Game Controller Not working

Post » Sun Dec 19, 2010 4:25 pm

It's no trouble, really. All files go into that same directory. Make sure you're not extracting directly to it though, as the package comes with a file called dinput8.dll that you don't want in there. The only files you want in your NV directory are the three I mentioned. Well, aside from what was always there :-P
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Kelsey Hall
 
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Post » Mon Dec 20, 2010 5:09 am

It's no trouble, really. All files go into that same directory. Make sure you're not extracting directly to it though, as the package comes with a file called dinput8.dll that you don't want in there. The only files you want in your NV directory are the three I mentioned. Well, aside from what was always there :-P


Ha ha ok ill extract them to my desktop then copy them in individually, where should i leave the emulator.exe file?
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Manuela Ribeiro Pereira
 
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Post » Sun Dec 19, 2010 10:42 pm

I've never seen a package come with an "Emulator.exe" file. The only exe should be XInputTest. If it doesn't work this time, PM me your email, and I'll send you the exact files I'm using, right down to my config. After looking up your controller, I think its close enough to mine that the configs should be compatible.
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Lauren Graves
 
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Post » Sun Dec 19, 2010 3:19 pm

Works perfect now thanks for all the help. Trial and tested the Saitek P380 works with fallout new vegas, Pain in the backside to setup with the Xbox controller though everything is inverted ha ha.
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Scarlet Devil
 
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Post » Sun Dec 19, 2010 4:52 pm

Awesome, glad you finally got it set right. I got lucky, as the guy that wrote the program wrote it with the controller I use in mind, that being the Logitech Rumblepad, so everything pretty much worked "out of the box," so to speak. Now, if we could just get a bloody patch to safeguard against save corruption, I can finally get back to playing this damn game, instead of lurking this board. Stupid day-glo zombie. ~grumble~
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Honey Suckle
 
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Post » Mon Dec 20, 2010 4:56 am

Awesome, glad you finally got it set right. I got lucky, as the guy that wrote the program wrote it with the controller I use in mind, that being the Logitech Rumblepad, so everything pretty much worked "out of the box," so to speak. Now, if we could just get a bloody patch to safeguard against save corruption, I can finally get back to playing this damn game, instead of lurking this board. Stupid day-glo zombie. ~grumble~


Explain this Save corruption? Is there any point in me playing on?
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JESSE
 
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Post » Mon Dec 20, 2010 4:05 am

Passing points in certain quests, or areas in general, in some cases, can corrupt any save made after that point, without warning. It doesn't affect everyone, so you might get lucky. Save often, and in multiple slots, and don't rely on the autosave, or quicksaves for that matter. There are numerous multi-page threads on this board about it. I'd say play, but watch your questlines. I'm holding out for now, but, as I said, you may not even be affected, so give it a go.
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jessica Villacis
 
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Post » Sun Dec 19, 2010 3:52 pm

Passing points in certain quests, or areas in general, in some cases, can corrupt any save made after that point, without warning. It doesn't affect everyone, so you might get lucky. Save often, and in multiple slots, and don't rely on the autosave, or quicksaves for that matter. There are numerous multi-page threads on this board about it. I'd say play, but watch your questlines. I'm holding out for now, but, as I said, you may not even be affected, so give it a go.


Thanks very much I did the above on fallout 3 for the PS3 as i found it froze alot so old habits die hard.

Cheers for the help
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Robert Devlin
 
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