Fallout vs. The Elder Scrolls, and which you want Dishonored

Post » Sat May 12, 2012 5:38 am

What I loved in NV (only Fallout game I've played) over Skyrim (only TES game I've played) is the atmosphere, environment, and stories. NV has many diverse quests that open up many well crafted storylines and lead you to lively locations. Certain quests in NV will stay in my mind forever, while the lackluster, repetitive Skyrim quests will not. Don't get me wrong, Skyrim was a great game, but NV was simply better due to all the great stories. I also love the reputation system in NV with all of the unique factions (all of which have their own questlines), and the endings that reflect your choices in the game. Skyrim, on the other hand, always end the same way and always sends you down one main questline. No matter which sidequests you do, what guilds you join, etc. you will always be the same old Dovahkiin, you will always
Spoiler
kill Alduin
, while in NV you can be your own person, make your own choices, and do what you want. In Skyrim, every single dragon fight, the staple of the game, feels exactly the same, and was one of my most disliked features of the game. The dungeons also become very repetative. I hope that Dishonored will follow the path of NV rather than Skyrim.

Now, with my opinion out of the way, what do you guys think?
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-__^
 
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Post » Sat May 12, 2012 7:32 am

Now, with my opinion out of the way, what do you guys think?
Niether, I want Dishonored to be like the LGS classics. But you havent played them so.....
Fallout NV- Much better than skyrim. Fallout 3 was good but with NV they actually expanded on the gameplay, making it much better.
But not only that but it has better quests, NPCs, dungeons ect. + I also prefer guns over melee.
But yeah If Beth stopped trying to make TES so big and made it the same size as FO:NV then they could focus on making all the content in the game have better quality.
I already ranted about this before though so ill leave it.

Bethesda are still awesome though, I dont wanna sound like im hating, just as a hardcoe gamer I dont agree with *some* of their decisions.
Casuals are loving it though, they are having a ball, and thats exactly what Beth wanted $$$$
However its the damn graphics fault! I wonder how many millions it cost Beth to develop and publish skyrim, they just was not prepared to cater to a dedicated gamer like me (although a hardcoe mode would have been nice) and also they obviously spent way too much time, effort and money on the graphics that they did not have enough left to make everything else as perfect as the graphics. That game is beautiful, but it is whats on the inside that counts bethesda!!!

graphics has been the cause for loads of issues- dumbing down, day1 DLC, no demos, little innovation ect. Games cost way too much to develop now so they have to appeal to a wider audience aka target casuals and the like.
Correct me if I am wrong.

Anyway I fear for Dishonored a little bit for those reasons, the game could be another Bioshock? But that is exactly what 70% of the audience wants. Grr they dont know what they are missing play System Shock 2 you fools!
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Josh Lozier
 
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Post » Sat May 12, 2012 9:25 am

Bethesda are still awesome though, I dont wanna sound like im hating, I just dont agree with *some* of their decisions.
Agreed
Niether, I want Dishonored to be like the LGS classics. But you havent played them so.....
Feel free to discuss other games that you would like to see traces of in Dishonored. I personally would like to see some connections to Bioshock, which have already been seen. Just please don't rant about System Shock > Bioshock, that is not what this thread is for.
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James Rhead
 
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Post » Sat May 12, 2012 8:49 am

Play the game you turd! Dont mention Bioshock and how much you love it, thats what makes me go off on one. SS2 is much better yet simple Bioshock gets all the attention.
I'm sorry, I am in no way saying that Bioshock is better than SS2. I like Bioshock and have not played SS2, but that does not mean that Bioshock is better than SS2. SS2 could very well be better, but I cannot judge it since I have not played it.
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Lyndsey Bird
 
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Post » Sat May 12, 2012 11:55 am

There's just no comparison. Both Skyrim and New Vegas had tons of atmosphere and showed you a great game world, if you ask me, and Dishonoured looks like it will offer the same if we're speaking in general terms. But Dishonoured is still a completely different game. It is a much more focused story, because it is about its main protagonist, while both Skyrim and New Vegas were more about the world.

Personally I hope it will be similar to the following games:
- Thief
- Dark Messiah
- Bioshock

Edit: Wooow, there was absolutely no need to call anyone names right there.
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sharon
 
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Post » Fri May 11, 2012 11:01 pm

I'm sorry, I am in no way saying that Bioshock is better than SS2. I like Bioshock and have not played SS2, but that does not mean that Bioshock is better than SS2. SS2 could very well be better, but I cannot judge it since I have not played it.
I know you was not, dont worry Makatak, you support Arkane so you cool :smile:
just ignore me.
Edit: Wooow, there was absolutely no need to call anyone names right there.
I did not mean it in an offensive way. But yes not neccessary I am sorry.
As for your post I disagree FO:NV is much better for the reasons mentioned up top.
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Emerald Dreams
 
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Post » Sat May 12, 2012 6:31 am

it is about its main protagonist, while both Skyrim and New Vegas were more about the world.
I agree with you about this. Dishonored has a specific, defined protagonist, while Skyrim and New Vegas have poorly defined, general protagonists.
Edit: Wooow, there was absolutely no need to call anyone names right there.
Yes, please no name calling by anyone. It's fine, you just got a little flustered Apdenton, but just try to stay away from namecalling. It's childish and unhelpful.
I know you was not, dont worry Makatak, you support Arkane so you cool :smile:
just ignore me.
I did not mean it in an offensive way. But yes not neccessary I am sorry.
As for your post I disagree FO:NV is much better for the reasons mentioned up top.
EDIT: It's fine Apdenton, no harsh feelings.
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FABIAN RUIZ
 
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Post » Sat May 12, 2012 9:00 am

Personally I hope it will be similar to the following games:
- Thief
- Dark Messiah
- Bioshock

I think that's probably a pretty good indication of what we're getting, based on what we've seen and heard. People who've seen it demoed have said that it definitely has the fast combat pace of Dark Messiah, so that'll be interesting.
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Melis Hristina
 
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Post » Sat May 12, 2012 2:06 am

I don't really see what having fast-paced combat has to do with something not being like Looking Glass. The only reason the combat slow(ish) in Ultima Underworld and System Shock is because their engine was too slow to have mouselook, and the control scheme they did have was too ponderous for quick combat.

Terra Nova: Strike Force Centauri had extremely fast, fluent combat, and it's very much a Looking Glass Game.
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Eibe Novy
 
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Post » Sat May 12, 2012 7:37 am

Several posts have been deleted from this thread. Let us please keep this thread on topic, and if you have any questions about forum moderation send us a PM rather than discussing the matter in here.
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Thema
 
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Post » Fri May 11, 2012 11:49 pm

Several posts have been deleted from this thread. Let us please keep this thread on topic, and if you have any questions about forum moderation send us a PM rather than discussing the matter in here.
Sorry sir. Let's try to keep this on topic from now on. May we discuss other games' relations to Dishonored, or only Fallout and The Elder Scrolls?
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Genevieve
 
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Post » Fri May 11, 2012 10:36 pm

Sure, that's fine. :)
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Kirsty Collins
 
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Post » Sat May 12, 2012 10:56 am

Sure, that's fine. :smile:
Thank you, sir
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Lalla Vu
 
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Post » Fri May 11, 2012 11:25 pm

Neither Fallout(:NV) nor TES have made much impression on me, though I've played both. If I had to choose... TES has the pretty graphics going for it, and NV has the branching possibilities. I'd prefer for Dishonored to be more NV.

What I do want to see is Dishonored be more like Thief or DE than Bioshock. Bioshock is fine, but there are enough first person manshoots. Give me something new/different.

A friend of mine, who played the QuakeCon (I think?) demo last year, described it as "a faster BioShock with the freedom of Deus Ex and freedom of movement of an Assassins Creed game". Are you drooling yet?
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Sakura Haruno
 
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Post » Sat May 12, 2012 5:25 am

A friend of mine, who played the QuakeCon (I think?) demo last year, described it as "a faster BioShock with the freedom of Deus Ex and freedom of movement of an Assassins Creed game". Are you drooling yet?
That's almosr exactly what I feel the game will be like
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kirsty williams
 
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Post » Fri May 11, 2012 7:59 pm

Bethesda has nothing to do with the making of Dishonored. Unfortunetly their fame grants them credit for it(gameplay included grrr), since they will be publishing the game. But Arcane Studios are the ones crafting and putting together Dishonored and their philosophy of gameplay cant be represented by either Fallout3 or TES. Both of those are great games of course, but Dishonored will be much more action driven. I'm sure Tod Howard and Arcane Studios get along fine and that they'll crack great ideas together, but please check out Dark Messiah or Thief for a taste on Dishonored. Besides, Dark Messiah features delicious balance between gameworld physics and First Person modelling making melee action and acrobatic maneuvring very realistic/absorbing. (Mirror's Edge+Swords more or less!) Sadly I cant say the same about Bethesda games.

But if you brought up this topic on behalf of Dishonored's RPG elements I'll gladly answer your question :smile: Fallout3/NV brings you the most engaging and amusing dialogue options when talking to NPC's. TES: not so much. The voice acting is allways great in Bethesda games. (I laughed a lot listening to the stuff from DMMM, but still) The beauty in Skyrim is hard to match to say the least, while Oblivion had the best music score. If free roam a la Bethesda was enabled in Dishonored I'd be happily SURPRISED, since the story seems to take place in one city. But perhaps it's big. That'd be great, lots of room for alternate endings! :smile:
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Kellymarie Heppell
 
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Post » Sat May 12, 2012 10:34 am

If free roam a la Bethesda was enabled in Dishonored I'd be happily SURPRISED, since the story seems to take place in one city. But perhaps it's big. That'd be great, lots of room for alternate endings! :smile:
Very unfortunately, it has been confirmed that it will not be free roam. You can roam around a lot in missions, but there is no free roam. It is all mission based. :down:
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Loane
 
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Post » Sat May 12, 2012 11:01 am

Very unfortunately, it has been confirmed that it will not be free roam. You can roam around a lot in missions, but there is no free roam. It is all mission based. :down:

I imagine the reason for this is that the Chaos system has to keep track of so many things. It may be possible to have a Chaos system and an open world on high-end PCs, but consoles can't handle it. I'm okay with the game consisting of mission-based free-roaming. :D I'm more than happy with it, actually. This specific kind of game isn't done often, and when it's done it's usually not done perfectly (see DE:HR). I'm ready for Dishonored to blow me away. /fingerscrossed
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Angela Woods
 
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Post » Sat May 12, 2012 4:30 am

/fingerscrossed
Ditto
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Dominic Vaughan
 
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Post » Sat May 12, 2012 8:45 am

I just watched some Dark Messiah gameplay (I have never played it). My confidence that Dishonored will be amazing has increased tenfold, and Dark Messiah has shot to the top of my list of games to buy!
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NeverStopThe
 
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Post » Sat May 12, 2012 11:51 am

I just watched some Dark Messiah gameplay (I have never played it). My confidence that Dishonored will be amazing has increased tenfold, and Dark Messiah has shot to the top of my list of games to buy!

Im so happy for you. If you were Corvo, I'd ask you to possess me before playing Dark Messiah. This way at least my body would remember what it was like playing it the first time. I still play it after all these years though. Free roam? Not exactly, but lots of replay value.

Had there been guns and less crashes, Dark Messiah of Might and Magic would have been the best game in history. Here are some console commands you'd like, should the game actually run..!

mm_game_easy_difficulty_1 Sets difficulty to hardest. For normal difficulty you type a zero. The game is glitchy so you'll love this one.
mm_npc_create_? Allows you to spawn enemies anywhere in any numbers. Messes with story feel but may add to replay joy.
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Antonio Gigliotta
 
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Post » Fri May 11, 2012 11:25 pm

Im so happy for you. If you were Corvo, I'd ask you to possess me before playing Dark Messiah. This way at least my body would remember what it was like playing it the first time. I still play it after all these years though. Free roam? Not exactly, but lots of replay value.

Had there been guns and less crashes, Dark Messiah of Might and Magic would have been the best game in history. Here are some console commands you'd like, should the game actually run..!

mm_game_easy_difficulty_1 Sets difficulty to hardest. For normal difficulty you type a zero. The game is glitchy so you'll love this one.
mm_npc_create_? Allows you to spawn enemies anywhere in any numbers. Messes with story feel but may add to replay joy.
Im so happy for you. If you were Corvo, I'd ask you to possess me before playing Dark Messiah. This way at least my body would remember what it was like playing it the first time. I still play it after all these years though. Free roam? Not exactly, but lots of replay value.

Had there been guns and less crashes, Dark Messiah of Might and Magic would have been the best game in history. Here are some console commands you'd like, should the game actually run..!

mm_game_easy_difficulty_1 Sets difficulty to hardest. For normal difficulty you type a zero. The game is glitchy so you'll love this one.
mm_npc_create_? Allows you to spawn enemies anywhere in any numbers. Messes with story feel but may add to replay joy.
I'm really pumped to (hopefully) get it soon! I'll try those commands, probably after I play through it
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Paula Rose
 
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Post » Sat May 12, 2012 1:36 am

The mission based sandboxy style of Deus Ex and Thief is what they seem to be going for, and that's exactly what I think they should be doing. Not every game benefits from being completely open world/city. And I don't think any of the devs have experience with making open world games either, Bethesda is only publishing the game.
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Laura Samson
 
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Post » Sat May 12, 2012 5:13 am

I'd like Dishonored and the studio developing it to make the game they want, not emulate another developer's game style. :shrug: Dishonored looks very interesting and not at all like an Elder Scrolls or Fallout game - reflecting the fact that the dev is not Bethesda Game Studios and not an open world sandbox type of game.
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sexy zara
 
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Post » Sat May 12, 2012 9:56 am

The mission based sandboxy style of Deus Ex and Thief is what they seem to be going for, and that's exactly what I think they should be doing. Not every game benefits from being completely open world/city. And I don't think any of the devs have experience with making open world games either, Bethesda is only publishing the game.
Good point. It's better to have a well done mission-based game than a subpar open world game
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GabiiE Liiziiouz
 
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