Invisible armours, Death Hounds and more bugs! #4

Post » Fri Nov 16, 2012 3:42 am

I blame the people who are responsible for putting the data on the network. Thats Microsofts staff, not Bethesda's. Bethesda has ZERO control on the actual data uploading and servers for LIVE. Thats all MS proprietary systems.

And pigs can fly.... :wallbash: Microsoft can only upload the files that they receive by Bethesda and if there was a failure while uploading by MS they would have changed that allready. But thats only possible if they get working files.
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maya papps
 
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Post » Fri Nov 16, 2012 6:18 am

Please continue here--->http://www.gamesas.com/topic/1395330-invisible-armours-death-hounds-and-more-bugs-5/
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NO suckers In Here
 
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Post » Fri Nov 16, 2012 1:15 am

It's good to see that I didn't missed anything.
No patch, no statement, thumbs up
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Andrea Pratt
 
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Post » Fri Nov 16, 2012 4:22 am

And pigs can fly.... :wallbash: Microsoft can only upload the files that they receive by Bethesda and if there was a failure while uploading by MS they would have changed that allready. But thats only possible if they get working files.

Ive already had "bad data" from LIVE because of a failed upload for Arcade titles. MS staff are human and make mistakes. Mistakes take time to find, diagnose and rectify. It doesnt happen in minutes, its days of work on the LIVE network due to MS policy on uploads and the release dates for content.

When Bethesda is at fault for major problems I will, the same as any right minded person, blame those at Bethesda for the problem. But I wont blame someone for another persons mistake, because thats out of order.
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herrade
 
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Post » Fri Nov 16, 2012 5:45 am

Post limit.
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Chris Guerin
 
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