Gonna bump this as well. Game runs great anywhere that doesn't make really heavy use of fog. It tends to slow down to a crawl in those places, though.
Seems to strange how I can be standing in a massive exterior region just outside a town, with NPCs doing their thing all over the place, and my FPS is completely fine. Then I go into a tiny, empty cave with some fog and I can hardly play.
Yup, I also cannot understand why this is happening. To try and figure out what the problem is I started using MSI Afterburner to monitor my FPS/GPU load and the GPU load is pretty much always close to 100% which would maybe lend credence to the CPU bottleneck theory. However I also have a CPU monitoring gadget (All CPU Meter) and the usage is really low on all cores, almost all of the time. I don't see any kind of abnormal behaviour, save for the fact that Skyrim doesn't seem to be taxing my CPU much. To try and alleviate the problem I have even overclocked my CPU to 4.5Ghz. My specs are below.
My PC Specs2500K @ 4.5Ghz (Overclocked for Skyrim, doesn't seem to have made any notable difference)
Asus P8P67 Mobo
8Gb Corsair XMS3 DDR3 1600Mhz Ram
MSI N560GTX-TI Twin Frozr II/OC (factory overclock)
Game Settings Ultra settings @ 1920x1200 with FXAA enabled and AA set to 2x (was at 8x but turned it down to try and solve the FPS dropping indoors issue)
I am using the Steam version and I cannot understand why this is happening. When I am outside I almost always get a solid 60 FPS however randomly in some indoor spots I get the annoying FPS drop which is made noticeable due to the mouse lag that inherently accompanies the drop in framerate. I haven't wanted to disable VSYNC as I hear people are having issues with that as well...
Any suggestions would be appreciated
