So diluted.

Post » Wed May 09, 2012 3:09 pm

I find everyone railing on people who complain more annoying than the complaining in the first place.

Me too, it gets downright nasty. Everyone has their opinion and they are entitled to it without being bashed and flamed for it.

Anyway I didn't know actually that there was no aerobics or acrobatics, that is actually disappointing. But I haven't played the game yet and the rest might be more then enough to make up for it anyway.
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Stephy Beck
 
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Post » Wed May 09, 2012 10:34 pm

Is everyone so enthralled with the graphics to have noticed that the game has been stripped down to almost a basic dungeon crawler? What happened to all the stats? No aerobics or acrobatics. No speed or even any character attributes this time? I hope all the console gamers are happy being spoon fed this dirt because I'm bummed. It's the worst Jerry... The. Worst. You can't even sort your inventory. You don't have to travel or rest to level and when you do level it's like the most basic slop ever...

Wicked fail this time. Going back to df and ob.
Hush....... It's all right. It's all right. We're here for you.

I will wait to judge, but I believe that Skyrim will be good. I never judge a game by its graphics. So. :)

To be fair, stats were awful. I'm sad they removed them outright - it would have been possible to have luck, movement speed, magicka recharge and a couple of others as passive effects. But oh well :). I like what they have done with health/fatigue/magicka. Strength I never liked much to begin with, carry weight was all I chose it for. To this end they've done well. I think that perks will add a lot to the game, or at least make up for what is missing.
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Maria Leon
 
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Post » Wed May 09, 2012 7:59 pm

Is everyone so enthralled with the graphics to have noticed that the game has been stripped down to almost a basic dungeon crawler? What happened to all the stats? No aerobics or acrobatics. No speed or even any character attributes this time? I hope all the console gamers are happy being spoon fed this dirt because I'm bummed. It's the worst Jerry... The. Worst. You can't even sort your inventory. You don't have to travel or rest to level and when you do level it's like the most basic slop ever...

Wicked fail this time. Going back to df and ob.

That's progression, bud. Sorting through stats and inventories never made for a great game, it got in the way of one. It was a way of simulating depth back in the days when the technology wasn't there to do any better, and RPG's have been saddled with these legacy mechanics since then.

What does make for a great game is gameplay and the depth of the actual gameworld, not a bunch increasing stats and inventory size. It's great to see Bethesda making productive steps in that direction, and not simple reductionist ones that Bioware did with DA2.
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claire ley
 
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Post » Thu May 10, 2012 12:26 am

Riiight, so he's wrong because he doesn't agree with the reviewers? :confused:
Yes, because I will agree with 60 people who work in the gaming sphere over a single individual.

Nonetheless, I think this quote from Cheat Code Central pretty much sums up what I'm reading on this forum right now:

In the end, Skyrim will be hailed as both the best and worst title of the year depending on whom you ask. RPG gamers who look for subtle storytelling and endless replay value are going to love every minute. But gamers that have even a slight problem with impatience will quickly become frustrated. However, even the most devoted naysayer has to admit that Skyrim is at the top of its genre, and that's no small feat.
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x a million...
 
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Post » Thu May 10, 2012 7:33 am

"Not trying to troll here", but posting a nonsensical, unrelated insult to console gamers in the opening post. You win a bonus point, TC.
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Dean Brown
 
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Post » Wed May 09, 2012 8:34 pm

Stats are still there... stats that in one way or another were pointless filler have been removed. Lets face it... Speed and its constituent acrobatics/athletics, served little purpose. Say you walked to work every day, after a year.. could you jump houses? Could you run and jump off a cliff, land on a roof top, jump again and end up in a castle? Just because you walked every day for a year. No.

Sure you might walk a bit faster.. or be able to walk a little further before getting tired... but that's about it. Athletics and acrobatics served little purpose to the game. The only benefit was the fall damage reduce, which is in the game but as a perk of armour... not a seperate skill.

People that harp on about how stuff is being dumb'ed down when infact its just evolving with the user base. Its the equivalent of those diablo 1, or Neverwinter nights 1 players that sit there playing those games still, refusing to even try anything newer as its not the same as the game they still play. Which is great, they are more than welcome to play that game but they cant defend the opinion that everything since is worse just because its not the same.

This isnt the world of CoD ;]
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Hannah Whitlock
 
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Post » Wed May 09, 2012 8:07 pm

Is everyone so enthralled with the graphics to have noticed that the game has been stripped down to almost a basic dungeon crawler? What happened to all the stats? No aerobics or acrobatics. No speed or even any character attributes this time? I hope all the console gamers are happy being spoon fed this dirt because I'm bummed. It's the worst Jerry... The. Worst. You can't even sort your inventory. You don't have to travel or rest to level and when you do level it's like the most basic slop ever...

Wicked fail this time. Going back to df and ob.

Weird how only a few extremely minor changes would keep you from playing the game entirely. So the entire game is trash then? It must be because all games have flaws, including this one. That doesn't mean that besides those the game just happens to be absolutely beautiful looking.
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Silencio
 
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Post » Thu May 10, 2012 3:44 am

The game has been stripped down. Aerobics or acrobatics are only some of the things taken from the series.
If I wanted real life, I'd be outside insead of playing my xbox. There is still a lot of love in the game, but IMO, its less fun.
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Dylan Markese
 
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Post » Thu May 10, 2012 5:20 am

Is everyone so enthralled with the graphics to have noticed that the game has been stripped down to almost a basic dungeon crawler? What happened to all the stats? No aerobics or acrobatics. No speed or even any character attributes this time? I hope all the console gamers are happy being spoon fed this dirt because I'm bummed. It's the worst Jerry... The. Worst. You can't even sort your inventory. You don't have to travel or rest to level and when you do level it's like the most basic slop ever...

Wicked fail this time. Going back to df and ob.

Something nice and acceptable that ends up failing to convey how dreadful this game is.
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Deon Knight
 
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Post » Wed May 09, 2012 11:28 pm

*snip*.

So far the game looks to me to be absolute fluff.

It looks good. Has a few flashy gimmicks. Has the typical Bethesda bugs. ..... and is devoid of the trappings that made me love previous TES games.


Still playable. Sure. But very lame. This game will get one play through. Maybe none until some mods come out that make worth finishing.
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loste juliana
 
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Post » Wed May 09, 2012 4:41 pm

I understand some of your points. If you are playing an RPG, most of the time you expect some kinds of stats or attributes to give you a sense of progress and to kind of give you a sense of how strong you are. But the customization it's still there, between perks and skills you still got plenty of choices to make and plenty of customization to make your own custom-tailored character.

As for the inventory sorting, are you kidding me? I mean it's certainly a nifty option, but is it really that game-breaking? You still got categories under your inventory such as Weapons, Apparel, Food, Ingredients, Potions, Scrolls. I don't have any trouble finding something in my backpack.
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latrina
 
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Post » Wed May 09, 2012 4:13 pm

You could say my opinion is uninformed, since I have just been watching gameplay videos briefly. I have been around the series, and a previous incarnation of the forums, since about 2004.

I think some points are legitimate, though I don't particularly care about athletics/acrobatics. I don't understand why it was a necessary design-decision to eliminate statistics and point-based levelling, when it is a staple of any RPG (and min-maxers I suppose). Nor do I understand the simplification of gameplay aspects which, generally, RPG'ers like (i.e. classes); after all these games are born out of PnP campaigns where one needed to have at least a basic knowledge of maths and english (not that it detracted from the fun otherwise).

I'm just a bit suspicious I suppose. I will wait until I have it.
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Ian White
 
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Post » Wed May 09, 2012 7:01 pm

It's a shallower experience. Easier, flashier, less replay. Held together at the seams with twine.

It was designed for a console, and the console audience.
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Jesus Sanchez
 
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Post » Wed May 09, 2012 7:11 pm

It's a shallower experience. Easier, flashier, less replay. Held together at the seams with twine.

It was designed for a console, and the console audience.

Spot on. It's like the American Idol of games. It's RPG-lite. An 'action-rpg' for the masses. Not a true CRPG in any sense of the term. I doubt we'll see anymore hardcoe CRPGs made by major developers anymore as they're all solely profit driven now and the games themselves are just a medium to churn out their fast-food equivilant. My only hope at this point is that with the mod tools that some group can re-build this thing properly from the nuts and bolts up. gamesas is now in the same boat as Bioware IMO. Loved them dearl but their days of making real games for real gamers is long over now. Maybe it's time for a new hobby. It was a nice 20 years while it lasted.
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An Lor
 
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Post » Wed May 09, 2012 4:12 pm

Is everyone so enthralled with the graphics to have noticed that the game has been stripped down to almost a basic dungeon crawler? What happened to all the stats? No aerobics or acrobatics. No speed or even any character attributes this time? I hope all the console gamers are happy being spoon fed this dirt because I'm bummed. It's the worst Jerry... The. Worst. You can't even sort your inventory. You don't have to travel or rest to level and when you do level it's like the most basic slop ever...

Wicked fail this time. Going back to df and ob.
RPG progression is more than a table of numbers. It's clearly there, in the perks, skill ups, and equipment. I've already gotten several items and potions that affect things stats used to govern. It's all still there. It's just called different tings. If something would have affected cost before indirectly by fortifying a skill, now it simply has a modifier that does that directly instead. It's much the same system, so the so-called diluting is for the most part nothing but a new UI for the underlying mechanics.

A friend of mine is frustrated his character has bad aim with archery because in Oblivion he could aim perfectly at any level. This time, it seems the character's skill number seems to affect accuracy on top of the player's ability to aim. If your character is bad, your FPS skills can only compensate so much for it. Yet it's supposedly an action game? No.
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Damien Mulvenna
 
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Post » Wed May 09, 2012 8:49 pm

Stats are still there... stats that in one way or another were pointless filler have been removed. Lets face it... Speed and its constituent acrobatics/athletics, served little purpose. Say you walked to work every day, after a year.. could you jump houses? Could you run and jump off a cliff, land on a roof top, jump again and end up in a castle? Just because you walked every day for a year. No.

Sure you might walk a bit faster.. or be able to walk a little further before getting tired... but that's about it. Athletics and acrobatics served little purpose to the game. The only benefit was the fall damage reduce, which is in the game but as a perk of armour... not a seperate skill.

People that harp on about how stuff is being dumb'ed down when infact its just evolving with the user base. Its the equivalent of those diablo 1, or Neverwinter nights 1 players that sit there playing those games still, refusing to even try anything newer as its not the same as the game they still play. Which is great, they are more than welcome to play that game but they cant defend the opinion that everything since is worse just because its not the same.

This isnt the world of CoD ;]


Tsori, great post....

Thumbs up!

Sawacs
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john page
 
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Post » Thu May 10, 2012 5:56 am

Is everyone so enthralled with the graphics to have noticed that the game has been stripped down to almost a basic dungeon crawler? What happened to all the stats? No aerobics or acrobatics. No speed or even any character attributes this time? I hope all the console gamers are happy being spoon fed this dirt because I'm bummed. It's the worst Jerry... The. Worst. You can't even sort your inventory. You don't have to travel or rest to level and when you do level it's like the most basic slop ever...

Wicked fail this time. Going back to df and ob.


Im very critical of both the Elder Scrolls series and Fallout 3 despite being a fan of both. This time, I think Bethesda truly achieved a masterpiece, with the first 4 hours playing being the most enjoyable experience ive had playing a video game. Yes, skills have been removed, but the overall gameplay is more compelling and deep. I love the perk system, i love the basic leveling system and i love this game. You, my friend are a fool
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Etta Hargrave
 
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Post » Thu May 10, 2012 4:47 am

What I am really not looking forward to is the "bash" this, install those or that along with this one other thing and then launch by "this" to play a freaking game.. I hate to say it but the devs did a great job on this game and I salute them!

Sure, mods will come.....and go.... down the road but I suppose that is what this is all about... I continue to search the files for some new house or cave only one day after the games release!

Everyone can [censored] about it all they like and it will probably not change a thing. However, keep [censored]ing because it makes for fun forum reads!

The game is what it is, and in my opinion, it is a great game if perhaps not the best game of this type to be released ever.. However, just like Oblivion, there are bugs and I am hopeful they will be fixed..

Cheers fellas and enjoy your either crappy or wonderful Skyrim game..

There are many out there that had certain expectations out of a game that, for whatever reasons, were not met..

The expectations out of this game, for me, were met incredibly well..

Sawacs
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Jay Baby
 
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Post » Thu May 10, 2012 2:01 am

You are naughty elf OP
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Verity Hurding
 
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Post » Wed May 09, 2012 6:27 pm

Is everyone so enthralled with the graphics to have noticed that the game has been stripped down to almost a basic dungeon crawler? What happened to all the stats? No aerobics or acrobatics. No speed or even any character attributes this time? I hope all the console gamers are happy being spoon fed this dirt because I'm bummed. It's the worst Jerry... The. Worst. You can't even sort your inventory. You don't have to travel or rest to level and when you do level it's like the most basic slop ever...

Wicked fail this time. Going back to df and ob.

were you by any chance hired by activision to bash on this game? :turned:
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Tha King o Geekz
 
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Post » Wed May 09, 2012 6:06 pm

When I started I was kinda like "Wtf, no stats?!" but then I started having fun, and I couldn't care less anymore. Only thing that I worried about, and that fear was pretty much confirmed, is that characters have extremely little to no distinction in gameplay, leaving no reason to replay. Sure, you can play a different way, but your characters are all gonna end up at 50 with all skills at 100. If it ends like that I see no point in making another character :/. However, I'm still freaking enjoying the game, its not what I expected but its still awesome!
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Emily Rose
 
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Post » Thu May 10, 2012 6:38 am

When I started I was kinda like "Wtf, no stats?!" but then I started having fun, and I couldn't care less anymore. Only thing that I worried about, and that fear was pretty much confirmed, is that characters have extremely little to no distinction in gameplay, leaving no reason to replay. Sure, you can play a different way, but your characters are all gonna end up at 50 with all skills at 100. If it ends like that I see no point in making another character :/. However, I'm still freaking enjoying the game, its not what I expected but its still awesome!

but u cannot learn all perks i heard
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Jessie Rae Brouillette
 
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Post » Thu May 10, 2012 4:39 am

RPG progression is more than a table of numbers. It's clearly there, in the perks, skill ups, and equipment. I've already gotten several items and potions that affect things stats used to govern. It's all still there. It's just called different tings. If something would have affected cost before indirectly by fortifying a skill, now it simply has a modifier that does that directly instead. It's much the same system, so the so-called diluting is for the most part nothing but a new UI for the underlying mechanics.

A friend of mine is frustrated his character has bad aim with archery because in Oblivion he could aim perfectly at any level. This time, it seems the character's skill number seems to affect accuracy on top of the player's ability to aim. If your character is bad, your FPS skills can only compensate so much for it. Yet it's supposedly an action game? No.
Exactly. Like, for example, the bar brawls, which are clearly using a cleverly designed UI to hide the secret Unarmed, Strength, and Agility values, so that nobody has to get intimidated or bored by the numbers.

I do agree with your second point, though. There are some big improvements from Oblivion, and despite the fact that BGS is moving into action-RPG, hack and slash mechanics, I'm really enjoying Skyrim. I think they're focusing on their strength: providing a huge, living, open sandbox world. They've always had problems with the RPG side, and I think a lot of the interest in making RPGs drained out of the company after the Daggerfall programmer, Julian Lefay, left. They're still making great games, IMO, but each iteration is closer to Diablo in terms of the RPG mechanics. And that's a bummer for people who are expecting an RPG fix from BGS.
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Juan Cerda
 
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Post » Wed May 09, 2012 8:22 pm

Bethesda cut out most of the useless crap that people hated anyway. They added a lot also like the deeper crafting system and the perks. I'd take that over sleeping for 1 hour just to level, playing the barter slider minigame or speech wheel minigame.
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Lillian Cawfield
 
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Post » Wed May 09, 2012 3:33 pm

What I love most about the Skyrim forum is that in every single thread I read OP's post, think of all these great things I'm going to say when I reply and then notice everything I wanted to say being said by other people on the very first page. :hugs:
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Trevi
 
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