How is Bethesda going to set this right ?

Post » Fri May 25, 2012 5:53 am

I'm refering to all the people that bought the game and have tons of bugs i mean are these patches that seem to have more problems then what they fix.
i thought of an idea but it would never happen but anyway this idea is all customers bring they're copies back to where they bought it and get new "Fixed" copies of the game or mail it back to Bethesda. I just don't know if afew patches will completely fix this game the way it is.
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neen
 
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Post » Thu May 24, 2012 7:17 pm

The game will never be completely fixed, but then most games aren't. Realistically, they'll fix some more bugs, leave a bunch undone that really should be fixed, and leave us all to the mercy of the modders, who, for those of us that aren't into vanilla as it is, are our salvation and glory.
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WYatt REed
 
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Post » Fri May 25, 2012 7:31 am

By offering free Hats of course! and Then having a store you can purchase virtual items from... (which will be broken).
:(
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Taylrea Teodor
 
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Post » Fri May 25, 2012 6:55 am

Unless you're blizzard and you have 8 million people giving you $13 a month, the likely-hood that all the bugs will be fixed is 0. Zero. Bethesda will continue to release patches and updates for the foreseeable future, the next year or three, as they release patches and new content. It's never going to be perfect... but thankfully the mod community will work wonders on the game as well with their unofficial patches which should clear up a myriad of small stuff.
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Lalla Vu
 
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Post » Thu May 24, 2012 11:35 pm

I'm refering to all the people that bought the game and have tons of bugs i mean are these patches that seem to have more problems then what they fix.
i thought of an idea but it would never happen but anyway this idea is all customers bring they're copies back to where they bought it and get new "Fixed" copies of the game or mail it back to Bethesda. I just don't know if afew patches will completely fix this game the way it is.
The happiest customers will be the ones buying the game in April/May 2012. By then, there will be at least another 1 or 2 patches done and the game will be more playable.

Lesson #1 in PC gaming: Do not buy a game on release, or if you do, take up the consequences of not having any demo released and jumping into the unkown, possibly a broken game.

There are : hundreds and thousands of games released in the past 20 years, riddled with bugs. Good games too, which later became better (like a year later)
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Ray
 
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Post » Fri May 25, 2012 11:24 am

My main issue is FPS. I am seriously doubting they will be doing anything to boost it. It svcks so bad that 9 months ago I spent 2 grand on a gaming rig and so far the games I have paid for are just grotesque console ports (except for the Witcher 2!). I am pretty much eagerly waiting to sign my name to a formal petition and begin flood calling companies. All these games coming out are just not what is advertised!

/endrant
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pinar
 
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Post » Fri May 25, 2012 1:14 am

Unless you're blizzard and you have 8 million people giving you $13 a month, the likely-hood that all the bugs will be fixed is 0. Zero. Bethesda will continue to release patches and updates for the foreseeable future, the next year or three, as they release patches and new content. It's never going to be perfect... but thankfully the mod community will work wonders on the game as well with their unofficial patches which should clear up a myriad of small stuff.

Or CD Projekt Red who made The Witcher 2 and patch it to almost perfection. They clearly know their limitations unlike Bethesda.
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Anne marie
 
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Post » Fri May 25, 2012 2:38 am

I think it would be unfair to have Skyrim in the run for best game of 2011... Maybe 2012, hey Bethesda 12-02-12 sounds like a cool date too!
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Stacy Hope
 
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Post » Fri May 25, 2012 3:51 am

Is Skyrim out yet? Cause I'm still playing the beta. Can't wait 'till it comes out!
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clelia vega
 
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Post » Thu May 24, 2012 9:20 pm

Modders can fix nearly anything (those who old enough to have brain and only seeking perfection, not some who can brak anything like bethesda patch 1.2 or add hellfire-lavasaw with 9000 damage and some overpowered naked giant-[censored]-companion)... well they could be able to even fix ALL if the source code was open, but for some reason it never happens (even valve released hl2 source code), not engine source code but source code for dlls that affect every aspect of game (like AI, weapon mechanics, hud and other things).

>>>>>>>>>>>>>2: Reduce the size of the game saves - but that also directly impacts the quality of every aspect of the game itself.

That is not very bad itself if done right. Take Borderlands for example (or GTA) - there much unsaved data, like weapons dropped they will remain as long as you play and travel between levels but will disapear if you exit the game. But borderlands is more action than rpg. In skyrim much more things needs to be saved, but I think nobody will be aginst if unnamed bodies (like "Bandit" "Bear" or "Elk") will disappear but respawn timer variables will be saved. Dropped by player items of course need to be saved but perhaps there need to be some upgrade of owner system so items droped by player was marked as "player's" other items shold vanish as fast as you exit game (even with saving).
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Gracie Dugdale
 
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Post » Fri May 25, 2012 2:07 am

I'm refering to all the people that bought the game and have tons of bugs i mean are these patches that seem to have more problems then what they fix.
i thought of an idea but it would never happen but anyway this idea is all customers bring they're copies back to where they bought it and get new "Fixed" copies of the game or mail it back to Bethesda. I just don't know if afew patches will completely fix this game the way it is.

With the variance of PC specs it will never be completely resolved. Reading the posts here, least half of the problems are a direct result of the gamers PC.
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Strawberry
 
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Post » Thu May 24, 2012 9:01 pm

Past precedence. This list is to Sword of the Stars 2. Which also had a major flop....very similar to Skyrim. The company ended up giving refunds in the order of steam credits.

http://forum.paradoxplaza.com/forum/showthread.php?567108-Email-support-paradoxplaza.com-for-refund

Check thru the rest of their forums you know 90% of the problems are extremely similar....Interesting enough half the complaints of SOTS2 related to the Steam connection..... <_<
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james reed
 
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Post » Fri May 25, 2012 2:53 am

I'm sure they'll fix the major issues, but like just about every other game there will be some that will never get fixed. :shrug:

It's always interesting to see the troubleshooting forums when a new, popular game is released, though. I'm in no way justifying releasing games with a ton of bugs (although it happens more often than not it seems these days), but it is interesting to see the number of people that are outraged about major bugs...I'm assuming they've never run into that situation before. I guess I've played so many games over the years that I'm used to new releases (especially very complex, open games) having the occasional major bug. Then again, I also frequent the troubleshooting forums for some games, so I guess I also see just how many games are released in a very buggy state, so even when I'm not personally experiencing the bugs I'm getting a sense for how common they are.

Check thru the rest of their forums you know 90% of the problems are extremely similar....Interesting enough half the complaints of SOTS2 related to the Steam connection..... <_<
I've personally never had problems with Steam games because of the "connection," but I've had problems with the in-game community stuff. Fallout New Vegas got really crashy for me when I had the in-game community stuff turned on, so now I just leave it off all the time. I think Bethesda's game engine (which really doesn't seem to have changed all that much between Fallout 3 and Skyrim) doesn't like the UI overlays very much. I wouldn't be surprised if a good number of people on the PC version are getting crashes because of it (among other things).
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Add Me
 
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Post » Fri May 25, 2012 5:05 am

They already told us how they are going to set things right.
Creation Kit — Beginning in January, PC players will be able to download the same development tools we used at Bethesda Game Studios to create Skyrim.
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Tiffany Carter
 
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Post » Fri May 25, 2012 1:30 am

Creation kit wont set things right. Source code would be needed to fix the extent of the problems. :brokencomputer:
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Danger Mouse
 
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Post » Fri May 25, 2012 11:30 am

Well, the best fix for all of theses bugs would be to release the damn tool kit. Then modders might actually be able to fix the problems that apparently Bethesda's people cannot seem to do.
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Angelina Mayo
 
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Post » Thu May 24, 2012 8:43 pm

I guess that bethesda will address this issues with the introduction of further more DRM.
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Izzy Coleman
 
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Post » Thu May 24, 2012 9:39 pm

I think it would be unfair to have Skyrim in the run for best game of 2011... Maybe 2012, hey Bethesda 12-02-12 sounds like a cool date too!
Why not 12-12-12...

I want ONE TOO, WON TWO, WHAN TO... Amedaus, amadeus...

Go mathmatical... 12-24-12
Go dyslexic... 12-21-12
Go crazy... 11-12-13
Go backwards... 12-11-10 WTF? I missed it already!
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Skrapp Stephens
 
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Post » Fri May 25, 2012 6:49 am

Considering the Steam record of over 280.000 simultaneous Skyrim players probably over a million sold PC copies and counting the relatively small number of people complaining about CTDs it's pretty safe to assume that this is an issue that affects only a small number of total PC users. That doesn't help you if you're affected and I understand that you're angry but YOU have to understand that as a developer you can only try to fix errors that you actually encounter. My guess is that the reason Bethesda didn't fix any of the CTD problems with the 1.2 patch is that they have a hard time reproducing the problems...

I don't have any of these problems either btw.: ONE CTD in well over 100 hours since the release. I am part of the MAJORITY for who the game just works. From my experience it's the most stable game Bethesda ever released with far less bugs than their previous games had. Of course there are glitches in a game of this size but nothing serious for me so far.
I know that those who can't get the game to run stable on their computers find it hard to believe but that's just how it is.

I also fail to understand the constant complaining about FPS. So the game doesn't stay at 60fps all the time. SO WHAT?!
Anything above 30fps should be perfectly playable and even on my slightly dated mid-range rig I get that most of the time. I play with all settings maxed, several ini tweaks an mods.
Only in some larger cities my framerate drops occasionally below 30fps. No big deal for me. I could probably get better fps by lowering some settings but I prefer better graphics. As long as it stays above 20 fps - even in Marcath - it's fine for me.

And what's wrong with the save game size? That seems to be a big problem in the PS3 but who cares on a PC?
My largest saves just reached 14MB now; way beyond the size that seems to cause problems on the PS3 but I don't have any problems.
Load times have slightly increased but that's not really a big deal.


I know it's hard to stay patient when you can't play the game but before blaming Bethesda maybe you should check your system too. Considering for how many people the game just works there's at least a chance that something on YOUR system is causing the problems. Check the stability of your system with Furmark and Prime95 and check for resident programs like antivirus software or other background processes that might cause problems. Try different drivers for your graphics card, older ones if the latest don't work well. Disable SLI/Crossfire if you have more than one card. There are always problems with that until the drivers are updated to support it for new games. Try updating your sound drivers if possible or try using onboard sound if you have a seperate card. Try setting your audio to 16Bit 48kHz, which works fine for me. If you're on a 64Bit Windows, try the 4GB launcher! Set uGridsToLoad back to 5 if you increased it.

For those with FPS problems and quadcore or better CPU, try updating your Skyrim.Ini with this:
[General]iNumHWThreads=4[HAVOK]iNumThreads=4
... and your SkyrimPrefs.ini with this
[General]bUseThreadedMorpher=1bUseThreadedParticleSystem=1bUseThreadedTempEffects=1
That should help spreading the load better over all your cores.
If you have more than 4 REAL cores you could also try to increase the two Skyrim.ini number accordingly.
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Portions
 
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Post » Fri May 25, 2012 7:03 am

Is Skyrim out yet? Cause I'm still playing the beta. Can't wait 'till it comes out!

Win

If there's a problem in the source code... wow, lol. Man...

Mav99, you're not seeing the full amount of people who are playing the game on the internet forums. The public doesn't know if the people whom the game works totally fine (100hours+) who all posts in internet forums and say that their game is fine, might be actually the minority (out of the full amount of players in the world); the players who get CTDs might actually be the majority relative to the total player-base, not just the ones posting in the forums. Or it might actually be the other way around.

One question, is there supposed to be a beta test on games like these? I only knew of the review tests from game writers.

Skyrim is an awesome game, btw. Despite CTD's every 5 minutes, decreasing to a CTD every hour, to 1 every half hour (no changes in PC whatsoever, playing every day), I still persevere and play, cos it's awesome. The game is so comprehensive; I like the little details as well.
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Robert Jackson
 
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Post » Fri May 25, 2012 2:28 am

As one said "Is skyrim out, im still playing the beta"

When ppl talk bout getting the game perfect, it will never be. There will always be little glitches, like falling through the ground somewhere, a NPC not doing something right the first time. Tho where it becomes critical for me, is when the Main quest is bugged, and u can't progress your lvl 46 char further. Main quest and the Imperial vs. stormcloaks is lapping over each other, which makes me unable to talk to the NPC im supposed to. Several other quests are bugged aswell, tho i have passed em with the console.

I can understand little sidequests can be bugged. Like "go fetch my watch from this cave", something that ain't "important" to the game. But the main quest, along with the questchain that is being talk the most about in the game? can't help but wonder if they never tested their game?

Wish they would have taken the time to polish the game more, instead of saying "it will arrive 11-11-11" and then getting caught up with time, and then releasing a half-done game. Much better to take some more time, and get it done.

Blizzard and valve are good at this, which coulc explain their succes. They take some extra time to polish their games, and make sure they really are ready, before they release. In the end, the best PR for a game, is when ppl tell others "this game rocks, works as it supposed to". Tho nothing can be as devastating for a game (programs etc. aswell) when ppl is talking crap bout it, between each other. Imagining youre been looking at Skyrim in the store, and you just wanna check the forums before you buy. Then you see a thread like this. Is that gonna make you want to buy the game? nope.


So come on bethesda, don¨t be stubborn. Uve just released a patch, that atleast for me did nothing but make the game crash even more. I have 1500+ saves already, cause i save everytime ive done 2 things. Look at the "unofficial buglist" here on the forum, and correct theese things. Surely if modders can make mods and fixes in a couple of days or weeks, a proffessional team like yours, should be able to do it quite fast.

Ive really been thinking bout shipping this game back, specially after 1.2 came, and nothing was changed. Dno what's stalling me tho. Prolly that i really like the game, but having a hardtime enjoying it :((
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Robert DeLarosa
 
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Post » Thu May 24, 2012 11:49 pm

I just wish they would sort out the fps dips. Or the modders sort it out. I remember when I got new Vegas. Someone told me to get this patch that improves the world and gets rid of the crap. Managed to play that at 60fps no problem on laptop wish this was the same
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Siobhan Wallis-McRobert
 
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Post » Thu May 24, 2012 7:14 pm

I too have played many of Bethesda's games. For me, Skyrim is by far the most unstable if I try to run without the 4Gb fix. I am a realist, I do not expect everything to be perfect and I expect bugs in a Beth game, but I do not expect anything as bad as this has been. Neither Morrowind, Oblivion, Fallout 3, Fallout New Vegas or Hunted - The Demon's Forge have proved as game ruiningly buggy for me.

What we need to get away from is the idea that I have seen mooted that 64 bit OS are something abnormal and uber. I had 64 bit Vista three or four years ago, I now have 64 bit Win 7. The dude who built both rigs for me said it is quite common for him to find that the warranty on the some of the PC parts will specify that they are to be used with a 64 bit system. So making Skyrim compatible with both 32 bit and 64 bit systems would not be such a tall order, other companies do it and also provide DX11 options for higher end systems. Also I don;t see that multi core processors and more than 2Gb RAM are exceptional these days. They just aren't at all uncommon.
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LADONA
 
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Post » Thu May 24, 2012 9:23 pm

Is Skyrim out yet? Cause I'm still playing the beta. Can't wait 'till it comes out!
Hahaha! :goodjob:
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Susan Elizabeth
 
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Post » Fri May 25, 2012 2:03 am

Some people need to take deep breath and realize that because you're having a ton of problems doesn't mean everyone is. That isn't to say it isn't a problem, but it's also not the same as being completely broken. I've been playing since a few hours after it got its midnight release, and have had almost no issues. But as per my previous point, I can't therefore assume the game has no bugs. Some folks need to just relax a bit before proclaiming a game as completely broken, full of bugs, or "still in beta".
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Vicki Gunn
 
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