Trying to fight dragons is way too hard. I must have a build that the game wasn't optimised for. Archery is too slow. Takes forever to switch back to your bow, trying to shoot them is next to impossible in the sky. When they land, whever you are and however you move, their firebreath tracks perfectly - even with that whirlwind sprint. So you cannot avoid getting immolated. I've tried stocking up on resist fire potions, but there aren't any and even the few in stock are not powerful enough. Switching between magic and bows to heal myself is again not quick enough.
It just feels there is soemthing that isn't quite right in the game; you just come across mobs that are really overpowered. I have no idea what level you are meant to be to take down mobs or what perks you need because the game gives no clue as to how to build a character or what level you need to be for a given quest or task. Most mobs aren't too much trouble, but you just come across some that, without warning, are really relatively overpowered.
I've concentrated on Archery. I have the score in the mid 40's at level 14 and all the perks i can afford. But I find there are some situations where some mob will appear that completely outguns you. The foresworn ice mage was one, while trying to find the red eagle sword. The rest of her allies were easy enough, but she could kill me (and did) in one hit! I couldn't do her enough damage at all using anything, and I have fairly decent gear (not enchanted as i don't have any filled soul gems).
It's situations like this that leave me complete scratching my head. I can't find a synergy with any of the things my character can do or starts with, having tried to play to his strengths. Aside from sneak i don't do much with most of the thief skills other than sneak and light armour and, despite it's ineffectiveness, alchemy. I don't really need to upgrade lockpicking, speech is easy enough to increase, and i haven't done much pickpocketing.
With magic i have started increasing restoration but even that will reach a platuea because unless i concentrate on increasing magicka (which means at the expense of stamina) i will only be able to use low level spells. After a while that's going to render them ineffectual as i face more tough mobs.
On the one hand the game gives you the freedom to choose how you play and level up accordingly, but on the other it seems to penalise you for not levelling up differently. You assume that you should focus on a few skills or a certain style, but then something appears that you cannot deal with.
Concentrating on Alchemy seems a bit of a waste of time, not because it isn't useful or fun to mix potions, but because it's like trying to find a needle in a haystack to regularly source ingredients enough to make it viable. The rare stuff is just that - I an find lavender almost everywhere, but other things i need i have no idea how you find them and you then have to memorise where they were. It becomes self defeating. I haven't bothered with enchanting because i'm not a wizard and i have no filled soul gems nor have i found any.

