... I don't even know where you got some of that. >.< first of all we could enchant robes in all the elder scrolls, which did a lot for mages, thieves ect.
but this time around robes increase magicka regeneration as a base feature.
Enchanting and alchemy, they are done at crafting tables and are just as much detailed as previous games, just maybe a new way to lvl it or having to break down things to make enchants, (kinda stupid IMO, if I have a magic effect I should know how to channel it, depending on my enchant level). Shouts are not part of *pure* mages, and I personally think shouts are kinda lame lol.
all this is, a matter of preference. however, in my opnionion, roleplaying mages is alot more exciting when you're brewing up potions or enchanting gear. Also enchanting wasn't even a skill in oblivion, now both systems have been more completely developed and add to the feeling playing a mage will have. as for shouts, they're magical abilities, doesnt matter how you get them, weather you're speaking an ancient language or not, it's still magic. the effects it will add to the repetoire of any class will be great, but for a mage especially it will be perfect for roleplaying.
Since when is cooling only Mage specific o.O when all cooking does is make cooked food which heals more, you could make cooked for alchemy, but I do not think that is the case, since alchemy takes raw ingredients and mixes them together.
i never said cooking was mage specific, just that it makes it more fun to play as a mage. I will get alot of enjoyment out of cooking up food and creating potions from them.
Dual casting is good, but does not make your Mage more personal, it would've been better to have spell making with dual casting, but oh well they must cut a lot of things each new game.
i wont' deny the lack of spellmaking is sad, but i think the experience is more than making up for it, and if you don't think dual casting and the other perks make your mage more personal, then i guess you're going to not even bother using perks right? why develop them into something unique? every perk, every ability, every time i do something that another player doesn't have to is the DEFINITION of a personal experience.
Looks of spells are not a reason to say it makes it more exciting, I rather have bland fireballs and magic spheres than, a flamethrower or icethrower,
i am very, very happpy to say that i dissagree with you on this point. i would much rather have visually impressive spells than the bland, generic, and ever repeated oblivion effects. i find the more visually stimulating the visuals of the game the more drawn into the world i am. Wow, if you think that the spell casting in oblivion is more exciting than skyrimsi can't even try and talk you out of it. we're so far off eahothers viewpoint that we'll just have to agree to disagree.
It seems to me like your only gripe is that spellmaking is gone. Yes, I will wish it was still in the game. However, that will not stop me from appreciating everything that is in the game, and realizing that more work has been put into mages and that the entire class has been improved upon.