My save game has somehow reached the point where loading a new "grid" causes the game to instantly crash. That's my theory, anyway. It's difficult to debug what's going on since there is no form of logging (which is stupid). Anyway, if anyone here would like to try and reproduce the crash I (and two others who tried my save) constantly face, here is a test save game:
http://dl.dropbox.com/u/21633524/s182.7z
Step(s) to crash, consistently:
1. Follow the road, going past the horse.
2. After following the road a bit you'll hit a crash.
Some other stuff: saving just before the crash sometimes allows it to be bypassed, but this is suboptimal because it just defers the crash to the next grid (or whatever else would cause the crash). I'd have to inch my way along, discovering crashes by crashing, and saving just before they occur the second time around.
I'm posting this in hopes of getting more confirmation on this kind of crash. If this is confirmed by others, it would mean Bethesda can use this file for fixing this particular crash. My game may still be lost, but a future patch could help prevent this from happening to others.