Those were just examples... My favorites I guess. I suppose it wasn't obvious enough the the game is missing the entire character panel and I'm guessing somewhere between 20-30 skills that used to be awesome.
Also I suppose you have never wanted to sort by weight or value in the middle of a dungeon. Or has that even ocurred yet? What stat effects how much you can carry by the way?
I tend to get new favorites each game i play, simply because theyre never identical, which btw is probably why i play rpg's and not CoD. Theres plenty of stuff that is awesome whith this game.
no i dont often sort by weight, because its pretty obvious what weigh the most. if you are used to that, i guess i can see at least some of your frustration, but game breaking? i think not.
I always found carryweight governed by attribute to be strange, at least entirely governed by attributes. Should be goverend by what you can fit in there. A max str character running around with 50 weapons and 10 sets of armour while fighting isnt very realistic
