This problem's been getting on my nerves too, and it's happend in my own cells after I've optimized them with room and portal markers. It seems that moving the markers out of the way is indeed the best fix for now. I rigged up an AutoHotkey script to help make that process quick, precise, and automated.
It's demonstrated here:
http://www.youtube.com/watch?v=TP21lHSg1-o
You can download it as a standalone exe here (no malware, I pinky promise):
http://awforsythe.com/files/nvgeck_roommarker_v1.exe
The script will run in the background and can be closed from its tray icon. Just press Ctrl+Shift+R to start the process of moving room markers. If you have http://www.autohotkey.com/ installed, you can just download the script file (and modify it all you like, if you so choose):
http://awforsythe.com/files/nvgeck_roommarker_v1.ahk
Edit: I've also just discovered http://www.gamesas.com/index.php?/topic/1148040-how-to-fix-lighting-havok-and-rendering-issues/, which seems like an actual, effective fix for this problem. Never mind this post then!