This is why I said to make the gun sounds much stronger and meatier. Also, I don't mind the pistol, but can they at least change the shotgun to look more like the Doom 3 Alpha but with higher poly number?! Or is that too hard to do John Carmack?!
There was no "Doom 3 Alpha" so stop posting such stuff. There was an illegally leaked (i.e., stolen) build that was done for E3 demoing and iD never did find out who did it, at least according to interviews with Carmack and others at the time.
The guns sounds were fine, as I said. I think there may be some issues with different sounds setups, though, which is why they'll need to make sure that the BFG edition has full 5.1 compatibility, including hardware such as gaming headsets and all sound cards. The original had issues with various hardware.
By the way, the same thing is true for input (i.e., issues). The original doesn't include mouse button support for anything beyond 5 buttons, and not even Logitech's software fixes the issue (i.e., you cannot create a profile that binds keys to the other buttons because the Doom 3 engine seems to block the software and the button key bindings are not recognized in the game).