» Sun Oct 28, 2012 5:07 am
Regarding DLC arguments, it helps to remember that DLC is just a neutral medium. It's not inherently good or bad, right or wrong; it's a matter of how a given developer or publisher handles their DLC, not whether or not they release any. Yes, back in the day when we ran games from five-and-a-quarter-inch floppy disks, we didn't have DLC because we had no Internet or other framework for delivering content remotely. That didn't make that model inherently better, just older. With the advent of (gasp!) hard drives and the move to high-tech three-and-a-half-inch diskettes (and then CD-ROMs, then DVD-ROMs), we had additional paid content add-ons, but they were called "expansions." Same principle at work. Expansions weren't inherently good or bad, but some expansions added tons of fantastic content, polished the base game, and came with a great pricetag. Other expansions didn't do much and cost more, so those were bad expansions. The same holds true for DLC today.