Dawnguard Pricing [merged similar topics]

Post » Fri Nov 16, 2012 5:39 am

ME3 play time - 43 hours, $60. Dawnguard DLC playtime - 20 hours, $20.

Go replay the endings, it's worth it and you'll add more time to your total.

Also...multiplayer much? That's a horrible anology, I've sunk way more time into ME3 because it isn't a bug-fest and doesn't frustrate me to the point where I'm foaming at the mouth with rage.
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Bedford White
 
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Post » Fri Nov 16, 2012 3:35 pm

Skyrim definitley isn't a bug fest. Granted I realize that some people seem to have problems, I've only had one true glitch that left one of my quests unplayable, but it got fixed in a patch, so no worries.
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marie breen
 
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Post » Fri Nov 16, 2012 5:53 am

Quit your [censored]ing. It cost me $50 to buy the 3000 point card I needed to buy Dawnguard, as they don't sell 1600 point cards and I can't buy things online.
they sell 1600 point cards dude lol
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SEXY QUEEN
 
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Post » Fri Nov 16, 2012 2:38 am

they sell 1600 point cards dude lol

He's not from the US, hence "Location: Niburu".....
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james kite
 
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Post » Fri Nov 16, 2012 11:55 am



He's not from the US, hence "Location: Niburu".....
ohhh I'm on the forums on my phone do I don't see locations
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x a million...
 
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Post » Fri Nov 16, 2012 10:11 am

^haha no problem, are you using an iPhone? if so, what app?
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Emmi Coolahan
 
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Post » Fri Nov 16, 2012 4:12 pm

^haha no problem, are you using an iPhone? if so, what app?
yea I am using an iPhone! But it's not an app! It's a mobile version of the website and forums! Lol
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Maeva
 
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Post » Fri Nov 16, 2012 2:27 am

Up just kidding, now I found it :)
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Emma-Jane Merrin
 
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Post » Fri Nov 16, 2012 3:02 pm

Go replay the endings, it's worth it and you'll add more time to your total.

Also...multiplayer much? That's a horrible anology, I've sunk way more time into ME3 because it isn't a bug-fest and doesn't frustrate me to the point where I'm foaming at the mouth with rage.

Changing the color of the explosion at the end is not worth repeating, and the fact a full size game needs replays and multiplayer help to defend itself against a DLC justifies the anology in my opinion. I played all the ME's and without adding in replay time to each combined starts to equal the play time of one Skyrim character. Once again, this is my opinion of how I value these games.
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Caroline flitcroft
 
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Post » Fri Nov 16, 2012 7:45 am

First off, your opinion to me is void because you don't seem to be a recurring Elder Scrolls fan since you would realize from previous DLC (cough cough Oblivion cough cough), that Dawnguard is well worth $20.

That makes absolutely no sense. I think what you're trying to say is that 'Dawnguard is much better compared to Bethesda's previous Elder Scrolls DLC and if you were a fan you'd know that', which is not an argument.

Second, just think about how you spend your money on other things, a 2-3 hour movie costs almost half of DG, and yet for Dawnguard you are potentially getting around 20-30 Gameplay hours.....Now if you choose not to play both sides of the DLC, you can't complain because you should've done your research.

This is an argument, but a poor one. Fair enough if you spend your money based solely on time, but OP's argument seems to be that there wasn't much added in terms of new gameplay elements. I happen to agree.

I like Dawnguard! I hadn't picked up Skyrim in a while so it was an excuse to jump back in, and I'm having fun so far. But it does just seem to be more, rather than new.
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neil slattery
 
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Post » Fri Nov 16, 2012 2:27 am

If there is one race that should make an appearance its the dwarves.
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Cheryl Rice
 
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Post » Fri Nov 16, 2012 5:10 am

That makes absolutely no sense. I think what you're trying to say is that 'Dawnguard is much better compared to Bethesda's previous Elder Scrolls DLC and if you were a fan you'd know that', which is not an argument.



This is an argument, but a poor one. Fair enough if you spend your money based solely on time, but OP's argument seems to be that there wasn't much added in terms of new gameplay elements. I happen to agree.

I like Dawnguard! I hadn't picked up Skyrim in a while so it was an excuse to jump back in, and I'm having fun so far. But it does just seem to be more, rather than new.

If you followed the DLC at all...That's what they were going for. All they wanted to do is add to the main game. Add features that would also integrate into the main game as well. All the while, you get new weapons. Several new armor sets. Several new unique weapons and armor. A couple of new perk trees. Wild werewolves!? And other minor things that just integrate into the main game, and also the DLC. I'd say mission accomplished.

Also...if you want new? Last time I looked...nothing is Skyrim looks like the Soul Carin. If you want new, buy a new game. You're supposed to get add-ons with a DLC, not a new experience. That would be totally screwy if you ask me. The DLC's wouldn't be smoothly integrated into the game, but instead you will have to talk to some dude. Or go to a teleport so you can get to your new and unique area. Talk about immersion breaking.
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Stephanie Kemp
 
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Post » Fri Nov 16, 2012 4:41 am

despite a few bugs and glitches which can be patched, i'd pay through the nose for anything to do with elder scrolls.


Says the collector edition holder :D
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Fam Mughal
 
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Post » Fri Nov 16, 2012 5:16 pm

If you followed the DLC at all...That's what they were going for. All they wanted to do is add to the main game. Add features that would also integrate into the main game as well. All the while, you get new weapons. Several new armor sets. Several new unique weapons and armor. A couple of new perk trees. Wild werewolves!? And other minor things that just integrate into the main game, and also the DLC. I'd say mission accomplished.

Well I'm not sure about that. I remember Todd Howard talking about how they wanted to make the game not bigger, but better. So I never expected a new chunk of map, but I got the feeling they wanted to add little tweaks here and there that would make playing the game feel different and better. So armor and whatnot doesn't excite me, that's just more. It's more of a great game, and I'm enjoying it a lot. But it's mostly just more.
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Sabrina Steige
 
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Post » Fri Nov 16, 2012 5:27 pm

I haven't finished the main quest yet for Dawnguard, but I have done many of side quest and maybe 3 mainquest. I'm about 7 hours into the content. About crossbows sure there is only 2, but they are very powerful and use them along side my bow for mid to short range sitiuations. I then use my daedric bow for long to very long range.
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Madison Poo
 
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Post » Fri Nov 16, 2012 8:30 am

Is it that short !?!? Knights of the Nine was 800msp, and dawnguard is supposedly the same in lenght ?

Bought dawnguard yesterday, havent played it yet but already kind of disappointed..

Hoped for new magic, if anything, thats what skyrim needs
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Kate Murrell
 
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Post » Fri Nov 16, 2012 5:49 pm

Well I'm not sure about that. I remember Todd Howard talking about how they wanted to make the game not bigger, but better. So I never expected a new chunk of map, but I got the feeling they wanted to add little tweaks here and there that would make playing the game feel different and better. So armor and whatnot doesn't excite me, that's just more. It's more of a great game, and I'm enjoying it a lot. But it's mostly just more.

Okay well he are a couple of "tweaks"...fighting on horseback....oh wait, that was FREE........another one, crossbows, granted they aren't completely different from bows, they add a dynamic to the game that wasn't there before because not only are they more powerful, but they have a long drawback time. As far as other "tweaks", im not really sure what else you could've wanted, do you? Give an example of something that you wanted that they didn't put in Dawnguard....
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oliver klosoff
 
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Post » Fri Nov 16, 2012 5:49 pm

Changing the color of the explosion at the end is not worth repeating, and the fact a full size game needs replays and multiplayer help to defend itself against a DLC justifies the anology in my opinion. I played all the ME's and without adding in replay time to each combined starts to equal the play time of one Skyrim character. Once again, this is my opinion of how I value these games.

I know this is waaaaay off topic but for clarity's sake: they just released the extended cut, that's what I meant when I said go replay them.

It's worth it. Start at the mission in London.
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Abel Vazquez
 
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Post » Fri Nov 16, 2012 7:15 am

http://www.cad-comic.com/cad/20120627#.T-tWdVGOPsI.link
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luis dejesus
 
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Post » Fri Nov 16, 2012 5:47 pm

Is it that short !?!? Knights of the Nine was 800msp, and dawnguard is supposedly the same in lenght ?

Bought dawnguard yesterday, havent played it yet but already kind of disappointed..

Hoped for new magic, if anything, thats what skyrim needs

Dawnguard is anything but short. Most players are getting about 10 hours out of it just from the main quest, and thats only half considering that there are 2 FACTIONS....and as for magic there are actually a few new spells, like 6-8. And if you want to experience better magic, I suggest you become a vampire lord because they get to use some pretty sweet magic powers.
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Farrah Lee
 
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Post » Fri Nov 16, 2012 5:13 pm

Okay well he are a couple of "tweaks"...fighting on horseback....oh wait, that was FREE........another one, crossbows, granted they aren't completely different from bows, they add a dynamic to the game that wasn't there before because not only are they more powerful, but they have a long drawback time.

OK so we've got something that isn't even a part of the DLC we're talking about, and crossbows. Crossbows are fine, I don't want to make it seem as if they make the game worse. But as you yourself admit, they aren't really different from bows.

As far as other "tweaks", im not really sure what else you could've wanted, do you? Give an example of something that you wanted that they didn't put in Dawnguard....

I don't have any ideas, as I'm not a game designer and generally leave coming up with cool Skyrim content to Bethesda. It's not like I'm upset that they didn't add something I was hoping for, I just haven't been particularly impressed with what Dawnguard has to offer for $20.
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Marlo Stanfield
 
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Post » Fri Nov 16, 2012 6:24 pm

OK so we've got something that isn't even a part of the DLC we're talking about, and crossbows. Crossbows are fine, I don't want to make it seem as if they make the game worse. But as you yourself admit, they aren't really different from bows.



I don't have any ideas, as I'm not a game designer and generally leave coming up with cool Skyrim content to Bethesda. It's not like I'm upset that they didn't add something I was hoping for, I just haven't been particularly impressed with what Dawnguard has to offer for $20.

I don't know what were expecting. Is this the simple case of "it must have a land mass almost as big as Skyrim."? Not going to happen if that's the case. I've paid 800msp for DLC that just add a bit of content...story line. Nothing else. And that's usually the standard, unless the DLC is only 30 minutes or so long. Then we're talking 240 most likely. 520 for something that's about 2-4 hours long. Or just 800 (sometimes 1200) for a brand new game that lasts about 4-6 hours. Or 1600 for some that last a little longer (multi-player....oooo). Minecraft the exception, not the rule.

Put that into perspective.

The story line alone is about 10-15 hours, for one faction. All of the added stuff they put into the base game? All of the features that came with the DLC? Plus the replay vaule you can get of of this, as all TES players like to do, roleplay wise? It's a fair deal.

Btw, do i need to mention 320 for an avatar item... An we're questioning the value of this DLC. /facepalm
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gemma king
 
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Post » Fri Nov 16, 2012 12:34 pm

ME3 play time - 43 hours, $60. Dawnguard DLC playtime - 20 hours, $20.


Skyrim playtime - 2000 hours , 60$ Dawnguard DLC playtime - 100 hours , 20$
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suzan
 
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Post » Fri Nov 16, 2012 12:16 pm

I don't know what were expecting. Is this the simple case of "it must have a land mass almost as big as Skyrim."? Not going to happen if that's the case.

I'm assuming that's rhetorical, as I already covered it.

Also, I don't equate number of hours with value. For $20, I don't expect another 1/3 of Skyrim.
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Racheal Robertson
 
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Post » Fri Nov 16, 2012 11:33 am

Skyrim playtime - 2000 50 000 hours , 60$ Dawnguard DLC playtime - 100 5000 hours , 20$
Fix
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Deon Knight
 
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