Fallout: New Vegas who will you be?

Post » Thu Jan 06, 2011 10:16 am

Remember you can make your own path an what happens.
never do something because you think thats what the game wants you to.
just go with the flow.

and if your reading this please add what weapon or campaion you are looking foward to. :)
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WYatt REed
 
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Post » Thu Jan 06, 2011 6:24 am

A sneaky assassin for the greater good of humanity.

Maybe you made a connection between that and my sig...

I'll be packing the most powerful, but quiet guns in my arsenal, such as the old school Glock plasma pistol and a supressed long range weapon, along with a sharp, concealable melee weapon and possibly the Ranger Sequia(sp?) for when situations get out of hand. Also, I typically go around lone wolf as too not sacrifice stealth for a clumsy companion, but if I do I'll probably have Boone or a similar character sufficient at long range also armed with a supressed weapon, that will be placed on a high overlook as I go in with my melee weapon or pistol while he picks them off. And if possible I'll have a sixy, scantily clad female "companion" (:

oh, and my name will be Leo Vazzi
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nath
 
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Joined: Mon Jan 22, 2007 5:34 am

Post » Thu Jan 06, 2011 5:10 am

and if your reading this please add what weapon or campaion you are looking foward to. :)

My 2 companions will be Boone and Rex.I'll be using all sorts of weapons but my favorites would be any type of powerful sniper variant and the laser/plasma rifle.
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Lady Shocka
 
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Post » Thu Jan 06, 2011 5:56 am

My 2 companions will be Boone and Rex.I'll be using all sorts of weapons but my favorites would be any type of powerful sniper variant and the laser/plasma rifle.

am looking foward to boone as well.
i might go for a "you snipe from here while i go in for the kill" stratigey that seems to work for me.
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sally coker
 
Posts: 3349
Joined: Wed Jul 26, 2006 7:51 pm

Post » Thu Jan 06, 2011 4:34 pm

I've got a few builds in mind. My first is going to be a Doc Holliday character- extremely good with firearms and dueling (focusing on sniping at range and pistols in close proximity), and also an excellent gambler, with a generally sardonic and nihilistic perspective on life. So more than likely, high "luck" and "perception" (or whatever the appropriate attributes are to make that happen). I've never actually played a high luck character, so it should be interesting to see how it works out- I'm hoping that with all the focus on firearms, it will mean lots of criticals, besides lucrative opportunities at the casinos. Will probably oppose Caesar's Legion on the principle that they are a bunch of barbarian thugs, though will probably end up siding with the Kings just because they seem to fit the general bill of being about order, but not being stuffy and overly regimented (additionally, good choice in music).

Probably look a bit like this:

Strength 4
Perception 7
Endurance 3
Charisma 4
Intelligence 5
Agility 8
Luck 9

TAGS:

Guns
Gambling
Medicine

Minor:
Survival
Barter
Explosives

Second character will be a Garibaldi type- fiery leader/prophet/soldier. Big focus on making him smart and charismatic, likely good at either science or repair, definitely a weapons smith, while also making him a natural leader and speaker. Secondary focus is to make sure he can actually survive, using assault rifles/sub-machine guns. Almost certainly going to go with the NCR, since they are the biggest form of centralized authority, in an attempt to lead a re-building.

Strength 4
Perception 6
Endurance 5
Charisma 7
Intelligence 8
Agility 6
Luck 4

TAGS:

Guns
Speech
Repair

Minor:
Science
Barter
Explosives

Third character? I'm thinking a feral tribal, but a "noble savage". Really strong, really fast. Lots of skill with spears and melee weapons. Adequate to good sneak skills. Emerges out of the shadows/wilderness/night and raids enemies and lucrative locations. Generally distrustful of everyone. Not sure of alliance, might try to avoid being in any on principle.

Strength 8
Perception 5
Endurance 6
Charisma 4
Intelligence 5
Agility 7
Luck 3

TAGS:

Melee
Survival
Throwing

Minor:
Sneak
Medicine
Explosives
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jodie
 
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Post » Thu Jan 06, 2011 7:53 pm

I will probably a neutral merc who has his/her best interest first, and your token evil/good/cowboy person.
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Karen anwyn Green
 
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Post » Thu Jan 06, 2011 7:00 am

A gun weilding pacifist who never shoots to kill
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Jack
 
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Post » Thu Jan 06, 2011 10:46 am

I will probably play a sneaky merc for hire first, doing jobs for the highest bidder or whoever has what i need at that moment.
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Nick Tyler
 
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Joined: Thu Aug 30, 2007 8:57 am

Post » Thu Jan 06, 2011 5:39 am

First character will be a Resident Evil UBCS type character like Nicholai Ginova in RE 3, starting skills will be Gun's, Sneak & Survival for hardcoe mode and will quickly pick up on explosives. Will use assault rifles, sniper rifles, grenades, missle launcher (explosives) and pistols. Will use supressed weapons as much as I am able to and try to prepare for hard fights with sneak & explosives as much as possible if the game is indeed as hard as I hope it will be. Other then that if I side with anyone it will be NCR and probably the Chairmen if your able to side with them.
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le GraiN
 
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Post » Thu Jan 06, 2011 7:47 am

as for me, i am strictly a melee fighter when it comes to weaponry. i use a character that i can relate to, being that i am a martial artist and a man of spiritual mystery. i think it is safe to say that i will have a knife in your gizzard before you can pull out your 6 shooter :D, because the best way to defend yourself is to know when something is about to happen, so id defend myself against someone before they even think about using their gun, " never bring knives to a gun fight they say" :chaos:
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Causon-Chambers
 
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Post » Thu Jan 06, 2011 8:20 am

Same ones as in Fallout 3: a goody-two-shoes EW using cyborg mutant (good), a sneaky snipy asian girl who thinks she's a descendant of the chinese troops that infiltrated USA(evil, the selfish un-sympathetic type, not the baby eating, mustache twirling type), and a no nonsense power armor clad mercenary (neutral). In that order. It's a good group :)
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Ronald
 
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Post » Thu Jan 06, 2011 6:51 am

Same ones as in Fallout 3: a goody-two-shoes EW using cyborg mutant (good), a sneaky snipy asian girl who thinks she's a descendant of the chinese troops that infiltrated USA(evil, the selfish un-sympathetic type, not the baby eating, mustache twirling type), and a no nonsense power armor clad mercenary (neutral). In that order. It's a good group :)


guns piss me off lol and they only help you if you can see your enemy! muahahaha! "where am i?" :shocking:
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Robyn Howlett
 
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Joined: Wed Aug 23, 2006 9:01 pm

Post » Thu Jan 06, 2011 11:01 am

guns piss me off lol and they only help you if you can see your enemy! muahahaha! "where am i?" :shocking:


When you have a big enough gun no one dares even to try and attack you :D That's how my sneaky character thinks of armor, though; you only need an armor if you're going to get hit ;)
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ijohnnny
 
Posts: 3412
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Post » Thu Jan 06, 2011 8:22 pm

Same ones as in Fallout 3: a goody-two-shoes EW using cyborg mutant (good), a sneaky snipy asian girl who thinks she's a descendant of the chinese troops that infiltrated USA(evil, the selfish un-sympathetic type, not the baby eating, mustache twirling type), and a no nonsense power armor clad mercenary (neutral). In that order. It's a good group :)

i was the same. :)
i will not change i will do what is best, for the greater good of mankind :gun:.
but i will try everthing diffrent (i mean everything) in the game possible.
it will take time :turtle: but it will be worth it. :ribbon:
the campaions better not die all the time like they did for me in fallout 3. :slap:
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Heather Dawson
 
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Post » Thu Jan 06, 2011 9:24 am

i was the same. :)
i will not cjange i will do what is best, for the greater good of mankind :gun:.
but i will try everthing diffrent (i mean everything) in the game possible.
it will take time :turtle: but it will be worth it. :ribbon:
the camaions better not die all the time like they did for me in fallout 3. :slap:


repair melee weapons and sneak. lockpick, strength, thats a combo made in heaven.. repair to keep your weapons fully maxed out and functional, sneak for instant crit, and melee weapons so i dont have to fuss about ammo, and any guns i find ill sell.. my melee chars were always rolling in cash and supplies. ill bring grenades only for create a distraction then.. ill tap them on the shoulder and say " right behind you" STABHACKSLASHCRACKSMASHRIPTEARGUT! lols.. sorry over zealous there
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Greg Cavaliere
 
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Post » Thu Jan 06, 2011 11:00 am

Chuck Norris. Gonna get the fist under the beard mutation perk and go around svcker punching people with my fistbeard
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Charlotte Buckley
 
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Joined: Fri Oct 27, 2006 11:29 am

Post » Thu Jan 06, 2011 4:11 pm

Stealth, Guns, and something. Repair is always good. I'm hoping they roll Hacking and Lock-picking into a Security type perk, but I imagine that wont be happening.

As for Alignment, I generally end up being a total boy scout, I have to force myself to play the bad guy. Usually. We'll see I guess, if the Karma hit for theft is the same I can probably manage to stay neutral or close to it. Although I modded that out in 3...

Meh. I'm just going to play.
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Rachel Eloise Getoutofmyface
 
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Post » Thu Jan 06, 2011 7:47 am

I'd be a totally selfish narcissist who helps people only when it serves his own interests and stirs up chaos as much as possible. Simply because in Fallout 3 I was a total goody two-shoes.
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Lily Something
 
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Post » Thu Jan 06, 2011 10:17 am

I'll be Robert Paulson~
I'll be Robert Paulson~
I'll be Robert Paulson~
I'll be Robert Paulson~
I'll be Robert Paulson~
....
/leaves
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Etta Hargrave
 
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Joined: Fri Sep 01, 2006 1:27 am

Post » Thu Jan 06, 2011 11:11 pm

" its only bad if you get caught" is what people like to say. would be nice if that was the case in
FONV. get a karma hit only if you get caught. so yes shooting a nice guy while he looks at you would count as a witness. but a knife in the back in a dark alley. whoda know? ;) sneak ftw
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Natalie J Webster
 
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Joined: Tue Jul 25, 2006 1:35 pm

Post » Thu Jan 06, 2011 8:51 pm

My first play-through will be a scout/sniper type, focusing on marksmanship rifles and large bore revolvers. Critical skills will be sneak, small guns and repair. Secondary skills will likely be survival, medicine and maybe speech. He should be relatively self-sufficient and able to handle himself in the wastes, hunting and scavenging, and also be able to repair and maintain his own weapons. Generally speaking, he will look to help folks out where he can and offer a sympathetic ear to those he can't. He will have no tolerance for predators who prey upon the weak and will look unfavorably on unprovoked aggression.
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TRIsha FEnnesse
 
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Joined: Sun Feb 04, 2007 5:59 am

Post » Thu Jan 06, 2011 7:39 pm

Neutral to Good on my first play through. I plan to just get a feel for what's going on and the who's who of the mojave wasteland.
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Kayla Oatney
 
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Joined: Sat Jan 20, 2007 9:02 pm

Post » Thu Jan 06, 2011 10:34 am

Name: Matthew, My name.
Age: 18

The rest will come in time :P
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Skrapp Stephens
 
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Joined: Mon Aug 06, 2007 5:04 am

Post » Thu Jan 06, 2011 9:46 am

Not really sure what I will do in terms of character..
at this moment all I know is I intend to try and use the disguise feature to start [censored] between factions.
Im planning to steal a powder ganger outfit and try to turn other factions on them.
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Jason Wolf
 
Posts: 3390
Joined: Sun Jun 17, 2007 7:30 am

Post » Fri Jan 07, 2011 12:58 am

Kage DeElephant. Age: 21 Race: Asian

A Ex-Mercenary from Mississippi, who has made his way to NV. He is evil and quiet. He works with the CL. His wepons of choice are Dynamite, Sniper Rifle, LMG, Machete, Spears.

Tagged skills:
Explosives
Guns
Repair

S 10
P 6
E 8
C 1
I 7
A 6
L 2

----------------------------------2nd Playthrough--------------------------------------------

Giovanni Lazereth. Age: 31 Race: Caucasian

He is a typical mafia member, wearing suits, and fedoras. He is a neutral character who works with House, and the mafia families. His weapons of choice are Speech, The Tommy Gun, and C4. He is a very nice, humorous person who will always help people, and give to the poor... Unless he is hired to kill them.

Tagged skills:
Speech
Gambling
Guns

S 7
P 6
E 3
C 8
I 8
A 2
L 6
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Cameron Wood
 
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