Console commands....on consoles

Post » Fri Dec 16, 2011 3:45 pm

So I'm currently in the middle of my second playthrough and it got me thinking back to my second playthrough of Morrowind for the original Xbox. You could basically set whatever you wanted your stats to be. I set my speed stat so high that I was literally the flash tearing his way across the map in seconds. That old Xbox couldn't handle it very well, but it was hilarious and fun none the less.

I'm the type of player who plays through my favorite games several times. Being able to experience it in different ways is an enormous factor in how much time I spend replaying games I've completed. And I'm not talking about Warrior, Mage, Rogue. I've tried many times, but other classes aren't as fun to me in any game so I stick with what I know.

That said, in any game I play, I play through the first time and possibly the second in the way it was intended to be played. And that's all well and good, but if I'm going to continue playing it, I want to experience it in a completely different way. Which is why in games such as Grand Theft Auto or Saints Row, once I'm done getting all the achievements, I play through again using cheat codes. Because it's just fun to run around and destroy everything indiscriminately.

Many developers these days and uptight and demand that you play their game in the specific way they intended. Bethesda claims that such is not the case in their games. And that's mostly true. They make these same features available to PC gamers, but it seems like console gamers get the short end of the stick for no good reason.

Am I missing something here? Is there some reason my experience is limited just because I don't own an expensive gaming rig? Is this just an attempt to strong arm me in to buying one? Achievements/Trophies? Clearly using "cheats" would disable them the same as any other game for a console. Obviously it's not that it isn't possible, as it was already done before. I just don't understand why console gamers are left out in the cold. I'm all ears if someone wants to explain it to me.
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jodie
 
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Post » Fri Dec 16, 2011 12:10 pm

I understand you completely. However according to http://www.uesp.net/wiki/Skyrim:Console console use is not possible on the XBOX or PS3. I never finished Oblivion because I went off the deep end of modding to much!!
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asako
 
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Post » Sat Dec 17, 2011 12:37 am

I don't believe that for one second. The fact that it was already done on an inferior machine not withstanding, I'm not talking about modding. They could simply offer the feature in the form of a "cheat code". I would also find it acceptable if it was limited in comparison to the commands available for the PC version of the game. Nothing at all just seems spiteful.
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Laura-Jayne Lee
 
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Post » Fri Dec 16, 2011 2:03 pm

I understand you completely. However according to http://www.uesp.net/wiki/Skyrim:Console console use is not possible on the XBOX or PS3. I never finished Oblivion because I went off the deep end of modding to much!!

It doesn't say why though. Xbox's do have a keyboard and I'm sure PS3 has something like a keyboard periphial (sp?) too.
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Olga Xx
 
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Post » Fri Dec 16, 2011 6:11 pm

double post, sorry.
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alicia hillier
 
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Post » Fri Dec 16, 2011 5:54 pm

I understand you completely. However according to http://www.uesp.net/wiki/Skyrim:Console console use is not possible on the XBOX or PS3. I never finished Oblivion because I went off the deep end of modding to much!!


Bethesda could implement a system that is similar to open up the console on a PC.
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rebecca moody
 
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Post » Fri Dec 16, 2011 9:45 pm

Two Worlds (I KNOW. It's utter crap) had console commands in the way like TES series on console, so I agree with you.
I've seen larger challenges.
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jesse villaneda
 
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Post » Fri Dec 16, 2011 11:19 pm

Consoles don't have access to the command console because the command console is VERY powerful. You can do some very stupid things in it, and without the freedom of access that a PC user has to their computer and game files, console users can make some potentially irreversible changes.

One such change is ramping up graphics settings and killing the machine, rendering the game unplayable. Remember that the graphics settings are balanced for performance on consoles.
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Isaiah Burdeau
 
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Post » Sat Dec 17, 2011 2:29 am

They would probably have to limit the scope or code in barriers that just simply not allow specific damaging commands. I personally would like to see this coming to consoles instead of mods.
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FABIAN RUIZ
 
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Post » Fri Dec 16, 2011 1:05 pm

Consoles don't have access to the command console because the command console is VERY powerful. You can do some very stupid things in it, and without the freedom of access that a PC user has to their computer and game files, console users can make some potentially irreversible changes.

One such change is ramping up graphics settings and killing the machine, rendering the game unplayable. Remember that the graphics settings are balanced for performance on consoles.
Which is exactly why I stated the commands could be limited in comparison to its PC counterpart. Not to mention, Morrowind already had a version of this feature for the original xbox. Although limited, it opened up a whole new avenue of gameplay to be explored. And if overdone, caused serious problems within the game. People were trusted to use the feature in moderation. And if they didn't, that's no one's fault but their own.
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Floor Punch
 
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Post » Fri Dec 16, 2011 1:18 pm

Which is exactly why I stated the commands could be limited in comparison to its PC counterpart. Not to mention, Morrowind already had a version of this feature for the original xbox. Although limited, it opened up a whole new avenue of gameplay to be explored. And if overdone, caused serious problems within the game. People were trusted to use the feature in moderation. And if they didn't, that's no one's fault but their own.

The problem is Microsoft would never allow this. And the average gamer (PC included, so don't get butt hurt) is too stupid to properly use something like the command console. And the work needed to limit the console is not worth the return for the developers.
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Mel E
 
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Post » Fri Dec 16, 2011 5:50 pm

Actually it shouldn't be hard for Bethasda to make an interactive Cheat Menu Option that allowed certain things.

Put it within the Start Menu Options as an Additional Tab for the LT/RT.

Many games already have cheat menus so it shouldn't be too hard to have approval for implementation.
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-__^
 
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Post » Fri Dec 16, 2011 7:25 pm

Morrowind had a console command feature on the Xbox? (O_o) Does it have "reset actors"? I might be able to finish the main questline if that were the case... if it wasn't as unstable as the PC counterpart.

I can't see why they can't have cheats like god mode and the like and have the trophies/achievements unachievable. I know Red Dead Redemption offers cheats and disables trophies. If system graphics and performance changes aren't allowed then console users probably couldn't get into more trouble than they were asking for.
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Amanda savory
 
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Post » Fri Dec 16, 2011 9:20 pm

I wish, probably finish every quest before getting near max level and I'd really like to be able to try everything without starting over and leveling up again for hours.
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Rachel Eloise Getoutofmyface
 
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Post » Fri Dec 16, 2011 12:43 pm

The problem is Microsoft would never allow this. And the average gamer (PC included, so don't get butt hurt) is too stupid to properly use something like the command console. And the work needed to limit the console is not worth the return for the developers.
Is that a joke? Microsoft already did allow, as I stated twice now. Not to mention, I could down the list of games that feature cheat codes available for the 360, but I would be here all night
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Cash n Class
 
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Post » Fri Dec 16, 2011 9:29 pm

Is that a joke? Microsoft already did allow, as I stated twice now. Not to mention, I could down the list of games that feature cheat codes available for the 360, but I would be here all night

Cheat codes =/= command console.
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Trey Johnson
 
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Post » Fri Dec 16, 2011 5:56 pm

You make inarguable points, OP, the fact that console Morrowind had console codes the strongest among them.

I hope this thread gets attention from some important people. As I am currently on console, I would love to see this. I'd also love Skyrim on a good PC, but I don't know if I'd spend that kind of money on that even if I had it--from what I understand, good gaming rigs average around $2,500, and I know someone who spent nearly $5,000 on his. It blew my mind.
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Tania Bunic
 
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Post » Fri Dec 16, 2011 4:40 pm

Consoles don't have access to the command console because the command console is VERY powerful. You can do some very stupid things in it, and without the freedom of access that a PC user has to their computer and game files, console users can make some potentially irreversible changes.

One such change is ramping up graphics settings and killing the machine, rendering the game unplayable. Remember that the graphics settings are balanced for performance on consoles.


This is just complete BS. Yeah, they could potentially lock up their game with spawning commands or things of that nature; possibly tweak the graphics more (though, they would probably not even have the same commands on console versions) but it would not, and could not, ruin the hardware.

Nothing you do is irreversible. Remember, it only saves changes you made in the console if you save your game. Make a hard save before you make any console changes, and if your game [censored]s up, reload from before you used the commands.

GTA is like this when using Cheats. It's cheat system is almost like a Command Console of sorts; there are potentially game breaking things you can do with the cheats. But the game itself will tell you when using specific cheats, that if you save with these cheats enabled, it could corrupt your save file. A warning in the console window on a console version of Skyrim would be enough to keep most of the people who don't know what they are doing away from it, and even if they go so far as to spawn a million cheese wheels and lock up their game or save, they can just hit the "reset" button on the system and start a new game.
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Jhenna lee Lizama
 
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Post » Fri Dec 16, 2011 2:35 pm

You make inarguable points, OP, the fact that console Morrowind had console codes the strongest among them.

I hope this thread gets attention from some important people. As I am currently on console, I would love to see this. I'd also love Skyrim on a good PC, but I don't know if I'd spend that kind of money on that even if I had it--from what I understand, good gaming rigs average around $2,500, and I know someone who spent nearly $5,000 on his. It blew my mind.

A computer able to play skyrim very well costs only about $700 (Including monitor, keyboard and mouse). And before you knock that as being high, remember that extra $10 or so most all console games cost over their PC counterpart (Until recently that is)
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Causon-Chambers
 
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Post » Sat Dec 17, 2011 1:32 am

the fact that console Morrowind had console codes the strongest among them.


Erm... When the Hell did that happen? My Xbox GOTY edition of Morrowind sure as hell does not have a command console.
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Margarita Diaz
 
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Post » Fri Dec 16, 2011 6:37 pm

People seem to be confused and believe that I am demanding that the command system function in exactly the same way that it does for PC. That's foolish. A short list of basic commands would be more than enough to end my PC envy.

*Add level
*Add perk
*Add money
*Add bounty
*Decrease bounty
*Infinite health
*Infinite magica
*Infinite stamina
*Infinite arrows
*Raise dead

This is just off the top of my head, but obviously none of these features would break the game.
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Jade
 
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Post » Sat Dec 17, 2011 12:34 am

A computer able to play skyrim very well costs only about $700 (Including monitor, keyboard and mouse). And before you knock that as being high, remember that extra $10 or so most all console games cost over their PC counterpart (Until recently that is)


yeah sad to say PC games are and will keep going up to that $60 marker I nearly flipped when I bought SC2 and saw it was $60 and if a certain someone gets his way all video games will cost $100. $700 is not that much in fact i spent about that much for my PS3 and HDTV though both of those gets more use than my PC as its our famly ( my wife and kids) source of entertainment while my PC and my PC games are mine alone O_O. Thing is though that $700 more is $700 more than most people will want to spend if their gaming rig of choice is console alone. I see no reason the console command could not be put to consoles a lot of games had it in some form.
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Kira! :)))
 
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Post » Fri Dec 16, 2011 2:03 pm

Impossible, it would require that the console itself be workable with a controller in the first place (how the hell they do that is beyond me), not only that it would require a keyboard if they couldnt get a controller to work, which neither Microsoft or Sony want to do.

Next problem, it has the ability to destabilise the game and thus the system, flat out no.

So basically no.
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Jennifer May
 
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Post » Fri Dec 16, 2011 6:48 pm

Back in the day, cheat codes were designed to allow the developers to better test the game. Command consoles have replaced cheat codes and allow a far greater freedom of control over the game while playing.

Developers do not program in commands for the purpose of cheating, as such, they will never add a "basic" set of commands for console users. They made the command console for them to use. PC users have access to it because we can undo any stupidity we may do with it, as well as use it to test mods. The ability to cheat with it is just how some use it, but it was never its intent.
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:)Colleenn
 
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Post » Fri Dec 16, 2011 8:08 pm

Is that a joke? Microsoft already did allow, as I stated twice now. Not to mention, I could down the list of games that feature cheat codes available for the 360, but I would be here all night


That's the problem...to think they're only "cheat codes".

The console command is just as a tool for developers and modders as the CK itself, and that's the reason there isn't and there won't be. Consoles are only for gaming, where PC's are for both gaming and developing.
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David Chambers
 
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