Glass vs Daedric

Post » Sat Jun 02, 2012 6:20 pm

I'd say you're making a sound argument OP, if you're sword and board you need all the damage you can get. It's so annoying when you have to hit Draugr Deathlords 10+ times to kill them. Pick Daedric; it's only one perk more anyway.
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Robert Garcia
 
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Post » Sat Jun 02, 2012 2:06 pm

10 times? I generally have to hit them 60 times and bash them another 20 to bring one down.
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Carolyne Bolt
 
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Post » Sat Jun 02, 2012 9:29 pm

10 times? I generally have to hit them 60 times and bash them another 20 to bring one down.

Lol on adept difficulty I 10 hit deathlords with only around 55ish in one-handed but maxed smithing. Don't use my sword enchanted yet though.
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Mistress trades Melissa
 
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Post » Sat Jun 02, 2012 6:38 pm

Most of the people didn't read the whole post, or just don't comprehend it.

Anyways, if you're worried about perks, take the light armor route and hit glass, then go straight to Dragon Scale.

Daedric Sword Base DMG Fully Perked: 27(?)
Glass Sword Base DMG Fully Perked: 23 (?)

It's a matter of looks and if you don't care about losing perks because both can be upgraded very high.
At high level smithing and decent skill it would be something like 180 and 170 so weapon types don't matter so much compared to smithing skills and bonuses.
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Tinkerbells
 
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Post » Sat Jun 02, 2012 9:09 pm

There is no reason to ever go heavy armor or deadric weaponry outside of aesthetics. With 100 smithing, relevant smithing perks, and a store bought fortify smithing potion you should be able create a weapon of any material strong enough to breeze through the vanilla game. The most efficient use of perks is simply to go with steel or eleven armor/weaponry - but this requires a huge investment in trade skills to reach the 567 armor cap.

Is there really any need to smith your armor that high? I have had my armor in the 350 range and my greatsword in the 130 range and only the toughest beasties could go toe to toe with me. Granted I don't play on master, but I was just wondering.
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Lily Something
 
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Post » Sun Jun 03, 2012 2:52 am

I'm wearing full dragonscale now, same for Aela. Only difference is that I still carry an ebony war axe, while she uses Chillrend, and everything upgraded to legendary. I recently made a daedric war axe and enchanted it the same as my ebony one. The only difference is appearance. The stats are identical. I've been investing in light armor and 1H, nothing in heavy armor or 2H. Full on smithing perks, too. Oh, and the ebony armor looks like Batman's suit. Fugly.
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djimi
 
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Post » Sat Jun 02, 2012 3:28 pm

I'd go with Glass, you'll still be killing things just as easily with Daedric, you may need 5 hits with (Glass) instead of 3-4 hits (Daedric). I personally would prefer an Ebony Sword as those are pretty easy to find at higher levels but without the Ebony Perk you can't upgrade and Glass would be superior in this aspect.
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lexy
 
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Post » Sat Jun 02, 2012 9:38 pm

I went up the light side last night. I'm sword and board in full dragon scale, but I enchanted it differently than my full glass set. I'm using steel weapons (skyforge sword and blade's sword) smithed to 110 damage with enchantments (paralyze and fire)and jewelry buffs. Enemies can be one hitter while the tougher ones create a challenge on normal difficulty. Generally though in either glass or dragon I don't encounter much of a problem. I did have a bandit with orkish bow with dwarven arrows hurt me pretty good though.
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Reven Lord
 
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Post » Sat Jun 02, 2012 4:52 pm

Heavy armor is the way to go. Deadric is amazing when you upgrade it to legendary and enchant it. I'm sitting at level 27 at the moment and I have a legendary glass sword and legendary glass axe. They both work very effectively and I have yet to upgrade my deadric sword. Let me tell you though dragon armor is not as good as deadric so if you want heavy armor deadric is the way to go.
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Crystal Clear
 
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