I still think the real travesty of that game is not that it's an FPS XCom, but more so the abject failure that was 2K's planning on this whole thing. I don't know who could have thought that it would be a good idea for them to announce that game before the reveal of Enemy Unknown; much less with such a big time gap as that. It's not like they couldn't have foreseen what the fan reaction was going to be, after all.
As well, it's my understanding that - even though it's within the same IP, they are being developed as two games independent of each other (ie, they're not even taking place within the same "universe," so to speak.) Even considering both games are being done by two different studios, there's no reason they couldn't have been working more closely together in terms of planning and connecting the two games (from various interviews, it's not like the two teams haven't been in contact with each other.)
Now that Enemy Unknown is on the way, the FPS just seems... irrelevant to me. (And with the news that it's being pushed back once again, I can only imagine that they're going to be attempting to reformulate the game, again; and that they're probably well aware of the game's critical reception - never good before the game's even out yet.)
Yeah, I never was against the X-COM FPS because it was a FPS. A X-COM FPS could probably worse rather well if done right, but the fact that it takes place in a different universe/dimension with very different aliens, is the thing that annoyed me.
The game should take place at the same time as the first XCOM game, from the point of view of a soldier or whatever and have a more detailed personal bonds between the mates and the people who work there instead of being the planner/organiser/strateger behind it all, and not take place in the 50s and not be focused on the US, but on the international scale.
Kinda like the connection between the http://en.wikipedia.org/wiki/Eve_Online and the http://en.wikipedia.org/wiki/Dust_514 shooter. One is a tactical MMO and the other one is a FPS, but they both work together in the same universe. Instead 2K Marin just grabbed the XCOM franchise and transformed it into something else and still called it XCOM.
I hope these XCOM FPS delays mean that they try to make the FPS
much more connected with the original XCOM.