Tells how long a quest will take.. Lets say the quest was to infiltrate a boat with a man you need to kill.. If the only person on the boat was the guy you need to kill and he had 50 hp.. It would be a short quest.. Don't ya think
Wait, Skyrim doesn't have health, what?
How about I just link you to the search function?
Because you have asked that question many times now and have gotten many replies to it.
Short ones, long ones, some of high quality and detail.
Why should people continuously have to explain again that what was already explained quite well before the release of Skyrim?
Because none of them were satisfactory, none of them were anything more than "just because".
Oh really, I might oversimplify them, but it ends up in that. Whenever I ask how is it any different than having a skill for it the answer is around "how it was done it the past" or "natural vs learned abilites", but in the end, nothing about how it makes it "deeper".
This is just about words, having high "strength" just sound better than having high "one-handed skill", or is it because looking at more numbers makes you feel smarter, I don't know.
Only really satisfactory answer I got that it connects the skills, but when I say this can be done without attributes by... just making skill categories, there's nothing else.
Oh and there are the accusations of how I apparently hate the attributes and why is the game better without them, when my argument is that the lack of them did not made anything worse...