I'm sure all these Ideas will make their way into a mod, Im all for it, i used them in oblivion for what was available.
These are great points/ideas indeed:
- More realistic weighting of foods and ingredients
- A way to collect water from various sources (ie Snow, Rivers, Lakes, Wells, etc.)
- More cooking recipes
- The need to sleep
- The need to wear warm clothing/armor
- The fact that movement and activity can help sustain your body heat
- Fire/Forges/Torches/etc. helping to keep your body warm
- The ability to make your own campfires
- Penalties for being too cold/hungry/thirsty/tired but not necessarily death
- Bonuses for being well rested and fed, for having your thirst quenched (which is a constant battle), and for being warm
What would be interesting to see is your own breath when your outside, depends where your at, as I notice theres some
areas that dont seem as cold or not cold vs other areas. especially on a nice sunny day.
- Fire/Forges/Torches/etc. helping to keep your body warm
Even just going into taverns, or Inns to warm up, we could have it where theres a warmth or something bar like we do with health, stamina, and magika to give
us an indication of how warm or cold we are and or are getting, of course the bar speed would fluctuate based on where we are at, and what we are wearing,
so now wearing warm clothes, and armor, even helmets, or caps of some sort help keep heat in.
For this to happen we would have to make some adjustments and maybe some new clothes, armor for these purposes.
It makes alot of sense to do this, I mean why go through the work to render, snow, and blow wind, and snow drfts blowing off of mountains,
or rocks and stuff, if your not going to give your character a realistic sensitivity to heat and cold.