Ebonhart Pact

Post » Mon May 14, 2012 6:26 pm

'The unity of my approach is understood by the immobile warrior. True eyes are acquired. Rejoice as my own subjects and realms. I build for you a city of swords, by which I mean laws that cut the people who live there into better shapes.'
In service of the Elk we are united. He shall teach us the path to reach heaven by violence.
GHARTOK PADHOME AE ALTADOON
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Campbell
 
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Post » Mon May 14, 2012 7:16 pm

Well from my experience playing in other MMOs....


pretty elves.

Too bad Aldmer and Bosmer aren't known to be pretty.
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Beulah Bell
 
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Post » Mon May 14, 2012 9:17 pm

Too bad Aldmer and Bosmer aren't known to be pretty.

Compared to a Dark Elf? Still I think if someone wants a pretty race they'll probably go for Breton
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Holli Dillon
 
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Post » Mon May 14, 2012 4:55 pm



Too bad Aldmer and Bosmer aren't known to be pretty.
Aldmer? Wrong period, brah.


Compared to a Dark Elf? Still I think if someone wants a pretty race they'll probably go for Breton
Or orc. ;)
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Mel E
 
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Post » Mon May 14, 2012 11:48 am

I'm curious to see how the racial tensions will be displayed. I personally would love to see,for an example, a tavern fight that got started when a Dunmer told an Argonian joke. Or vice versa. Or Nord told a Dunmer joke. You get the picture.
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Horse gal smithe
 
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Post » Mon May 14, 2012 2:49 pm

one more thing that will make this game more like WoW. and im betting on it now you can come back on that later: ELVES WILL BE PRETTY. if they already go for a different artstyle the FIRST thing they will change is that elves will no longer be ugly.
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Code Affinity
 
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Post » Mon May 14, 2012 3:26 pm

one more thing that will make this game more like WoW. and im betting on it now you can come back on that later: ELVES WILL BE PRETTY. if they already go for a different artstyle the FIRST thing they will change is that elves will no longer be ugly.
Ugly or not I still love to hang some elves ears for drying - and I'm not talking about the plant now.
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darnell waddington
 
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Post » Tue May 15, 2012 1:27 am

seeing morrowind in its glory days makes this game an instant buy XD
The Morrowind screens i've seen look amazing. As well as everything else.
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NeverStopThe
 
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Post » Mon May 14, 2012 5:42 pm

The Morrowind screens i've seen look amazing. As well as everything else.
I'm looking forward to see the old mainland cities of Morrowind. Mainly the two biggest Ebonheart and Mournhold. But I have no interest to visit on Vvardenfell again - too much ash on there.
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Hairul Hafis
 
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Post » Mon May 14, 2012 8:39 pm

actually exploring morrowind again is the thing im looking forward the most in this game. i dont realy care about the mainland as it will be too generic from what ive gathered from stories such as the real barenziah, also mournhold in Morrowind. I want this alien feel again. I want to get insulted by guards that didnt just take the job cause they took arrows to the knee.
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LADONA
 
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Post » Mon May 14, 2012 3:08 pm

actually exploring morrowind again is the thing im looking forward the most in this game. i dont realy care about the mainland as it will be too generic from what ive gathered from stories such as the real barenziah, also mournhold in Morrowind. I want this alien feel again. I want to get insulted by guards that didnt just take the job cause they took arrows to the knee.
I like Morrowind much but there are two things I have always disliked about it: combat system and lore(only terrain and bestiary - people, architecture and culture were interesting ones(except Telvanni)).
For me the mainland still looks like more interesting and when I played Morrowind I felt sorry because Dres and Indoril weren't on Vvardenfell. I hope the Great Houses to be great also in this game.
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Hannah Whitlock
 
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Post » Mon May 14, 2012 9:12 pm

the terrain and bestiarry of morrowind was amazing, what did you concern you about it?
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Bonnie Clyde
 
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Post » Mon May 14, 2012 9:59 pm

the terrain and bestiarry of morrowind was amazing, what did you concern you about it?
Too much ash and sand everywhere - too few trees, grass and plants. Only area I can say I liked was that swamp-like area from Hla Oad to Gnaar Mok. About bestiary nix-hounds, kagouti, alit and netches were so unnatural and alien that they made the game to feel more like modern scifi than epic fantasy.
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David Chambers
 
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Post » Mon May 14, 2012 3:04 pm

Too much ash and sand everywhere - too few trees, grass and plants.

But there were whole cities made grown from mushrooms. I would have thought it more likely that one would become bored of all the trees.
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dean Cutler
 
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Post » Mon May 14, 2012 4:47 pm

Too much ash and sand everywhere - too few trees, grass and plants. Only area I can say I liked was that swamp-like area from Hla Oad to Gnaar Mok. About bestiary nix-hounds, kagouti, alit and netches were so unnatural and alien that they made the game to feel more like modern scifi than epic fantasy.

thats the point here isnt it? why does have something belong to either genre.. play wizardry 8 and youll laugh at this "sci fi"
its the best part about morrowind, even if you played previous TES games, you still cant expect realy what you will encounter in it. its just the joy of discovering something completley new. so yeah i guess going back there now realy doesnt make a huge ammount of sense now deos it?

but i doubt they will be as creative with blackmarch as bethesda has been with morrowind, sadly...
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Jack Moves
 
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Post » Mon May 14, 2012 11:31 am

Too much ash and sand everywhere - too few trees, grass and plants. Only area I can say I liked was that swamp-like area from Hla Oad to Gnaar Mok. About bestiary nix-hounds, kagouti, alit and netches were so unnatural and alien that they made the game to feel more like modern scifi than epic fantasy.
I found them "like creatures out of dreams" and therefore very fantasy. Of course, actually knowing what fantasy and sci-fi is means that even the TES works about Tiber Septim's moon base and Thalmor mirror-spaceships can't trick me into thinking they're sci-fi when they aren't.
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Budgie
 
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Post » Mon May 14, 2012 9:29 am

Just got my Gameinformer today. Hear my brethren. The scans don't have the little orange boxes that give a little more info. Dialogue will be handled like every other Elder Scrolls game with full voice acting and dialogue options. so no question marks over people's heads.
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Jason King
 
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Post » Mon May 14, 2012 6:51 pm

In the interview with the creative director he mentions something that is kind of interesting though it kind of sounds a little odd about the Ebonheart pact. The Ebonheart pact may have been the last to form.

Everyone else was taking chunks of their territory and raiding them so they were left with no other choice. First the Nords and Dunmer allied because believe it or not the Nords asked the Dunmer for help, when they realized their combined strength wasn't enough they asked the Argonians to form an alliance and the Argonians agreed so they would no longer be treated like slave scum. This sounds...off. It was a winged response though. Might be more inaccurate.
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Sudah mati ini Keparat
 
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Post » Mon May 14, 2012 5:01 pm

I found them "like creatures out of dreams" and therefore very fantasy. Of course, actually knowing what fantasy and sci-fi is means that even the TES works about Tiber Septim's moon base and Thalmor mirror-spaceships can't trick me into thinking they're sci-fi when they aren't.

Also lets not forget Llesweyr.
How did the Khajiit get to the moon?
He climbed there, because he had the sugar.
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ijohnnny
 
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Post » Mon May 14, 2012 4:33 pm

Hypothetically this is where I would end up, being a Dunmer through and through. However, I won't be playing this game, especially when my birth determines my faction, that's just silly.
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Calum Campbell
 
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Post » Mon May 14, 2012 9:11 pm

But there were whole cities made grown from mushrooms. I would have thought it more likely that one would become bored of all the trees.
Well those mushroom cities with you-have-to-levitate-towers never impressed me. Balmora was my favorite city and those old strongholds out there were really likable. I also have to say that the Ghostgate was really impressive when I saw it at the first time.
thats the point here isnt it? why does have something belong to either genre.. play wizardry 8 and youll laugh at this "sci fi"
its the best part about morrowind, even if you played previous TES games, you still cant expect realy what you will encounter in it. its just the joy of discovering something completley new. so yeah i guess going back there now realy doesnt make a huge ammount of sense now deos it?

but i doubt they will be as creative with blackmarch as bethesda has been with morrowind, sadly...
You are right that's the point. Now it makes more sense for me and maybe being there would feel differently now when I have more knowledge about TES lore. Morrowind was the game which took me into the world of virtual RPGs - before that I was used to play pen&paper-RPGs. I'm a Tolkien fan and "The Middle Earth RPG" was my favorite game so you may understand that when getting introduced to virtual RPGs I expected something more similar to Tolkiens world than Morrowind is. It actually took me two games (Morrowind and Oblivion) before I got fully in the TES lore.
I found them "like creatures out of dreams" and therefore very fantasy. Of course, actually knowing what fantasy and sci-fi is means that even the TES works about Tiber Septim's moon base and Thalmor mirror-spaceships can't trick me into thinking they're sci-fi when they aren't.
I have never seen such dreams. Anyway there were other creatures which I liked more especially Cliff Racers - fighting them with Iron Halberd was one of the best things you were able to do in Morrowind. Hopefully I can do it again in TES:O.
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Bonnie Clyde
 
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