Glorified Brigands
A partial conversion
Introduction
By Sheor! What do you mean by it lad? I'll tell you. I was playing Skyrim and crawling through some gods-forsaken fort in the middle of nowhere inhabited by bandits and I realized... Wait a minute. I want to be one of these guys. Why am I killing them? And thus this idea was born. The aim and intent of this mod is to allow the player to play as a bandit/conjurer/witch/etc. in a way that bypasses the entire Main Quest.
Planned Features
- A third aspect added seamlessly to Character Creation allowing the player to avoid the main quest entirely and become a criminal
- A "Criminal" faction that allows you to interact with Skyrim's seedier denizens and prevents you from interacting with Skyrim's noble and upstanding citizens.
- Based on your current bounty, rank in the "Criminal" faction and other factors Guards will either attempt to arrest you or kill you. Citizens will be wary and eventually flee from you (although some of the tougher ones may attempt to collect that bounty on your head)
- Ability to lead your own group of bandits and eventually become King of the Bandits (title not final) with the ability to manage small groups of bandits that you send out to ransack/pillage/capture and do other criminal deeds.
- Holdouts for you and your bandit gang in the Wild
- Establish your own private fortress from which to command your horde of brigands and direct your criminal empire
- Possibly? A rivalry with the Black-Briar clan in which they are constantly trying to kill you.
- The much desired (by the guards at least) bandit raids against you that the guards so frequently mention.
- Infiltrate cities and plant spies to bribe officials and protect your interests.
Current Progress
Planning stages until the CK is released.