Give console mods

Post » Sat Aug 25, 2012 6:50 am

Instead of patching exploits. They are the closest to mods we can get AND YOU PATCH THEM. Its a SINGLE player game I dont see why people cry about glitches. Iron daggers should have not been patched.
I say take away all the glitches from pc and leave them with mods only.
Or at least give us console commands
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Monika Fiolek
 
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Post » Sat Aug 25, 2012 4:58 am

Console commands could be done...I think.


Mods are a big no-no to Sony and MS.
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Niisha
 
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Post » Sat Aug 25, 2012 12:46 pm

What are you talking about? Why wouldnt they make there product better and function as intended, as far as mods and console commands gripe at Sony and Microsoft Bethesda has been trying to get user created mods on consoles for a good while. "maybe next gen they can work something out" Console commands could work but that would open another can of worms with players screwing up their games cause they spawned 10.000 watermelons cause they saw it on youtube...
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Anna Beattie
 
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Post » Sat Aug 25, 2012 4:13 am

Console commands could be done...I think.


Mods are a big no-no to Sony and MS.

If you mod your console. You shouldn't have to!
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Tracy Byworth
 
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Post » Sat Aug 25, 2012 3:23 pm

What are you talking about? Why wouldnt they make there product better and function as intended, as far as mods and console commands gripe at Sony and Microsoft Bethesda has been trying to get user created mods on consoles for a good while. "maybe next gen they can work something out"

no exploits are our console commands and they remove them. -_-
I want mods without hacking my console
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Courtney Foren
 
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Post » Sat Aug 25, 2012 12:44 pm

no exploits are our console commands and they remove them. -_-
I want mods without hacking my console
No exploits are bugs that causes issues, its not like you dont have the "infinaium? sorry if spelled wrong" any more Bethesda has even said they are working on bugs that harm the game only. As for mods its stated above.
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Susan Elizabeth
 
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Post » Sat Aug 25, 2012 3:38 am



no exploits are our console commands and they remove them. -_-
I want mods without hacking my console
They're not our console commands in any way. They're oversights in the game mechanics, bugs, and ways of playing the game mechanics, not playing the game. By patching them, they're making the game work as intended. I don't see why that's a bad thing, and I play on a console.
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Kelsey Anna Farley
 
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Post » Sat Aug 25, 2012 6:52 pm

Patching probably should go before adding something that may cause more problems on the console. I say patches should focus on bugs and not adding user made mods. Also, console commands can cause more problems if you don't know what you're doing. I play on the PC, and as nice as giving the consoles some form of mods would be, it just isn't worth all the trouble.

Now getting rid of all exploits, I am a bit against that. The ones that seriously do cause extra problems, those are best to patch. The ones that aren't doing any harm should be fine to keep. Only way console commands could be done is if the game had the basic ones built in already or the game had a basic console command system added in during the game's development or during a new edition of the game.

Two Worlds 2 had a basic console command type of thing on the console versions because of how buggy the game was. I'm assuming this was built into the game and made available to use from the start. Yes, Bethesda did use console commands during presentations on the 360. The difference here is the fact that they also were most likely using a developer kit version.

It may have been a debug kit 360 that is only available to those making games for the system. Just because they did use console commands doesn't mean those were things non-developer use only versions of consoles could have used them. Console commands are things that devs used. Most games on the PC don't even let you use them out of the box.

Bethesda may be one of the few companies who let PC users use them out of the box.
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Karine laverre
 
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Post » Sat Aug 25, 2012 12:23 pm

Console commands could be done...I think.

Console commands would be huge because we could at least turn the damn compass off.
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Damned_Queen
 
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Post » Sat Aug 25, 2012 4:23 am

I agree that console commands should be on consoles as well. Mods I'm not so sure about. It will create a lot of difficulties.
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kirsty williams
 
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Post » Sat Aug 25, 2012 7:24 pm

Console commands would be huge because we could at least turn the damn compass off.
The console command that turns the compass off also turns off the entire HUD. Unless the one you are referring to isn't tm(Toggle Menu).
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Charleigh Anderson
 
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Post » Sat Aug 25, 2012 4:06 am

The problem is OP, the more Beth caters to the people who power level, exploit and what not, the more the series dies. Skyrim has lost a lot of quest depth, choice and consequence compared to previous games, but it has a better, more aesthetically pleasing combat system. This is what attracts the majority of the games current market, console players who play this game like a first person shooter action game.

I'd rather have a more clean, bug-free and proper RPG game. Patch the ridiculous exploits, go play WoW or some crap if you're not happy with this game genre.

That's my opinion anyway.
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Sophie Payne
 
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Post » Sat Aug 25, 2012 9:55 am

The problem is OP, the more Beth caters to the people who power level, exploit and what not, the more the series dies. Skyrim has lost a lot of quest depth, choice and consequence compared to previous games, but it has a better, more aesthetically pleasing combat system. This is what attracts the majority of the games current market, console players who play this game like a first person shooter action game.

I'd rather have a more clean, bug-free and proper RPG game. Patch the ridiculous exploits, go play WoW or some crap if you're not happy with this game genre.

That's my opinion anyway.
It's not like PC gamers are less likely to exploit something. This series attracting new people is a good thing. Oblivion was popular with people who played FPS titles. Not like Morrowind was only popular with RPG gamers. In fact, this series shouldn't just be some hard for new comers series. Pretty much every RPG allows for power leveling, anyways.

Maybe I'm just dumb, but not every bad idea that ended up in Skyrim was for such a specific target audience as FPS players. In fact, many of the bad ideas were just things that turned out to be less awesome off paper or simply bad ideas.
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Rik Douglas
 
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Post » Sat Aug 25, 2012 11:32 am

It's not like PC gamers are less likely to exploit something. This series attracting new people is a good thing. Oblivion was popular with people who played FPS titles. Not like Morrowind was only popular with RPG gamers. In fact, this series shouldn't just be some hard for new comers series. Pretty much every RPG allows for power leveling, anyways.

Maybe I'm just dumb, but not every bad idea that ended up in Skyrim was for such a specific target audience as FPS players. In fact, many of the bad ideas were just things that turned out to be less awesome off paper or simply bad ideas.
It has it's good and bad points, I much prefer the combat system over previous titles. But skyrim lacks depth.

Not everything is catered to the casual gamers, but the big step up in aesthetics and the combat was.
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Carlitos Avila
 
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Post » Sat Aug 25, 2012 3:45 am

It has it's good and bad points, I much prefer the combat system over previous titles. But skyrim lacks depth.

Not everything is catered to the casual gamers, but the big step up in aesthetics and the combat was.
Thanks for clarifying.
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Add Meeh
 
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Post » Sat Aug 25, 2012 8:53 am

Thanks for clarifying.
Again, in my opinion.
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CxvIII
 
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Post » Sat Aug 25, 2012 10:22 am

Again, in my opinion.
I know. I was just giving my own opinion and observations, as well. I was thanking you for clarifying some points that may have confused me.
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ashleigh bryden
 
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Post » Sat Aug 25, 2012 7:30 pm

People have asked for console mods since Morrowind, but they have absolutely zero comprehension of what goes into a mod, and why they wouldn't work on a console. Without going into detail, console mods would: potentially cause unfixable crashes, break the game, corrupt saves, and, most importantly, force modders to create various versions of their mods that are compatible with both the Ps3's and the Xbox's unique architectures. Mods will never be on consoles. That's the end of it.

As for console commands, they would work a bit better, but those would cause problems as well. The main issue is console players are not able to trouble-shoot and fix issues that PC players are able to. If something breaks on a console, it's broken. Then people complain to Microsoft and Sony for help, when neither company can do anything.
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Kevin Jay
 
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Post » Sat Aug 25, 2012 12:50 pm

I am a PC saying this.. But, people will naturally ruin their game and won't know how to work out of it.. Yes it would help consolers fix all the problems.. Like, if somebody used the mod open gates on the console.. It would do more harm then good..
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Ladymorphine
 
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Post » Sat Aug 25, 2012 5:33 pm

I think Xbox players deserves at least console commands, so they could fix themselves the quests bugs.

Actually looks like someone had success with this but I'm afraid talking about how in here is not allowed.
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Mrs Pooh
 
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Post » Sat Aug 25, 2012 8:51 am

People have asked for console mods since Morrowind, but they have absolutely zero comprehension of what goes into a mod, and why they wouldn't work on a console. Without going into detail, console mods would: potentially cause unfixable crashes, break the game, corrupt saves, and, most importantly, force modders to create various versions of their mods that are compatible with both the Ps3's and the Xbox's unique architectures. Mods will never be on consoles. That's the end of it.

As for console commands, they would work a bit better, but those would cause problems as well. The main issue is console players are not able to trouble-shoot and fix issues that PC players are able to. If something breaks on a console, it's broken. Then people complain to Microsoft and Sony for help, when neither company can do anything.
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quinnnn
 
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Post » Sat Aug 25, 2012 3:17 pm

I'm beginning to think a sticky on this topic would be a good idea. Or an official poll. Or even better, an online petition to send to Sony and MS.
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Sarah MacLeod
 
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Post » Sat Aug 25, 2012 10:46 am

I'm beginning to think a sticky on this topic would be a good idea. Or an official poll. Or even better, an online petition to send to Sony and MS.
I'm amazed a sticky hasn't been made. Of course, this may be just because these threads always result in arguments. That, and post limit.
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Carys
 
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Post » Sat Aug 25, 2012 8:11 am

I would welcome the chance for console players to also experience mods and improve on the game together. By the sounds of it, it seems unlikely though.
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phil walsh
 
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Post » Sat Aug 25, 2012 3:22 pm

Not sure why console users should be considered not skilled enough to use a command console. Those who are not would simply be afraid to break things and just stay away from it, just like any PC newbie does.
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Laura-Jayne Lee
 
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