- You can’t map weapons on the d-pad anymore. When you are in a fast paced firefight online, you need to be able to quickly switch weapons, like in the original xbox version. I liked to press up on the d-pad and pull out my rockets, now I have to toggle through 5 weapons with the shoulder button to get to it. By the time I get to it, I’m dead…
- You can't customize the controls. The main concern for this is that you can't crouch with the left toggle instead of the right. Think about it, you aim with the right toggle, and crouch currently. This throws off your aim when crouching, For example: Many of us like to crouch and aim and shoot quickly, now it is very difficult.
- The matchmaking system svcks. Who knows if you can fix this, but here is my criticism. In the old original xbox version we had ‘optimatch’, you were able to choose specific rooms that listed: what map, what game type, who the host was, and how many people were in it. Now we just get RANDOMLY thrown in a game. You also were able to host your own game if you wanted, as well as kick unwanted annoying people. We need this back please!
- Strafe jumping has slowed down. Like many competitive players across your ID software titles, strafe jumping is essential. This version seems to have eliminated almost any momentum attained from strafe jumping. We need this back.
- We are not able to choose our character color as we could in the earlier version.
- You are not able to choose what team you want to be on in team death-match. Who wants to play with someone you do not want to?
- You are not able to adjust any other settings in ranked, such as total time of match, number of frags, etc.
- The host advantage is ridiculous. You would think that the lag would be less than the original xbox version since this is an old game. You should have been able to compress the data in such a way so that lag would be less, instead it’s almost worse than before.
- Every weapon that the host uses is significantly stronger than the other not-hosting players…
- The double barrel shotgun is about ¼ the strength of what it was before. What the heck!
- The rocket launcher has little to no splash damage anymore, as well as being over ½ weaker. I can send three rockets into a character who has only 100 health and it only brings them down to 30 health. What the heck!?
- Why not give us the option for more players in each match? I know of many clans who are interested in running tournaments on the xbox 360 version, but it is only capable of doubles currently. It shows that there is room for 4 more players in the player list in matchmaking and the scoreboard in game. So what’s the deal?
- Where is the co-op? It is pretty sad that the game is without this, this would bring many more people back to the game and buy it JUST for this reason alone. I understand that this is the “PC-port” but some idiot kid can make a mod for coop on the earlier pc version, why can’t you guys?
- Where is surface and commrec, and the other maps? It can’t be that hard making the old dlc or resurrection of evil maps on the original xbox backwards compatible for the xbox 360 to play on. We don’t need updated graphics even, just the chance to re-live some epic deathmatches on those maps would be great!
- The framerate stutters when firing the machine gun off-host...
- The "ping" noise hit detection occurs about 50% of the time off-host. Now noone knows if they are doing any damage to the other player besides the host knowing.
- The mega-sphere powerup noise is only heard by the host.
- We are forced to start a match after a 15 second warmup when entering a game. We all miss being able to hit "back button" when ready to start the match.
- The leaderboards need to be re-done. They show only points, which stand for nothing. We need to be able to see our kill/death, time played, win/loss, etc.
Please consider these Bethesda/ID software, you have a huge doom 3 xbox community online and we want to be heard!