AND story, it's very hard to keep up with that when you take 5 years to finish a game while everyone else keeps whizzing by. There have been a ton of PC-oriented games lately that were very impressive and really fun (to count a few, Penumbra, Amnesia, Witcher 2, MINECRAFT, etc). I'd like to say id should try to make something like Amnesia, but clearly they just don't care about PCs anymore, and they are only looking to compete with A+ titles on XBox 360 and PS3. Shame. I'm actually ashamed to comment publicly about the game now as I've been constantly plugging it and obsessing about it on FB for weeks, and now everyone I know basically is going to go "I told you PCs svck donkey balls".
Meanwhile, I'm going to play some Skulltag or Minecraft and pass the time. In the end I still find more fun playing this kind of stuff than wasting my time with juggernaut-sized console ports that barely run, last for 10 hours and are less fun. Mojang/Notch is the new Id/Carmack. I wonder if Romero is sitting there reading this and snickering.