I'm probably going to make another underground entry player home, with a smaller place that has the basics enchanting/alchemy/beds/etc/, and probably 2 other particularly large rooms, with lots of containers. If I can easily learn to texture in Skyrim (In Fallout NV learning to texture is like a million times easier than modeling which still makes my head hurt), then I'll probably re-texture some of my favorite armors, and maybe some robes, and maybe hopefully make a player home with a unique texture. As well as color coded containers, so for example the pack rat player can remember "I usually store weapons in red containers, armor in blue containers, and potions in green containers" /etc/.
I'm almost certainly making said player home, I just feel the need for some relatively large player home full of minions, both for pack rat tendencies, organization, being able to clutter a room with artifacts, and just for roleplaying reasons. Lots of characters have legions of minions/bodyguards deep inside their own personal homes which add to the atmosphere of their power, so why not the player? Doesn't have to be power gaming/game breaking if they all stay inside said player home/or there's just a few of them by the entry. The re-textures will depend on if I'll be able to easily figure out re-textures in Skyrim by knowing how to use them in New Vegas, so those are a maybe. I've also made companions before in NV, very simplistic companions that can only follow, and wait, but companions that are at least better than a permanently summoned creature. So just have to see how hard the Skyrim creation kit will be.
Now what is almost certainly beyond my ability? Changing models, the whole process is so frustratingly headache inducing, I think I could live to be 220 years old constantly trying, and never figure it out. Otherwise I'd probably be trying to make weapons with unrealistically huge blades, as well as just a lot more mod potential. If I could change models/special effects, the first thing I'd do is bring back protective bubbles similar to Morrowinds. Morrowind had these orb shaped bubbles that would rotate around a bit, and the fire shield/shock shield/frost shield, each had their own unique bubbles. If you had a spell or enchantments of these effects, it made your character look very powerful, without being game breaking. The end result was, when you got to the point in the game when you could stack all these effects, it would look like your character was glowing with power. I'm very pleased with the new spell effects especially the lightning, I just wish the armor buffing spells were a lot more noticeable. And yes, mods for more armor mish mashing/underclothes would be nice though that's well beyond my ability.
Also some non-overpowered buff to encourage more sleeping I guess, like maybe 5 to 10 more max hp/magicka/fatigue, for 10-15 minutes after sleeping that would be called "well rested", and small little random nightmares/dreams would be a nice little touch too. Maybe the pc would have nightmares about whatever they fought recently. Lots of various short nightmare stories (just as text). For example, a nightmare about being trapped in a spiders web. For now enjoying vanilla Skyrim, and definitely looking forward to future mods. The mods will definitely be different, and I think more interesting than Oblivions which in general were primarily about combat/armor/magic/scaling balance.
I intend to add pants to all the female armor that does not have such because this is ridiculous: [img]http://i.imgur.com/FYsUc.jpg[/img]
I've never had that problem, maybe cause my first and only character, only wears heavy armor, and robes. But yeah I agree that is ridiculous.