That said, Fallout 3 introduced me to the wonderful series of Fallout. Oblivion, my first Bethesda game and won my heart immensely. New Vegas, was beautifully made as well. All built on the Gamebryo engine. I don't have Skyrim for money reasons (I got Saints Row the Third, but this isnt about my purchase choices), but from what I understand, this Creation engine used by Bethesda is more or less a variation of the Gamebryo engine. Now, my biggest complaint is, I, as a console gamer, PS3 to be precise, need to conserve space on my console. Considering Creation, just like Gamebryo, records your every action into the game, it can make your file dramatically huge, which is just painfully lag inducing, possibly even unplayable. With such a frustating issue, not barring the other animation glitches and inground spawning kind of glitches, isn't it time for Bethesda to find a new engine that handles these kinds of things better?