Why should a mage have to spread his points and perks over 5 skills to be effective when a warrior just needs 3 (or 2 if he's doing dual wielding)?
Then there's the issue of how that hypothetical pure mage character would be better if he just dropped Destruction completely, it takes up valuable perks and leveling it makes your enemies stronger without giving you any added benefit, that means at high level destruction is WORSE THAN USELESS, IT'S ACTUALLY A HINDERANCE.
Yes THIS. TOTALLY. I dont get why mages have to invest points in those "novice destruction apprentice destruction" perks, along with all the other schools of magic, JUST TO MAKE IT VIABLE. Without those perks, it means i effectively cannot use magic at all. Its like saying warriors need to invest perks to swing their arm and attack.
And joy, there are 5 of these perks for each of the skills. Even if you only focused on 2 schools that would be 10 levels worth of perks. And thats ridiculous.
It almost seems like they couldnt think of much to fill in for the magic perks, so they decided to go with this "50% mana cost" crap.





