2 handed Swing speed increase?!

Post » Tue Jun 12, 2012 6:05 pm

I wish there were perks that would increase the swing speed of 2 handed weapons. I love the look of 2 handed swords but I cannot get myself to use them because they swing sooo slow. Also is there a video of the kill cams for greats words? Another thing I don't like is the original kill cams for then. Are the ones from 1.5 better?
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Anne marie
 
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Post » Tue Jun 12, 2012 8:30 pm

Try a lighter sword, that should swing a bit faster.

However, have you ever tried to swing a great sword or a Claymore in real life?
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Horror- Puppe
 
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Post » Tue Jun 12, 2012 5:56 pm

No I haven't tried to swing one in real life but then again I'm not the dragonborn! And I can't use magic. I want to try and use elemental fury I wonder if that makes it much faster.
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Darren Chandler
 
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Post » Tue Jun 12, 2012 8:48 am

I agree that two handed swords swing a little bit too slowly.

While I haven't swung a claymore around in real life either, I'm also not the 6'6 tall, rippling muscled Nord that can carry around 300 pounds and jog all day long in heavy armor.
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Rodney C
 
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Post » Tue Jun 12, 2012 4:26 pm

All swings for all weapons should increase in speed as you level them up.
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Josh Trembly
 
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Post » Tue Jun 12, 2012 12:49 pm

All swings for all weapons should increase in speed as you level them up.
That would be so awesome if all weapons did.
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Kelly Upshall
 
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Post » Tue Jun 12, 2012 7:37 pm

Elemental fury incereases swing speed significantly. Keep in mind EF adds a temporary enchantment on your weapon, so only non-enchanted weapons can use EF.

The problem with Skyrim's swords is, there are only full blown 2handers or strict 1hander swords. No in betweens, thus making 2h swords look and feel almost always too slow, whereas 1h swords feel too small (especially when using a shield)

And I agree, head cut finisher is too much like an execuition without any real fighting dynamic. However, all other sword finishers are much more interesting than hammer/axe finishers.
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victoria gillis
 
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Post » Tue Jun 12, 2012 6:46 pm

You need to combine heavy armour with two handed weapons then you can take a few hits and slice there head off in one go.
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Jessica Stokes
 
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Post » Tue Jun 12, 2012 2:17 pm

Elemental fury incereases swing speed significantly. Keep in mind EF adds a temporary enchantment on your weapon, so only non-enchanted weapons can use EF.

I forgot about this. So if I have the perk that allows two enchants, and only have one on my battleaxe, will EF take up the 2nd slot I didn't use and be effective?
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Johanna Van Drunick
 
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Post » Tue Jun 12, 2012 8:34 am

No I haven't tried to swing one in real life but then again I'm not the dragonborn!

A friend of mine used to have a Sword Shop. He took great pride in creating accurate and realistic weapons. I was surprised at just how heavy swords really are and how hard they are to swing. In fact, I could see myself getting one swing in with a great sword or a claymore and then spinning myself into the ground like a top trying to stop the sword on the other end. In fact, I can't see how anyone who would swing and miss could not leave themselves open for a deadly counter-attack before they could stop the sword and get ready to swing again.

Those guys in the movies that swing big swords real fast, they are not swinging real metal swords. About the only types of blades that I can see getting real speed are Katana's, Samurai's and other thinner swords like were typical in Asian Sword Crafting.
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SEXY QUEEN
 
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Post » Tue Jun 12, 2012 8:03 pm

Use the Elemental Fury Dragon Shout. Once you unlcok all three words of power (Su Grah Dun), all your weapons will swing 50% faster. Also, Ancient Nord, Honed Ancient Nord, and Nord Hero BattleAxes and Greatswords swing slightly faster than most other Two-Handed weapons.
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stevie trent
 
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Post » Tue Jun 12, 2012 10:06 am

There is this shout called elemental fury, it makes you swing your weapon faster for a short while.
Reloading does not take that long.
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jessica Villacis
 
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Post » Tue Jun 12, 2012 9:52 pm

I forgot about this. So if I have the perk that allows two enchants, and only have one on my battleaxe, will EF take up the 2nd slot I didn't use and be effective?

The weapon can't have ANY enchantment on it. BUT there are a couple 2H Weapons that I know have a specific enchant and still allows for EF. Such as Wuuthrad and Longhammer* (*Best). Longhammer has an atk speed faster then even a Greatsword, EF can be used with it, and you can enchant it (but I'm sure you won't be able to do EF afterwards).
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Kit Marsden
 
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Post » Tue Jun 12, 2012 6:36 pm

Elemental fury is insane, with just 1 shout i can get off like 3 attacks in one second (1 handed) but a full maxed elemental fury is 70% faster, I imagine you'd be swinging fast, only problem is it lasts 15 seconds and it's recharge is 50 seconds iirc
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Maeva
 
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Post » Tue Jun 12, 2012 4:51 pm

A friend of mine used to have a Sword Shop. He took great pride in creating accurate and realistic weapons. I was surprised at just how heavy swords really are and how hard they are to swing. In fact, I could see myself getting one swing in with a great sword or a claymore and then spinning myself into the ground like a top trying to stop the sword on the other end. In fact, I can't see how anyone who would swing and miss could not leave themselves open for a deadly counter-attack before they could stop the sword and get ready to swing again.

Those guys in the movies that swing big swords real fast, they are not swinging real metal swords. About the only types of blades that I can see getting real speed are Katana's, Samurai's and other thinner swords like were typical in Asian Sword Crafting.
Short stabbing swords are much more effective a claymore looks good but thats about it.
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DAVId MArtInez
 
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Post » Tue Jun 12, 2012 10:11 pm

Try a lighter sword, that should swing a bit faster.

However, have you ever tried to swing a great sword or a Claymore in real life?
Greatswords in real life are far from heavy. Even the largest ones only go up to around 7 lbs.
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Charlie Ramsden
 
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Post » Tue Jun 12, 2012 12:47 pm

they ranged from 7-11 lbs, but thats not entirely the thing, the weight is spread across the majority of it making it very hefty to start a swing and recover. To use a weapon like a claymore in reality the key is momentum, let each swing build into the next. Thrusting is a bit simpler than a slash as well but that isnt an option in skyrim.

As for the game, I wish that you could carry the momentum of each attack better but if you practice with it in the game you can learn to judge distance and speed together to avoid issues. Also Elemental Fury is an excellent way of boosting speed temporarily. I do sort of wish there were perks to boost speed but alas it is not so.
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Danny Warner
 
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Post » Tue Jun 12, 2012 3:18 pm

Most of the smaller swords were about that weight, some of the larger ones can go heavier, perhaps in the 10 to 12 pound range. However, inertia, with regards to the length of the weapon's added leverage to that, makes accelerating and decelerating a blade not easy, which is why most sword moves are circular in nature, to come around to a new attack, rather than swing back and forth.
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neil slattery
 
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Post » Tue Jun 12, 2012 3:59 pm

there are a few mods that give perks that increase it to 20% or 30%
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Czar Kahchi
 
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Post » Tue Jun 12, 2012 3:29 pm

Just get the Longhammer.
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Alyesha Neufeld
 
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Post » Tue Jun 12, 2012 1:18 pm

Most of the smaller swords were about that weight, some of the larger ones can go heavier, perhaps in the 10 to 12 pound range. However, inertia, with regards to the length of the weapon's added leverage to that, makes accelerating and decelerating a blade not easy, which is why most sword moves are circular in nature, to come around to a new attack, rather than swing back and forth.
A sword that weighs 10-12 pounds would not be practical in any way.

http://www.thearma.org/essays/2HGS.html
http://www.truefork.org/DragonPreservationSociety/Swordheavy.php
http://www.myarmoury.com/talk/viewtopic.php?t=8043

Can we all just agree to research things before we present them as fact? k

they ranged from 7-11 lbs, but thats not entirely the thing, the weight is spread across the majority of it making it very hefty to start a swing and recover. To use a weapon like a claymore in reality the key is momentum, let each swing build into the next. Thrusting is a bit simpler than a slash as well but that isnt an option in skyrim.
European swords commonly had heavy pommels to balance the weight out; it wasn't spread out evenly by any means. European swords were quick and expertly crafted weapons.
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Heather beauchamp
 
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Post » Tue Jun 12, 2012 8:56 pm

does anyone know if the 2-handers are bugged by not actually handing out more damage than 1-h?

i remember a thread awhile back from a pc guy stating that was the case, i think.
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LittleMiss
 
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Post » Tue Jun 12, 2012 4:46 pm



A friend of mine used to have a Sword Shop. He took great pride in creating accurate and realistic weapons. I was surprised at just how heavy swords really are and how hard they are to swing. In fact, I could see myself getting one swing in with a great sword or a claymore and then spinning myself into the ground like a top trying to stop the sword on the other end. In fact, I can't see how anyone who would swing and miss could not leave themselves open for a deadly counter-attack before they could stop the sword and get ready to swing again.

Those guys in the movies that swing big swords real fast, they are not swinging real metal swords. About the only types of blades that I can see getting real speed are Katana's, Samurai's and other thinner swords like were typical in Asian Sword Crafting.

Keep in mind that all weapons had a purpose. Light and fast cutting weapons like the katana where great at slicing open lightly armored peasants. They would not fare well against armor - even chain mail would stop it. Claymore were designed to kill heavily armored targets. Armor can stop slashing DMG, but has a harder time stopping the kinetic energy from a two hand weapon.

Just like today, people are not going to use a weapon for long if it is inferior.

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Eibe Novy
 
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Post » Tue Jun 12, 2012 9:24 am

No way two handed swords swing slowly, I have always used two handed maces and now that I use the great swords I am relieved, I also Like the perks for swords more.
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Eliza Potter
 
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Post » Tue Jun 12, 2012 10:34 pm

Keep in mind that all weapons had a purpose. Light and fast cutting weapons like the katana where great at slicing open lightly armored peasants. They would not fare well against armor - even chain mail would stop it. Claymore were designed to kill heavily armored targets. Armor can stop slashing DMG, but has a harder time stopping the kinetic energy from a two hand weapon.

Just like today, people are not going to use a weapon for long if it is inferior.
Claymores and other two handed swords were NOT purpose built anti-armour weapons. Mail is by no means easy to penetrate and the katana is not a particularily light sword. Swords as a whole (excluding falchions and other cleaver type weapons) are light, fast weapons.

http://www.thehaca.com/medsword2.htm

read the section on greatswords.
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Gwen
 
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