I'm the type of player who plays through my favorite games several times. Being able to experience it in different ways is an enormous factor in how much time I spend replaying games I've completed. And I'm not talking about Warrior, Mage, Rogue. I've tried many times, but other classes aren't as fun to me in any game so I stick with what I know.
That said, in any game I play, I play through the first time and possibly the second in the way it was intended to be played. And that's all well and good, but if I'm going to continue playing it, I want to experience it in a completely different way. Which is why in games such as Grand Theft Auto or Saints Row, once I'm done getting all the achievements, I play through again using cheat codes. Because it's just fun to run around and destroy everything indiscriminately.
Many developers these days and uptight and demand that you play their game in the specific way they intended. Bethesda claims that such is not the case in their games. And that's mostly true. They make these same features available to PC gamers, but it seems like console gamers get the short end of the stick for no good reason.
Am I missing something here? Is there some reason my experience is limited just because I don't own an expensive gaming rig? Is this just an attempt to strong arm me in to buying one? Achievements/Trophies? Clearly using "cheats" would disable them the same as any other game for a console. Obviously it's not that it isn't possible, as it was already done before. I just don't understand why console gamers are left out in the cold. I'm all ears if someone wants to explain it to me.