Interesting bit : Now, from the start, players can combine like weapons and repair them to 100% functionality. If you raise your repair skills in this game you are raising your ability to make better forms of ammo and to slow the degradation of your guns.
Aww, I hoped they'd gotten rid of that. And that does sound like Repair skill doesn't affect repair anymore (except for perahaps some specific quests and dialog) but crafting, which I find a bit odd. Not a biggie, though.
Since repair kits now aren't all that necessery regarding guns, would they be used to repair armor (and the skill affecting that), I wonder?