» Wed Jun 13, 2012 1:31 am
i noticed a slight problem with city layouts in this game, not the interior, but were they are on the map. every large city save whiterun is on a corner of the map, and thus i dont tend to get to them much, i do however get around to the smaller villiges that are in the wilderness.
to me the map layout should be 3 rings
inner ring: Capital city, largest, surrounding lands have few problems, most quests take place in the city.
middle ring: 4 large cities as we have now spread out, after this monsters and baddies start to get more frequent, quests split between inner and outer city.
outer ring: small settlements, these have many quests as there out in the wilds and lots of baddies attack them.
also markarth has the same problem skingrad did in oblivion, an anoying man that chases you around trying to start a quest. . . :\