My main grief is that having a fair number of essential NPCs is a.) immersion breaking and b.) lack of being able to do quests, or gain quests, in multiple ways.
An NPC, I feel in an open world game like Skyrim, should never be immortal to the player. If they are tied to a quest then offer up other ways to provide, and progress through, the quest in case the player decides to nuke that particular NPC.
An NPC, I feel in an open world game like Skyrim, should never be immortal to the player. If they are tied to a quest then offer up other ways to provide, and progress through, the quest in case the player decides to nuke that particular NPC.
Spoiler
Killing all those canabilistic Namira worshippers and the entire Dark Brotherhood was fun though.
I just wish Skyrim was filled with more moments like that.Killing all those canabilistic Namira worshippers and the entire Dark Brotherhood was fun though.