Confirmed spells

Post » Mon May 14, 2012 4:30 am

Anyone know any of the confirmed spells in skyrim. I read somewhere there were only 115 spells and you cannot create any more in this game.

Conjuration:

Summon Familiar
Summon Frost Atriarch
Summon Fire Atriarch
Bound Bow
Bound Helmet
Bound Armor
Bound Boots
Bound Gauntlets

Destruction:

Spark (1)
Frostbite (1)
Flames (1)
Lightning Bolt (2)
Ice Spike (2)
Fireball (2)
Chain Lightning (3)
Firestorm/Ice Storm/Lightning Storm (4)

Illusion:

Fury
Fear
Frenzy
Clairvoyance
Turn Undead

Alteration:

Transmute Ore
Detect Life

Rejuvenation:

Heal (1)
Cure Disease

Total: 27
User avatar
patricia kris
 
Posts: 3348
Joined: Tue Feb 13, 2007 5:49 am

Post » Mon May 14, 2012 2:12 pm

very good idea for a topic
User avatar
Amy Siebenhaar
 
Posts: 3426
Joined: Fri Aug 10, 2007 1:51 am

Post » Mon May 14, 2012 6:56 pm

Summon Familiar what it does i have no idea i been trying to find that out
User avatar
Emma Louise Adams
 
Posts: 3527
Joined: Wed Jun 28, 2006 4:15 pm

Post » Mon May 14, 2012 5:52 am

Probably summons a fallen enemy?
User avatar
Sweet Blighty
 
Posts: 3423
Joined: Wed Jun 21, 2006 6:39 am

Post » Mon May 14, 2012 1:48 pm

missleading topic title:( i thought you would have all confirmed spells
User avatar
Charlie Ramsden
 
Posts: 3434
Joined: Fri Jun 15, 2007 7:53 pm

Post » Mon May 14, 2012 7:55 am

It would be great to have them I'm trying to find people who know them. I'm making a list at top.
User avatar
marina
 
Posts: 3401
Joined: Tue Mar 13, 2007 10:02 pm

Post » Mon May 14, 2012 10:29 am

Destruction ones I know of;

Lightning Bolt
Ice Spike
Fireball
Chain Lightning
Firestorm/Ice Storm/Lightning Storm
3 Elemental Runes
Flames/Sparks/Frostbite
User avatar
Eibe Novy
 
Posts: 3510
Joined: Fri Apr 27, 2007 1:32 am

Post » Mon May 14, 2012 6:21 pm

Anyone know any of the confirmed spells in skyrim. I read somewhere there were only 115 spells and you cannot create any more in this game.

Conjuration:

Summon Familiar
Summon Frost Atriarch
Summon Fire Atriarch

Summon Familiar? YES!!!!! I'm pretty sure this means summon a specific animal that is linked to your character.
User avatar
Matt Gammond
 
Posts: 3410
Joined: Mon Jul 02, 2007 2:38 pm

Post » Mon May 14, 2012 3:30 pm

Destruction ones I know of;

Lightning Bolt
Ice Spike
Fireball
Chain Lightning
Firestorm/Ice Storm/Lightning Storm
3 Elemental Runes
Flames/Sparks/Frostbite

So if what does the destruction perks help with again?
User avatar
gandalf
 
Posts: 3400
Joined: Wed Feb 21, 2007 6:57 pm

Post » Mon May 14, 2012 8:46 am

Illusion Spells:
Fury(Makes npc's attack eachother)
Fear(Makes Enemies Flee)
Clairvoyance(Creates a trail to follow to your objective)


Alteration Spells:
Transmute Ore(Transmute steel to silver and silver to gold)

Magical Scrolls:
Just a note about these, I'm not sure if there are actual spells for them as well or not
Scroll of zombie Raising(I think that was the name, raise dead npc's to fight for you)
Scroll of Guardian Circle(Looks like the caster holds up a circle made of magical energy, shield from damage I guess?)
User avatar
Tha King o Geekz
 
Posts: 3556
Joined: Mon May 07, 2007 9:14 pm

Post » Mon May 14, 2012 4:46 am

Illusion Spells:
Fury(Makes npc's attack eachother)
Fear(Makes Enemies Flee)
Clairvoyance(Creates a trail to follow to your objective)


Alteration Spells:
Transmute Ore(Transmute steel to silver and silver to gold)

Magical Scrolls:
Just a note about these, I'm not sure if there are actual spells for them as well or not
Scroll of zombie Raising(I think that was the name, raise dead npc's to fight for you)
Scroll of Guardian Circle(Looks like the caster holds up a circle made of magical energy, shield from damage I guess?)

I don't believe scrolls count.
User avatar
yermom
 
Posts: 3323
Joined: Mon Oct 15, 2007 12:56 pm

Post » Mon May 14, 2012 4:10 am

Do we know anything about spellmaking officially? I'd be sad if there was no way to create custom spells. :(
User avatar
Chris BEvan
 
Posts: 3359
Joined: Mon Jul 02, 2007 4:40 pm

Post » Mon May 14, 2012 5:32 am

There is no way to make custom spells sorry.
User avatar
Charlie Sarson
 
Posts: 3445
Joined: Thu May 17, 2007 12:38 pm

Post » Mon May 14, 2012 6:20 am

There is no way to make custom spells sorry.

Well, phooey. D:
User avatar
Cathrin Hummel
 
Posts: 3399
Joined: Mon Apr 16, 2007 7:16 pm

Post » Mon May 14, 2012 5:48 pm

I know. I don't like it much either
User avatar
Louise Andrew
 
Posts: 3333
Joined: Mon Nov 27, 2006 8:01 am

Post » Mon May 14, 2012 10:05 am

I'm just hoping the spells level up with you so you don't get stuff like the same spell four times doing the exact same thing just the higher versions more powerful than the lower versions. I'd rather get spells that do different things or in different ways that are unique, since there's no spell making. If that 80 spells thingy for example counts several versions of the exact same spells only varying in power that would be disappointing to me. Though perhaps there would still be situations to use the lower level versions to avoid burning through all of your magicka as quickly.
User avatar
Javaun Thompson
 
Posts: 3397
Joined: Fri Sep 21, 2007 10:28 am

Post » Mon May 14, 2012 3:34 am

Don't forget Frenzy and Detect Life. I believe Frenzy is part of Illusion and Detect Life is part of Alteration.
User avatar
Horror- Puppe
 
Posts: 3376
Joined: Fri Apr 13, 2007 11:09 am

Post » Mon May 14, 2012 3:34 pm

Done list contains 21 surely more than this have been confirmed.
User avatar
LuBiE LoU
 
Posts: 3391
Joined: Sun Jun 18, 2006 4:43 pm

Post » Mon May 14, 2012 7:22 am

Probably Summon all Atronarchs - Storm,Frost,Fire and another element

The zombie spell is actually "Reanimate" and it sounds like you can revive pretty much everything as a zombie.

Soul Trap

"Bark Skin" not confirmed

"Stoneflesh" (confirmed)

A type of actual physical "Shield" spell that acts as a barrier similar to the Dresden Series

"Turn Undead"

"Bound Bow"

"Bound (insert weapon here)" Hopefully this doesn't chew through a bunch of the 80 or so spells to much.

"Ward Spells" Could be similar to turn undead. Not really sure. If so there will be more than just "Ward Undead". It's in a perk tree though

"Calm" spell

Probably in: Summon Dremora, Summon Scamp, Summon Wolf, Bear. I can comfirm that there was a staff looted in early previews that summons a "spectral wolf"
User avatar
Shirley BEltran
 
Posts: 3450
Joined: Wed Jul 26, 2006 4:14 pm

Post » Mon May 14, 2012 5:40 pm

Summon Familiar sounds so vague, that could be anything, it kind of sounds like your summoning a tamed undead, or the last npc you reanimated 0.0
User avatar
sarah taylor
 
Posts: 3490
Joined: Thu Nov 16, 2006 3:36 pm

Post » Mon May 14, 2012 3:35 pm

Summon Familiar sounds so vague, that could be anything, it kind of sounds like your summoning a tamed undead, or the last npc you reanimated 0.0

Maybe it is a small scamp! I'll take that!
User avatar
Olga Xx
 
Posts: 3437
Joined: Tue Jul 11, 2006 8:31 pm

Post » Mon May 14, 2012 10:55 am

Edited to 27.
User avatar
Jennifer Munroe
 
Posts: 3411
Joined: Sun Aug 26, 2007 12:57 am

Post » Mon May 14, 2012 4:50 am

Summon Familiar sounds so vague, that could be anything, it kind of sounds like your summoning a tamed undead, or the last npc you reanimated 0.0

Familiars are usualy a creature a mage has an affinity for kinda like a pet it could be a wolf, snake, hawk, ect
User avatar
dell
 
Posts: 3452
Joined: Sat Mar 24, 2007 2:58 am

Post » Mon May 14, 2012 2:45 pm

I don't remember that from oblivion
User avatar
Tracy Byworth
 
Posts: 3403
Joined: Sun Jul 02, 2006 10:09 pm

Post » Mon May 14, 2012 4:14 am

Just saw the summon familiar spell in action, it summoned a spectral wolf
User avatar
Luis Longoria
 
Posts: 3323
Joined: Fri Sep 07, 2007 1:21 am

Next

Return to V - Skyrim