Idea: Obsidian Entertainment making Elder Scrolls Game.

Post » Tue Jul 24, 2012 8:02 am

The fact that new vegas was next to unplayable when it first came out id shutter to think they would be able to pull off a elder scrolls game without butchering exploration, new vegas's map was big but you were trapped in that tiny tiny rectangle of a sandbox area and the invisible walls made it even worse. Not to mention they never bothered trying to fix the gun runners arsenal's many bugs with some of the weapons. It's probably just my experience of their games but i haven't seen any good example of their developer abilities other then the story plot's. In short i would much rather 4J studios make a spin-off if there was one, they at least have "some" experience with the elder scrolls games as they ported oblivion to the ps3.
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xx_Jess_xx
 
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Post » Tue Jul 24, 2012 11:05 am

misleading post title. reads as if they are doing one, when actually, you just want them to.
Glad I'm not the only one that thought this. I am disappoint.
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REVLUTIN
 
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Post » Tue Jul 24, 2012 2:29 am

A magnificent world means little if there's no reason to explore. Going into some crypt only to walk away with another bunch of war axes of frost/shock/reaping doesn't make for good design. After the tenth or so arch necromancer wearing yet another robe of conjuration/destruction/etc while dropping minor spell tomes, adventuring loses its appeal.
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Rhysa Hughes
 
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Post » Tue Jul 24, 2012 7:34 am

I'm sure game developers watch other companies, and very well know what their success formula is.

If Obsidian where to make such a version of the game, I believe they would follow Bethesda's formula - wide open game space so you can explore, no time limits, proceed at your own pace, etc.

Anything else would be a recipe for disaster.
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Lauren Denman
 
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Post » Tue Jul 24, 2012 1:19 am

I'd cry if obsidian made it... It just wouldn't be the same. TES belongs to Bethesda and I think it should. :tes:

Besides the Obsidian devs don't even speak the language of the Dovah

I didn't like New Vegas... WAYYY too linear. I enjoyed Fallout 3. I put about 400 Hours into Fallout 3, but around 80 hours into New Vegas. There wasn't enough to explore
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Nymph
 
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Post » Tue Jul 24, 2012 12:05 am

I wish a developer would come along and rival Bethesda's Elder Scrolls series. I think having another "Elder Scroll" type game would make Bethesda have to really work hard to stay on top. We'd get a better Elder Scroll game and maybe even another open RPG like ES that's as good.
There's already some competition (Two Worlds -open world rpg by Reality Pump, Risen by Piranha Bytes, and a few other TES wannabe like Amalur ). So far they're not doing a great job pushing Bethesda to better themselves. Maybe if Witcher and Dragon Age will go full open world then there will be a real quality competition in this niche.

I like TES to stay BGS exclusive. Obsidian could always create a new fantasy franchise of their own. When you do a thing for 20 years and you do it successfully, you don't just give it away to strangers.
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Philip Rua
 
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Post » Tue Jul 24, 2012 12:23 am


There's already some competition (Two Worlds -open world rpg by Reality Pump, Risen by Piranha Bytes, and a few other TES wannabe like Amalur ). So far they're not doing a great job pushing Bethesda to better themselves. Maybe if Witcher and Dragon Age will go full open world then there will be a real quality competition in this niche.

I like TES to stay BGS exclusive. Obsidian could always create a new fantasy franchise of their own. When you do a thing for 20 years and you do it successfully, you don't just give it away to strangers.

The only game I liked out of those was Two Worlds 2 but it still had a lot of problems. It had a brilliant magic system though and I hope to see it improved for 3.
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jodie
 
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Post » Tue Jul 24, 2012 8:45 am

Not to mention that Obsidian aren't familiar with TES mechanics, lore or anything else. I'd much rather a Bethesda-made TES VI to an Obsidian one - in fact, I likely wouldn't even buy the latter.
Well, I heard Obsidian read every single piece of Star Wars Expanded Universe that existed at the time when they were making KotOR 2 so they could fully understand the setting they were making a game in. If Obsidian made a TES, I'm pretty sure they'd do the same thing. They'd play all the games, including the spin-offs; read every in-game book, and read all of the out-of-game developer texts.
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teeny
 
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Post » Tue Jul 24, 2012 11:35 am

Bethesda should NEVER design the quests for their own games. They're just plain terrible at writing and quest designing.
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R.I.P
 
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Post » Tue Jul 24, 2012 1:41 am

I like that Bethesda helped Obsidian to get their Fallout story published with the Gamebryo engine. It had been in the works and it would have been a real shame to just let the story sit on the shelf and die. It's great when people put their heads together to get things done. I also feel that Bethesda Game Studios is the developer and authority on how a single-player TES game is being developed and I'm great with that, very happy. Anyone they want to bring on board can join the current development team if they'd like to invite them in. I'm happy with what I have to play now in The Elder Scrolls single-player world and I'm not sure I'd care for someone else's take on it...TESO is an example....because I'm a first-person perspective gamer. It's that important to me. :tes:
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glot
 
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Post » Tue Jul 24, 2012 7:55 am

Obsidian had 1 year so its stated, and in that one year, they made a game that had far more interesting characters, quests, stories than FO3. the companions..hark New Vegas in general wasn't one dimensional like FO3. and the plethora of mini games that used the mouse directly and utilized your skills/attributes for the out come. I say awesome in what they did.

and personally I say get over yourselves about how "buggy mess" it was, surprised Beth doesn't get the anvil as hard when they are notorious for having buggy games with year spanning development time compared to Obsidians 1 year intrinsically more interesting than FO3.


that said, no I don't want Obsidian touching TES, I don't want anyone but Beth to touch TES....

ok maybe the writing...and story...and quests...and NPCs....maybe...
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Dean Ashcroft
 
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Post » Mon Jul 23, 2012 10:13 pm

I kind of have to disagree with the general sentiment here. I thought that Fallout 3 had superior writing and characters than FNV, but FNV improved upon the mechanics, combat, weapons and essentially every other aspect, including dialogue and story mechanics. Fallout 4, with the lessons learned from FNV and mods for both games, will probably be one of the best games Bethesda will be coming out with for years.

Unfortunately, the reason why we do not have another open world RPG that is comparable to TES, is because every single open world RPG that comes out gets compared to TES games, compared to the standard set by them. If it falls short, it gets negative reviews, devs become discouraged and people don't invest as much time.
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Vivien
 
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Post » Tue Jul 24, 2012 4:15 am

Obsidian Entertainment's made some great games...Knights of the Old Republic 2 with one of the first alignment systems I've seen in a game comes to mind... :biggrin:
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Carolyne Bolt
 
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Post » Tue Jul 24, 2012 4:39 am

Obsidian Entertainment when they did NWN2 still left a bead taste in my mouth with all the bugs -- no thanks, bad idea, bad bad idea... C'mon, the game was unplayable, why I want an other company messed up a perfectly good game? I want story, I go to Bioware, only game they messed up on is the ending of ME3. I rather take a bad ending, then a game that I can not play at all due to a trillion bugs, like NWN2 had. I like sandbox games he best then RPG games (story based) and my least favorite is action games (aka FPS) TES, has little of all three...
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Bedford White
 
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Post » Tue Jul 24, 2012 8:55 am

FNV was not in a good shape at release. but i believe beth did the testing on it and said it was ok to go. i find this somewhat of a hypocritical complaint anyway, as every professional game site laughingly pass off beth's bugs (as do the fans). why do the excuses for beth bugs not apply to obsidian's bugs when the project was made on beth's engine and beth had their own watchdog overseeing the project (jason bergman)?

the game world was one of the last priorities on obsidian's to do list. if they had the time, obsidian would have fleshed out the secondary locations, the legion faction, and added free roam after the hoover dam battle (they could not finish what they wanted to do in these respects and cut the content), this is according to josh sawyer.

linear game: i hear this criticism a lot too and i don't understand it. i guess it's because everyone thinks you have to 'go south' at the beginning. well, you don't, but you have to be clever about it. but i guess having a majority of quests with only one way to finish them (guilds and main quest are quite guilty of this) is not linear?

despite my love of NV, i would not want to see obsidian do a TES game. i wouldn't want beth to get shown up on their baby. what beth needs to learn how to do is hire good writers or be able how to identify good stories and dialogue. skyrim is fun, but the writing is incredibly adolescent (and many game mechanics need a lot of work...for one combat is really poor for a game with a budget and dev time of skyrim's).

i would much rather beth get their paws off of fallout and give it to obsidian. i do agree beth needs some competition to motivate/inspire them to make a better TES.
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GabiiE Liiziiouz
 
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Post » Tue Jul 24, 2012 2:31 am

I don't know if I'd want an entirely Obsidian made TES game, but if there was word that the TES VI team was weighted with FNV alumni, I would see that as a positive.

This would also be a positive if it was descriptive of the Fallout 4 team.
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Neliel Kudoh
 
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Post » Tue Jul 24, 2012 2:45 am

I'd much rather see Obsidian stick to Fallout.

For me, TES is a ship that's already sunk, storywise. Rather than trying to re-raise it now, I'd rather see Obsidian brought back to make another Fallout spin-off, both because Fallout IS their expertise after all and because I'd like to see them make sure Fallout's ship doesn't sink too.
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Nathan Hunter
 
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Post » Tue Jul 24, 2012 11:17 am

tbh, if obsidian starts working on open world games like bethesda the will put bethesa out of business, their worlds are better (actually find new things and stories instead of the same re-hased draugr sword), their games are balanced and their stories are eras ahead of bethesda. so i am all for it.

but if obsidian is actually working on a wheel of time game i would much rather see them finish that rather than a TES game, WoT is the best fantasy series iv ever read and obsidian is one of the few companies that could do it justice imo
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Rob Smith
 
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Post » Tue Jul 24, 2012 10:09 am

The thing about new Vegas is the game engine was the exact same as fallout 3. Everything was already there they just had to lay it all out and design their world.
All Bethesda games have bugs, all good games have there issues. I played mass effect 3 the other day and got glitches into a wall and stuck when trying to climb a latter.
It happens and it is a shame, developers should fine tune these games before release. Even so I do like the elder scrolls series and pretty much any Bethesda game I have played.
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Rinceoir
 
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Post » Tue Jul 24, 2012 12:15 pm

elder scrolls should always be developed by bethesda (exclude es:online), but i wouldnt mind obsidian continuing the fallout series. also people think the lore's contradicts itself now, imagine if a developer who knew hardly anything about the lore tried to make the game lore friendly, it would be a mess. i'd actually much prefer bethesda just focusing on ES and obsidian just focusing on fallout, that way i can get new releases of my 2 favourite game series' much quicker
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Josh Lozier
 
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Post » Tue Jul 24, 2012 8:15 am

Beth makes it, Obsidian writes it. That's how it should go down, maybe with a little help from Infinity Ward? :P
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alicia hillier
 
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Post » Tue Jul 24, 2012 1:25 am

Beth makes it, Obsidian writes it. That's how it should go down, maybe with a little help from Infinity Ward? :P

Arkane studios for combat
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Donatus Uwasomba
 
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Post » Tue Jul 24, 2012 3:16 am

It would be buggy like FO:NV and graphically outdated. Face it the game would be (censored). Bethesda didn't hold the crown for Fallout 3 but do for the Elder Scrolls. If it fell into Obsidian's hands, Bethesda would have lost a small community of players.
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Mason Nevitt
 
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Post » Mon Jul 23, 2012 9:57 pm

It would be buggy like FO:NV and graphically outdated. Face it the game would be (censored). Bethesda didn't hold the crown for Fallout 3 but do for the Elder Scrolls.

:flying-backward-dragons-in-patches:

Obsidian mostly always have really tight deadlines from publishers, new vegas was no exeption,

If it fell into Obsidian's hands, Bethesda would have lost a small community of players.

They dont need obsidian for that
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Jeffrey Lawson
 
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Post » Tue Jul 24, 2012 5:33 am

People saying how buggy NV was do not seem to take into account that Obsidian had little more than a year to work on all of it, and that Bethesda were the ones responsible for the QA/bug testing.
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Steve Smith
 
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